Revery |
That was my next thought, Fredrik...
"As the chain touches his flesh the light ends, but the enchanter is confident that he can bring it forth with but a thought (full round action, incurs an AoO, 2 charges remaining)."
Does Revery have an idea what it does, what it would do to a Lich? Would a spellcraft check help?
Xenh |
Does Revery have an idea what it does, what it would do to a Lich? Would a spellcraft check help?
Activate it.
: )
Revery |
Heh, will do. He can't use it dead.
Piter de Colmar |
Piter is clanged...
Revery |
EJB, a while back I wrote, "Piter steps through the portal and looks around, observing the kind of place he is in, and everything (and everyone) within."
Where are we? Could we get a description of the terrain?
Gwendalyn |
While we were skulking around in the manor, I was also working on a preliminary shopping list, since I'm kind of slow at that kind of thing, and I don't want to hold things up. (Seriously, several days.) I think that all I have left is the details of the mundane adventurer's gear. How does it look?
150 Bearskin Potion Bag
375 Barnacle-Covered Pauldrons - cold resistance (2)
1000 Cutthroat Insignia Ring - Dex +1
1050 Dusty Ransacker's Pack
1125 Electrum Amber Earring - Str + 1 & +1 to Str-based rolls
1950 Truesilver Mail
2000 Gold Jasper Bracelet - Wis +2
8350 Sap of Piety
Free spells:
Endure Cold
Flash of Light
Inner Fire
Minor Healing
Bonus spells:
Light Healing
Talisman of the Beast
Purchased or gifted spells:
125 Cure Disease
125 Dextrous Aura
300 Cure Poison
300 Endure Fire
300 Fleeting Fury
300 Frost Rift
300 Gate
300 Spirit Pouch
300 Summon Drink
525 Cure Blindness
525 Lifeforce
525 Serpent Sight
525 Spirit of Bear
525 Spirit of Wolf
525 Spirit Sight
525 Summon Food
800 Bind Affinity
800 Enduring Breath
800 Levitate
800 Root
800 Spirit of Snake
800 Spirit Strike
800 Turtle Skin
1125 Affliction
1125 Healing
1125 Insidious Fever
1500 Cannibalize
1500 Creeping Vision
1500 Envenomed Breath
1500 Frost Strike
1500 Infectious Cloud
1500 Malise
1500 Poison Storm
1500 Power of Life
1925 Regeneration
Total:
44925
Xenh |
Fredrik,
Players Handbook (top paragraph of page 174):
"A caster may cast only one spell as a free action in a single round"
I'll take the Fleeting Fury. Take your mana back for Flash of Light.
Do it again and Kwen will poison you :)
Piter de Colmar |
Does your chant of battle effect Nalun?
No, just myself. Sorry.
Revery |
While we were skulking around in the manor, I was also working on a preliminary shopping list, since I'm kind of slow at that kind of thing, and I don't want to hold things up. (Seriously, several days.) I think that all I have left is the details of the mundane adventurer's gear. How does it look?
** spoiler omitted **
Wow, you've been busy. I haven't started.
Are there any magic items that can do wicked spell-like things as attacks-of-opportunity?
Xenh |
Strange that no one even mentioned the nipple thing I wrote yesterday lol : )
How does it look?
** spoiler omitted **
tl;dr
This is where we give Mike a medal for double checking all that to ensure it adds up!
<builds a small shrine to Mike>
All this time, I thought it was strange to do more than one spell as a free action, but didn't see a rule against it. Now that you point it out, there it is, plain as day. Makes perfect sense.
I love it when people point things like this out to me, since my grasp of the rules is general and my focus is on the story primarily, so I bring back fire to the cave.
No worries, we all learn, we move forward, I'll most likely kill you in the morning Wesley.
It will matter more and more in a bit, because Nogglegrop is about to exit stage leftward : )
Xenh |
Torchbearer is going to stick with Jinx.
I have given him a free hand to change the character around to suit his purposes, so we'll just roll with any changes he makes. If he changes the name we'll just pretend Jinx was a nickname. If he changes the race I will retire and blame the next guy : )
Fredrik |
Eh, we're used to the iksar nipples. Clearly, Cazic-Thule made them from mammals and just didn't bother to get rid of the extraneous protrusions. :p
I was afraid of Noggy's exit stage left, as you can see from my list of spells chosen. (Lots of expensive redundancy.) I guess that the main thing I need to know is whether my numbers are correct, and specifically if we can assume obtaining trade skill items at half price, if their DC is at or below a PC's skill mod. (I'm taking an earring and a bracelet, in that case.)
@Revery: I don't recall anything for spell-like AoOs, but since you asked, I'll make a list of stuff that I think people might like.
Revery |
Does Revery need those special Enchanter spells to create items with his Jeweler skill? It's not clear from the description that he does, unless I missed something?
Xenh |
if we can assume obtaining trade skill items at half price, if their DC is at or below a PC's skill mod. (I'm taking an earring and a bracelet, in that case.)
Anything within a few points of the current tradeskill ranks is fine for half price as long as it is castable with our current complement (needing a special forge, or spell or anything else we don't have will screw that up). Revery could enchant electrum (level 5 spell), but not gold (level 7 spell), which will affect your purchases.
Does Revery need those special Enchanter spells to create items with his Jeweler skill? It's not clear from the description that he does, unless I missed something?
page 238-239 of the Game Master's Guide has the tradeskill spells.
Of course he says that, then suggests a paladin wouldn't be a bad idea because the cleric is leaving:) If I go with the paladin I'll retire Jinx because I just can't picture him as a paladin.
<giggles>
Paladins in EverQuest are a completely different breed than the preachy, over-the-top f*##tards in D&D and Pathfinder. They can be of any good alignment (discordant paladins? seriously).
That being said the question always comes down to whether this will make the game more fun, or just be friction. There's a rogue in the party who uses poisons and breaks into places for fun....
Gwendalyn |
Boy, Gwendalyn really regrets not thinking of a lich's hands as weapons. Now that's a mistake that you don't make twice! (Probably because you're dead.)
Xenh |
Boy, Gwendalyn really regrets not thinking of a lich's hands as weapons. Now that's a mistake that you don't make twice! (Probably because you're dead.)
I appreciate you giving Tintragen an early womb exodus present. He sends his kind regards *.
* kind regards may or may not be wrapped in puppy skulls
Revery |
Fredrik wrote:if we can assume obtaining trade skill items at half price, if their DC is at or below a PC's skill mod. (I'm taking an earring and a bracelet, in that case.)Anything within a few points of the current tradeskill ranks is fine for half price as long as it is castable with our current complement (needing a special forge, or spell or anything else we don't have will screw that up). Revery could enchant electrum (level 5 spell), but not gold (level 7 spell), which will affect your purchases.
Revery wrote:Does Revery need those special Enchanter spells to create items with his Jeweler skill? It's not clear from the description that he does, unless I missed something?page 238-239 of the Game Master's Guide has the tradeskill spells.
I'll read that again, as last time I didn't see where in the tradeskill description it said I needed those spells.
So I assume that means the restriction of only spells from the phb is lifted in this case?
Xenh |
I'll read that again, as last time I didn't see where in the tradeskill description it said I needed those spells.
Two stages:
1. The gem is cut, faceted, and polished (using your tumbler, cutting wheel, acids and polishing implements if you have a shop, or your portable jeweler's kit with its loupe, special knives, small tumbler and setting tools). All taking 2-3 days in the workshop or longer in the field.2. Next it is placed into a setting composed of precious metals. If it is to be a enchanted jewelry then the metals need to be purified by the proper enchanter's spell.
So I assume that means the restriction of only spells from the phb is lifted in this case?
It is lifted.
According to the write-up, it was intended to be placed in the Player's Handbook, but they placed it in the tradeskill section of the GM's guide instead.
Revery |
Revery wrote:I'll read that again, as last time I didn't see where in the tradeskill description it said I needed those spells.Two stages:
1. The gem is cut, faceted, and polished (using your tumbler, cutting wheel, acids and polishing implements if you have a shop, or your portable jeweler's kit with its loupe, special knives, small tumbler and setting tools). All taking 2-3 days in the workshop or longer in the field.
2. Next it is placed into a setting composed of precious metals. If it is to be a enchanted jewelry then the metals need to be purified by the proper enchanter's spell.Revery wrote:So I assume that means the restriction of only spells from the phb is lifted in this case?It is lifted.
According to the write-up, it was intended to be placed in the Player's Handbook, but they placed it in the tradeskill section of the GM's guide instead.
I read the trade skill descriptions again, and the veil has been lifted from my eyes. I can see where it mentions the spells a few times...
Xenh |
PRAVUS MORTIS' HOLDINGS
Grounds (Grounds Map)
1) Gazing Pools
2) Front Fountain
3) Terraced Gardens
4) Manour House
5) Stables
6) The Yard
7) Ornamental Gardens
8) Gazebo
9) Hedge Maze
10) Graveyard
11) Herb Garden
12) Hostelry
13) Monastry
14) Food Garden
15) Waterfall
16) Grotto
17) Abandoned Tunnel
MANOUR
First Floor (First Floor Map)
1. Front Porch
2. Foyer
3. To the Wilhavyn Vault (hidden in the Foyer)
4. Grand Stairs
5. Nave
6. Chapel
7. Office
8. Meditation Chamber
9. Cloak Room
10. Sitting Room
11. Main Dining Room
12. Private Dining Room
13. Patio
14. Study
15. Library
16. Kitchen
Second Floor (Second Floor Map)
17. Master Bedroom
18. Hall Closets
19. Study
20. Maria's Room
21. Gaston's Room
22. Serra's Room
23. Guest Bedrooms
Third Floor (Third Floor Map)
24. Ballroom
25. Taproom
26. Classrooms
Manour Rear Wing
27. Infirmary
28. Surgery
29. Recovery Rooms
North Tower
30. Clergy Bedrooms
31. Knight's Common Room
32. Knight's Bedrooms
South Tower
33. Servant's Dayroom
34. Servant's Bedrooms
35. Lady Wilhavyn's Den
Basement (Basement)
36. Root Cellar
37. General Storage
38. The Pit
39. Armoury
40. Wine Cellar
41. Black Vault
42. Family Vault
Xenh |
Note:
Please bring the Google Document up to date, both as a reference, and also so we have another way of tracking the game if Paizo implodes.
As soon as this has been completed...
Treasure:
A total of 45,000 gold pieces worth of gear awarded to group, please buy any of your current items if you wish to keep them at straight market value, these are items that have been found in your journeys here and as such no additional treasure will be found.
Revery |
EJB, so are we underground? If so, it must be a cavern, because the vampires were up higher.
Can you please describe it? I am useless in a situation where I don't even know whether there is sky above, dirt below, walls or trees or mountains nearby. I don't need super-descriptive details, just: where am I and what do I see/hear?
So far I have figured we are in a cave, with ledges, and a door nearby, but the noonday sun is above us. I hope you understand my confusion.
Xenh |
So far I have figured we are in a cave, with ledges, and a door nearby, but the noonday sun is above us. I hope you understand my confusion.
Not positive, but I think the "sun" was a reference to the ogre's light spell.
Then again I might be clueless : )
Revery |
ATTENTION: Pravus Mortis!
As long as the posting keeps up like this: as soon as this curse is lifted, if everyone survives of course, I am going to do a blanket erase job on everyone's expensive/magical gear/purchased spells/found loot in this adventure (I empathize with the accounting it will take to work out what you have in cash, sorry) and replace it with an equivalent amount for everyone. You are welcome to re-buy your gear at straight book prices, and of course much much more.
The point of this is to bring everyone up to speed to EverQuest's Wealth By Level chart (something I almost never use) and let everyone have an early Christmas present whilst they are dealing with this dreary f&#&ing place.
This new wealth will be explained as found loot in this adventure, so from this point on I will not be providing any additional loot (cheesy I know). After this game mechanic is applied I will go back to doling out wealth as before.
Unless people go all crazy on tradeskill items (full sets of armour and stuff will be at market cost), we will assume all spells learned are automatic, as are tradeskill rolls within the group's current skill set feel free to wend your way through the Game Master's Guide and Al'Kabor's Arcana for ideas of things to buy, items will need to be vetted to ensure they are not ridiculously overpowered. Spells will only come from the Player's Guide.
Enjoy your shopping trip!
What's the link for Al'Kabor's Arcana?
Also, do we still have to pay the cost to add the spells to our books?
Also, I plan to buy Enchant Electrum, so if anyone wants a Jeweler trade skill item, you can get an Electrum one at cost (half book price).
Xenh |
What's the link for Al'Kabor's Arcana?
Check your EverQuest folder, I'm sure you have dowloaded the .pdf already.
Also, do we still have to pay the cost to add the spells to our books?
You do.
Also, I plan to buy Enchant Electrum, so if anyone wants a Jeweler trade skill item, you can get an Electrum one at cost (half book price).
Cutting stones is a labouriously long process, so if a great deal of enchanted jewelry is being made by Revery (at half price) then please ensure you are factoring enough time to get the items in (Nogglegrop can buy them at Ak'Anon) and have 2-3 days for each stone.
Revery |
I wasn't expecting to do a lot. How many is too many?
Xenh |
I wasn't expecting to do a lot. How many is too many?
If you're looking to become an NPC tradeskiller, take your time. If you want to help fortify this position, then maybe less time :)
Xenh |
Anyone with mapping skills (feel like we've had this conversation before) want to design a two tiered city that's round like a mountain?
Revery |
I have visitors coming tomorrow, so I won't have a lot of time in the next week for updating the google docs, re-equipping Revery, or designing a city.
For the city, one option would be to find maps online that align with what we want.
Gwendalyn |
I've been kind of down and unmotivated the last couple of days, which has affected all of my games. Hopefully tonight I'll be inspired for some real roleplaying, but right now the best I can do is show up.
Xenh |
I've been kind of down and unmotivated the last couple of days, which has affected all of my games. Hopefully tonight I'll be inspired for some real roleplaying, but right now the best I can do is show up.
Well, we appreciate you showing up.
Here's some cartoons to make you smile:
Xenh |
Note:
Please bring the Google Document up to date, both as a reference, and also so we have another way of tracking the game if Paizo implodes.As soon as this has been completed...
Treasure:
A total of 45,000 gold pieces worth of gear awarded to group, please buy any of your current items if you wish to keep them at straight market value, these are items that have been found in your journeys here and as such no additional treasure will be found.
Let me know when:
Once we are up to speed (faster you go, faster we go) with all we will continue on to Kunark. In the interim we're in a roleplaying limbo (please post each day, I just won't be moving things forward) until ready to hunt epic weapons.
p.s. For those wondering, yes I will punish Russ for that Dr. Who reference. Oh yes I will punish him!
Kwen |
sorry about the lack of postings the last few days, I got super sick and spent most of today asleep after getting off from work at 11 pm and called into work today at both jobs sick
Xenh |
sorry about the lack of postings the last few days, I got super sick and spent most of today asleep after getting off from work at 11 pm and called into work today at both jobs sick
<makes heal check>
Xenh |
Sorry Kwen, avert your eyes.
Attention!
There was a question of whether the double training points, for pure melee, was overboard. With that in mind I am awarding to non-pure melee a bonus of 10 training points to all characters that are ready for being checked, including having spent their 45k in gold, over by Friday morning.
<lure>
Gogogogogogogogogogogogogogoggogogooggogogo!
p.s. You have had 8 days to purchase gear since I revealed that it was coming.
p.p.s. If we're ready to go, with everything/everyone done, by Sunday night (everyone having contributed a minimum of one post every day) there will be another bonus.
Kwen |
Alright fine, I'll spend some time tomorrow and get Kwen up to date with the new equipment, but it seems that the Dragoon dagger and the ring are about the only thing that are the most expensive two items at the moment.
I still feeling like crap though, sadly no more rest for me, work will beckons on the morrow though.
Xenh |
Alright fine, I'll spend some time tomorrow and get Kwen up to date with the new equipment, but it seems that the Dragoon dagger and the ring are about the only thing that are the most expensive two items at the moment.
Kwen |
No doubt!
Revery |
Sorry Kwen, avert your eyes.
Attention!
There was a question of whether the double training points, for pure melee, was overboard. With that in mind I am awarding to non-pure melee a bonus of 10 training points to all characters that are ready for being checked, including having spent their 45k in gold, over by Friday morning.
<lure>
Gogogogogogogogogogogogogogoggogogooggogogo!
p.s. You have had 8 days to purchase gear since I revealed that it was coming.
p.p.s. If we're ready to go, with everything/everyone done, by Sunday night (everyone having contributed a minimum of one post every day) there will be another bonus.
Will do my best. Visitors are here, and my anniversary is tomorrow. Maybe I should take some time off work.... ;-)
Gwendalyn |
I can't remember why Pravus Mortis is naming the city after one random girl out of the many people that they have saved over the years. Gwendalyn is fine with the name for her own reason -- she's a shaman of justice -- but why a statue to someone who ended up being okay? Is there something I'm forgetting?
Xenh |
I can't remember why Pravus Mortis is naming the city after one random girl out of the many people that they have saved over the years. Gwendalyn is fine with the name for her own reason -- she's a shaman of justice -- but why a statue to someone who ended up being okay? Is there something I'm forgetting?
She was lent special attention because the group spent weeks moving towards her, after saving her from the clutches of a madman's lair (her connection to Kwen was especially strong), as assassins, since it was fully the group's intent to slaughter this "one random girl", as a sacrifice of one for the many, since she was going to die either way.
Her freedom from the larger machinations was such a relief that I think it was lent even stronger significance.
Also, this group and consensus...lol....yeah. There would be an opening salvo of different names (with only half the group caring), no one would agree with anyone else, and then it would just be left unresolved.
Xenh |
Since no one is acknowledging Ksenya (STEALTH MODE), I'll just assume no one will have a hissy fit when my more useless NPC joins the party...
Ksenya is ready to be checked over: LINK
Purchased 1-6 spells as well as two level 7 spells. Total cost was 44,375gp
Xenh |
Don't let me forget to include the iconic skyscraper of a Grandfather Tree that stands atop the rear of the group's holdings. I had mentioned it in the exploration, so you know it's absolutely huge.
Jinx's real name and new calling.
Mike, please help Torchbearer along the way to ensure his character is up to speed, as you do the same for everyone else.
Kwen |
lol, well I just have to buy poisons for Kwen, I have some money left over, feel free to look over Kwen. I couldn't find anything about Augmenting abilites not being able to stack so if they can't then I've got switch out items.
Xenh |
I couldn't find anything about Augmenting abilites not being able to stack so if they can't then I've got switch out items.
Page 113 of the Game Master's Guide speaks to stacking.
Highlights