Lemmy |
Hello once more, fellow pathfinders!
So here I am... Fooling around in HeroLab, creating a ninja just for fun. Then I decide to buy a feel Masterwork tools for her.
Of course, HeroLab doesn't limit which skills you buy masterwork tool. So I suddenly got me thinking... "How could I justify a Mwk Tool for skills Bluff or UMD?"
I suppose I could always say it's some kind of book or guide that teaches you how to lie better. But that's no fun and could be used to justify a mwk tool for any skill.
So I came up with things like:
Bluff - Monocle & Fake Mustache: Because everything sounds official when said by someone with a monocle and/or mustache.
Diplomacy - Chocolate: Do I need to explain? The Cocoa Dark Lord has probably saved more relationships than every therapist put together.
Disguise - Common Spectacles. Forget wigs and costumes. If spectacles are good enough for Superman, they are good enough for me!
UMD - Pointy Hat: Now you know why every wizard uses them. It could also be something like a voltimeter, if there is any mundane way to measure magic in the scenario.
Of course, these things could also simply be circumstance bonuses.
That's why I decided to create this thread. Share your funniest and/or most creative way you convinced your GM to give you a circumstance bonus!
e.g: "I know these guys respect Strength, so I'll ask for their help... WHILE FLEXING!!!" or "Do I get a +2 bonus to Stealth if I am wearing slippers?"
tl;dr: Tell us the most creative way you got your GM to grant you a circumstance bonus on a skill roll.
Lemmy |
I let a player buy a masterwork monkey. I think it helps with performance.
I wonder what's the difference between a masterwork monkey and a ordinary monkey.
That sai, if one of my players asked if he could buy a monkey to improve one of his perfom skills, I'd laugh out loud before complimenting his creativity and granting him the bonus.