Archetypes


Pathfinder Online


i wonder how archtipes will be or if they will be their at all.

Goblin Squad Member

Master GM!!! wrote:
i wonder how archtipes will be or if they will be their at all.

Well archtypes themselves per the blogs are more or less viewed as the classes in the game. Though the way the game works they aren't exactly the same as classes, as the game trains via a skill method. Though I don't see it outside of possibility for them to offer multiple paths to the capstone, or possibly multiple capstone choices for classes at some point some of which may mimic archtypes in the tabletop game.

Goblin Squad Member

Master GM!!! wrote:
i wonder how archtipes will be or if they will be their at all.

I think you're referring to Archetypes as in "Archetypes & Alternate Class Features" as listed near the bottom of the Wizard page.

I am very hopeful that these kinds of things make it into the game, but I wouldn't be surprised if that didn't happen right away.

Goblin Squad Member

I am willing to guess that when you chose an archetype at character creation it will give you a set amount of skills in various areas right off the bat. Then you will be free to branch out into what ever area you desire.

for example, if you choose a rogue:

you start with a character with some better than average stealth capabilities with higher than average damage but sub-par defensive skills that lend themselves to dodging and mobility.

for example, if you choose a fighter:

you start with a character with less than average damage abilities, better than average defense and armor skills, and low stealth capabilities.

and so on

Goblin Squad Member

I hope you do not choose an archetype at creation...rather after you build up some Skill Points/Money, you can buy a training manual for points within an Archetype...any Archetype you choose, or a Generic Skill Set (such as climbing, running, etc).

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