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I may have a chance to run several PFS modules for old friends in a tight frame of time. They've played in organized play before, however they didn't enjoy the experience very much because the modules felt too linear and "set piece" in design. Most of their RPGing was old school in style and period.
I know I've run and played some PFS modules before that were "sandboxy" to a degree, where the module essentially set up a situation and the players were able to approach the broad situation on their own terms, rather than being driven from one point to the next.
Now that there are many seasons out there of material, is there a best-of list of these sandboxy style modules that I could cherry pick from to run for them? I'd like to give them something that feels a little more familiar to them so it helps bridge between the old and the new.

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Ghennet Manor Gauntlet and Red Harvest spring to mind immediately, though they're higher level. Also, Mists of Mwangi and Penumbral Accords both involve wandering the Blackros Museum in no particular order.
There are some with linear plots that have enough RP outside combat that your friends might still like them. I'm thinking Frostfur Captives and Assault on the Kingdom of the Impossible.

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I really like Among the Living for this. The encounters don't even happen in specific rooms.
Carrion Hill is a sanctioned module, but it should scratch that itch. Same with Murderer's Mark.
Other non-linear scenarios I would recommend as somewhat sandboxy:
The God's Market Gamble
The Disappeared
The Blakros Matrimony
Severing Ties (A little railroady, but it's not bad.)
The Pallid Plague
The Jester's Fraud