Possible NPC Codex errors


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Grand Lodge

DM_Cyclone wrote:
Strife2002 wrote:
DM_Cyclone wrote:

Page 148 - Deadly Spy

Gear only lists one dagger but the Ranged line has 2 attacks with it. Probably should only have the +10 attack since it's tough (read: impossible) to throw the same dagger twice is one round.

I'd say change his gear to say he has two daggers. After all, even his artwork shows him holding a pair of daggers.
That could work. Though, without Quick Draw, he'd incur TWF penalties unless I'm missing something.

Two weapon fighting penalties only apply if he's trying to get an extra attack in a round above and beyond those granted by a full attack action. He'd only need Quick Draw if one of the daggers were sheathed at the start of the turn. If he started the round with both daggers already in each hand, he could use his two attacks to throw both, and it doesn't matter which hand they leave from.

Grand Lodge

Also for what it's worth, this exact question came up earlier in this thread. See this post here, then the two below it. Where a dev confirmed this.


Strife2002 wrote:
Also for what it's worth, this exact question came up earlier in this thread. See this post here, then the two below it. Where a dev confirmed this.

Huh. That's good to know. Thanks for linking me to that. When I offer corrections, I always worry that I'm missing some post or FAQ that clarifies things like this since I'm so late to the game on a lot of these books.

But given that info, I'd agree with you and say that he just needs multiple daggers listed in his gear.

And it has prompted me to look through the book for related issues. I found quite a few but some of them may have been conscious choices rather than mistakes:

Spoiler:
Page 13 - Sundering Axe
Base Atk +7 and 2 light hammers & 2 throwing axes listed in gear but only one Ranged attack shown with either. Could possibly be +8/+3.

Page 33 - Seance Medium
Missing blowgun darts in gear.

Page 35 - Courtesan
Has two iterative Ranged attacks with her +1 returning dagger. However, the returning property only returns the weapon just before the next turn which would disallow iterative attacks.

Page 36 - Tribal Leader
Two iterative Ranged attacks with +2 spear but only one spear listed in gear.

Page 73 - Fury of Flame
Two iterative Ranged attacks with mwk shortspear but only one listed in gear.

Page 79 - Earthfather
Three iterative Ranged attacks with +1 light hammer but only one listed in gear. No Quick Draw to achieve third iterative attack.

Page 86 - Scheming Fencer
Has 3 daggers and a Base Atk of +11 but only +19 listed for Ranged attack with a dagger. No Quick Draw, so that limits iterative attacks to one for each hand, I think, but it could easily be +11/+6 if utilizing both hands to throw.

Page 87 - Shieldbreaker
Similar to above. Multiple javelins but only one Ranged attack at +15 listed. No shield in off hand to impede throwing. Not sure on the spiked gauntlet though.

Page 109 - Grove Guardian
Three iterative Ranged attacks with mwk cold iron dagger but only one such dagger listed. And chopswil already pointed out the lack of Quick Draw for the third iterative.

Page 111 - Ageless Master
Ranged attack has mwk shuriken but gear only lists regular shuriken.

Page 115 - Desert Protector
Two iterative Ranged attacks for mwk starknife but only such starknife in gear.

Page 124 - Axe Lord
Four iterative Ranged attacks with +1 throwing axe but only one such axe in gear.

Page 130 - Tunnel Rat
Two iterative Ranged attacks with mwk dagger but only one in gear.

Page 150 - Contract Killer
Two iterative Ranged attacks with mwk dagger but only one in gear.

Page 170- Azure Bolt Sorcerer
Has Base Atk +6 and two mwk javelins. Could potentially have two iterative Ranged attacks.

Page 191 - Deep Marshall
Has Ranged attack with light crossbow listed but no crossbow in gear.

Page 204 - Stage Magician
6 daggers and 6 light maces listed but only one iterative Ranged attack for either weapon listed. Base Atk +6.

Page 206 - Vaultbreaker
Five mwk daggers listed but only one iterative Ranged attack. Base Atk +9.

Page 219 - Master Duelist
Four iterative Ranged attacks with mwk dagger but only one in gear. No Quick Draw.

Page 234 - Master Storycrafter
Two iterative Ranged attacks with daggers but as chopswil noted earlier, no weapons are listed in gear.

Page 235 - Battle Skald
Looks like regular arrows are being used for the SB but no regular arrows are listed in the gear.

Page 255 - King
Two iterative Ranged attacks with mwk dagger but only one in gear.

Page 268 - Grizzled Mercenary
Four javelins listed in gear but only one iterative Ranged attack. Base Atk +6.

Page 271 - Gladiator Champion
10 darts listen in gear but only one iterative Ranged attack with darts. Base Atk +10.

Grand Lodge

Be aware that when a character actually is using the Two-Weapon Fighting feat, which hand each attack comes from actually does matter, even for the other iterative attacks after the main two.

Here's the relevant FAQ.

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