Alchemist's bombs


Rules Questions


the bomb discoveries are worded strangely.

Explosive Bomb: creatures that are hit take 1d6 more damage. does that mean all creatures take the extra damage or only the main target?


PRD wrote:
Explosive bomb*: The alchemist's bombs now have a splash radius of 10 feet rather than 5 feet. Creatures that take a direct hit from an explosive bomb catch fire, taking 1d6 points of fire damage each round until the fire is extinguished. Extinguishing the flames is a full-round action that requires a Reflex save. Rolling on the ground provides the target with a +2 to the save. Dousing the target with at least 2 gallons of water automatically extinguishes the flames.


Some things are worded strangely, but this one is not.

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