
AndIMustMask |

running a dungeoncrawl for some friends of mine this weekend (i.e. tomorrow) and i'm in need of some quick npc's for the town outside the dungeon (think etrian odyssey's "town built overtop huge dungeon, main exports are treasure, monster bits, and injured/dead adventurers"). current places in town are thus (more places would be cool too, it's a fairly bustling city):
inn/tavern,
blacksmith,
alchemist,
enchanter/mage academy,
general store,
tailor/cobbler/haberdasherie,
hospital/temple,
thieves' guild/black market,
various business guilds (carpenters, bakers, etc.),
town guard barracks,
town hall/keep/ruling people area,
If they like the setup and wanna keep at this, I plan on letting them start their own guild (and as such commission the construction/furnishing of their very own guild hall).
airships are not a thing (yet), but i'm thinking that maybe balloon travel ain't so bad, and dirigibles/airships are just a stone's throw away from that.
.
don't need too many per place, a single "figurehead" npc for each will do.
any race is fine, but I'd prefer it to be more core dominated race-wise.
name, race, class, an personality type would be much appreciated.

AndIMustMask |

to start things off: a tengu alchemist with the longnose transformation feat, wears a robe/plague doctor's mask when human so it hardly makes any difference.
pretends to be two different people (think the shopkeep from that dirty lake town in avatar:TLA, he'll head into the back room, and come out wearing the mask, talking like he's the his cousin or something)