
Kryzbyn |

Finally got exalted with Cloud Serpents. Aside from my undead griffon mount for my DK, I like this one the best. You can be a large race and not look like Grape Ape on it. Now on to Exalted with Klaxxi...
I dunno if anyone else had this problem, but it seemed like until I hit 90 on my DK, I might as well have been wearing cloth armor. I couldn't handle more than two mobs at a time, it was really frustrating. Then once I hit 90, back to DK easy mode moping up 3-5 mobs at a time, in the same gear. Is it just me, or was this some kind of mechanic to keep people from leveling too fast?

Sunderstone |
2 people marked this as a favorite. |

Also I will admit that I'm an elitist and feel that non-hardcore raiders/pvpers don't deserve epics. So the continual casual direction the game has gone in is a turnoff.
With respect, More changes like this would be welcomed if it got rid of other players with your mindset.
I've played WoW since release, been hardcore in a server first setting, ran a Hugh end guild, etc. Now, I just wand to raid with capable people, no more than two nights a week and continue laughing as we wipe on the learning curve attempts at new content. Players who share your view are what gets newer people disgusted as they try and get into a decent raid guild. Leetists, Log addicts, recount monkeys, etc. is what has been killing the raiding part of WoW. The leetists guilds are insular, and on some low to mid population servers this kills new forming guilds attempts to recruit a steady raid crew.I laugh my butt off with some leetist DPS people, so there is entertainment value though. The second I see Recount spam on a boss, I let the DPS guy die when he stands in harmful stuff expecting me to just heal him through it. After we 4man it, I type the age old "Fire=Bad" or "Dead DPS = no DPS". If they blame my healing I answer with "sorry but I can't decurse stupidity, it isn't in my toolset yet."

Sunderstone |

Finally got exalted with Cloud Serpents. Aside from my undead griffon mount for my DK, I like this one the best. You can be a large race and not look like Grape Ape on it. Now on to Exalted with Klaxxi...
I dunno if anyone else had this problem, but it seemed like until I hit 90 on my DK, I might as well have been wearing cloth armor. I couldn't handle more than two mobs at a time, it was really frustrating. Then once I hit 90, back to DK easy mode moping up 3-5 mobs at a time, in the same gear. Is it just me, or was this some kind of mechanic to keep people from leveling too fast?
It might be just the class and spec. My Shadow priest OS juggled two groups of wolves for golden lotus dailies easily. Same with the Mogu dailies, I usually accidentally pull 4-5 or so with Mind Sear and Halo.
My elemental OS for my Resto Shammy I'd give 50/50 for dying in those situations, 0 if you grabbed windwalk over earthgrab and Ascendant is on CD. I suspect tank DKs have it easy, I saw one destroy the 2nd boss in a Klaxxi heroic without a healer (from 49%). I got there as a replacement healer random que but couldn't zone in because the boss fight was still in progress. All 3 DPS were dead and explained the last healer quit during that boss pull. DKs still look pretty this expansion.Edit- The Klaxxi dungeon is not the one with the huge Raigonn bug at the end. It's the other one, and it was the third boss the DK soloed. The one with the bombs that summons a bazillion adds right after that fortress defense event boss. Can't remember the name of it.

Kryzbyn |

Yeah, having over 300k hp in Unholy is still amazing to me. We have a blood DK unbuffed without raid gear with 500+ k hp.
I leveled my hunter to 90 first, and had no probelms on him whatsoever. I leveld as BM, and run instances as BM, with only 2 purples I avg about 30k dps. My DK does way more, but I'm happy with it, as hunter is not my forte.

Orthos |

My mains were a Pallitank (leveled all the way to 80+ in Prot, heh) and an Enhance Shaman so I didn't tend to have too much trouble wandering around when I played.
I laugh my butt off with some leetist DPS people, so there is entertainment value though. The second I see Recount spam on a boss, I let the DPS guy die when he stands in harmful stuff expecting me to just heal him through it. After we 4man it, I type the age old "Fire=Bad" or "Dead DPS = no DPS". If they blame my healing I answer with "sorry but I can't decurse stupidity, it isn't in my toolset yet."
That's beautiful. My roommate played a healy caster (I think druid? It's been years) and actually had "Get out of the fire/shadows/whatever" macro'd so he'd speech-spam it when some genius would stand in the danger zone.

Sunderstone |

I worked my Priest first, then Shammy. And just moved to alliance on Lothar last night. My last guild was too hardcore, recount obsessed and deciding to raid almost daily to regain server first status. I transferred and joined them because they said they were semi-casual with 2-3 raid nights a week. Wasted 110 bucks on both toons server and faction transferring to alliance. They were nice overall but too intense raid-wise.
My time is precious. :)

Drejk |

Then the Raid/Guild Leader starts shouting "I'M TAKING AWAY ALL YOUR GUILD HONOUR! ZERO HONOUR, ZERO HONOUR!" and kicks people out one by one. Then there's just him and us three guys invited, and he tells us something like "I hate unprofessional players. You guys wanna join the guild?".
His hate of himself could explain the anger.

magnuskn |

Anyone started the daily grind yet?
I think they've gona a little overboard. How're you supposed to do them all on more than one character everyday?
That is what is killing me at the moment. I need ONE HOUR to get all my stuff with the Tillers done alone. Okay, so maybe I don't need to plant all those plots, but I get 3000 gold pieces out of that. Per day. So it feels kind of mandatory.
And then there are the other factions. On one character, okay, it takes time, you get through it, alright. The problem is that I need to do that, especially the horrendous Golden Lotus dailies, for all characters eventually. For my other two tailors, I need to get the to Exalted with the August Celestials, which is the absolute worst grind, since you need to grind through Golden Lotus and then the Celestials. Ugh.
Not looking forward at all to spending all this time with this stuff.

Xexyz |
2 people marked this as a favorite. |

Xexyz wrote:
Also I will admit that I'm an elitist and feel that non-hardcore raiders/pvpers don't deserve epics. So the continual casual direction the game has gone in is a turnoff.
With respect, More changes like this would be welcomed if it got rid of other players with your mindset.
I've played WoW since release, been hardcore in a server first setting, ran a Hugh end guild, etc. Now, I just wand to raid with capable people, no more than two nights a week and continue laughing as we wipe on the learning curve attempts at new content. Players who share your view are what gets newer people disgusted as they try and get into a decent raid guild. Leetists, Log addicts, recount monkeys, etc. is what has been killing the raiding part of WoW. The leetists guilds are insular, and on some low to mid population servers this kills new forming guilds attempts to recruit a steady raid crew.I laugh my butt off with some leetist DPS people, so there is entertainment value though. The second I see Recount spam on a boss, I let the DPS guy die when he stands in harmful stuff expecting me to just heal him through it. After we 4man it, I type the age old "Fire=Bad" or "Dead DPS = no DPS". If they blame my healing I answer with "sorry but I can't decurse stupidity, it isn't in my toolset yet."
You say you don't like the "leetest DPS people", yet that's who the game caters to now: the X-box live crowd. The people who want everything to be easy, who don't want to think, who want to get their sweet purplez just for showing up. And since they've gotten what they want, it goes straight to their heads and makes them think they're awsome, leading to the Recount spamming and everything else.
It used to be what kind of person you were was the most important thing when it came to raiding success; now it's just a pure numbers game. It's ironic that Blizzard say they have a philosophy of "bring the player not the class" but not it feels like the player doesn't matter at all.
I'm bitter because the game has changed in such a way that all of the things I bring to the table as a player don't matter anymore: I'm nice, polite, able to make committments, take on responsiblity, know how to lead both guilds and raids. Back in classic when raid success wasn't possible if the majority of the raiders in a guild didn't have those qualities I achieved a lot. The people I despise are those who are rude and nasty and generally immature and unpleasant. In my raiding experience, those people never got anywhere because they were so selfish and immature they weren't able to work together as a team - necessary to clear raids - and if they tried to join successful raiding guilds they'd usually get kicked out pretty quickly.
I say "I'm an elitist and feel that non-hardcore raiders/pvpers don't deserve epics" but what I really mean is that I don't want jerks and brats to get squat. If they can't be procluded from playing the game in the first place, the game should be designed so that they're forced to live a wretched existance at the bottom of the totempole, so to speak, which in WoW means gear, more or less. But since the game now caters to the lowest common denominator of gaming slime, the jerks and brats are on equal standing with the good players, which disgusts me.

Detect Magic |

My biggest gripe with the game today is that there seems to be no community left.
There's no need to actively look for groups (or travel to dungeons for that matter). You just teleport into a dungeon and bulldoze through it.
Nobody talks because it's unnecessary. The dungeons are super easy and the people aren't even from your server, so what's the point?
I remember when before each pull you would have to take a moment to strategize. Now you just pull the whole dungeon (never stopping to regain health or mana along the way).
I'm not saying that current WoW is a "bad game." Evidently, it works for a lot of people... just, not people like me.
It feels too much like an MMO without that critical element: the "Massively Multi-player" part.
If I wanted to play a solo-game, I'd play a console. What I look for in an MMO, more than gameplay, is a community (just like D&D/Pathfinder - I could sit at home and roll d20s all day long by my lonesome, but that's not RPG).

Sunderstone |

Xexyz it's an MMORPG. There are bound to be filled with good people and a lot of bad. Alliance trade and Barrens chat still seems to be the same crappy medium for trolls to vent their nerd raging and idiocy. I gquit any guild that I'm in, if I see a fellow member get involved on that kind of behavior. I also only apply to and join an adult guild, you can tell fairly quickly who's mature form vent alone. After that I ignore the rest, and I rarely use trade chat unless I want to sell something interesting before AH'ing it.
There will always be irksome people in MMOs, take the extra time to find guilds/players more like yourself, and don't let the idiots stress you. Sometimes this may cost you more real dollars with a server transfer but its worth it.
Posting in the official guild recruitment forums has led to some success for me, there is a little risk though as you can't get a refund if the transfer doesn't suit you.

Xexyz |

Xexyz it's an MMORPG. There are bound to be filled with good people and a lot of bad. Alliance trade and Barrens chat still seems to be the same crappy medium for trolls to vent their nerd raging and idiocy. I gquit any guild that I'm in, if I see a fellow member get involved on that kind of behavior. I also only apply to and join an adult guild, you can tell fairly quickly who's mature form vent alone. After that I ignore the rest, and I rarely use trade chat unless I want to sell something interesting before AH'ing it.
There will always be irksome people in MMOs, take the extra time to find guilds/players more like yourself, and don't let the idiots stress you. Sometimes this may cost you more real dollars with a server transfer but its worth it.
Posting in the official guild recruitment forums has led to some success for me, there is a little risk though as you can't get a refund if the transfer doesn't suit you.
I know, but then read everything Detect Magic said above, which is also a big turnoff to me. Also, even if I could get past all the negative social aspects of current WoW there's the stuff I listed in my first post. I just cannot stand the overhaul to the talent system. Unless they change back to something more traditional, I won't go back.

Sunderstone |

The talent system is growing on me despite their faulty logic that to get away from cookie cutter builds they became more cookie cutter with such limited choices.
The glyphs suck for me and for the most part are not nearly as useful as they were. The minor visual glyphs are ok.
The class changes are shiny except for Ret losing 2 AoEs, and Priest Rapture procs don't show on screen without a mod which for now is a PITA since we really need to watch our mana expenditures until we get better loots.

Solwynn bint Khalsim ibn Abdul |

Sissyl wrote:Time for one of the reasons I never got into raiding. I am aware it's an example of a bad one, but it's the same things existing at all that I don't want to get involved in high-end stuff:
"MIIIINUUUUUS FIIIIFTYYYYY DEEEE KAAAAY PEEEE!!!!!!11oneone!!"
Though it wasn't with DKPs, but rather "Guild Honour", I remember joining a raid on the old UBRS (the guild I was in got invited by this other guild, and I went there as the Gnomic Vending Machine. Mages weren't held in the highest of steems back then by raiders) where the Raid/Guild Leader went truly bananas on the voice chat.
We got in trouble in the Suppression Room (that horrible, horrible part where they have those insufferable AoE slows) and kept dying. At some point, the voice chat exploded with a discussion between the Raid/Guild Leader and the Main Tank, shifting the blame on each other. Eventually it spilled over and everyone but those of us invited were yelling at each other.
Then the Raid/Guild Leader starts shouting "I'M TAKING AWAY ALL YOUR GUILD HONOUR! ZERO HONOUR, ZERO HONOUR!" and kicks people out one by one. Then there's just him and us three guys invited, and he tells us something like "I hate unprofessional players. You guys wanna join the guild?".
So we politely declined and left the raid, which was followed by several (and I do mean several) /tells in the line of "You suck anyway, I would have kicked you out in a day" and "You know? I would have given you Guild Honour just to have the chance to take it away", though with several insults and leet-speak laced in.
O
M
G
That is so hilariously awesome!!! I would have been screenshotting all of it and going straight to forums LOL. (But then what do I know...I'm from Durotan server...errr...I mean "Drama-tan". We lead the way in vanilla forum garbage.)
My biggest gripe with the game today is that there seems to be no community left.
There's no need to actively look for groups (or travel to dungeons for that matter). You just teleport into a dungeon and bulldoze through it.
Nobody talks because it's unnecessary. The dungeons are super easy and the people aren't even from your server, so what's the point?
I remember when before each pull you would have to take a moment to strategize. Now you just pull the whole dungeon (never stopping to regain health or mana along the way).
I agree with you on this. I remember back in the day (/sipping iced tea in my rocking chair) when you used to know the people in your raid/party/w-e and not only that, you knew the opposite faction people by reputation as well. I miss that (/adjusts scarlet pince-nez)

Kryzbyn |

Kryzbyn wrote:Anyone started the daily grind yet?
I think they've gona a little overboard. How're you supposed to do them all on more than one character everyday?That is what is killing me at the moment. I need ONE HOUR to get all my stuff with the Tillers done alone. Okay, so maybe I don't need to plant all those plots, but I get 3000 gold pieces out of that. Per day. So it feels kind of mandatory.
And then there are the other factions. On one character, okay, it takes time, you get through it, alright. The problem is that I need to do that, especially the horrendous Golden Lotus dailies, for all characters eventually. For my other two tailors, I need to get the to Exalted with the August Celestials, which is the absolute worst grind, since you need to grind through Golden Lotus and then the Celestials. Ugh.
Not looking forward at all to spending all this time with this stuff.
Oh I hear ya.
I finally got Lotus to Revered last week, which opened up Shadow-pan and celestials. The celestial ones aren't too time consuming so far, but the shado-pan ones sure are. I'm at the point now with goldem lotus that i'll get 6 quests from the pagoda, then 4-5 more from the village, then either a boss elite or another 4-5 quests from the training camp. My only reprieve right now is that ive hit exalted with cloud serpent, and hit weekly cap for valor points. So that's 4-6 quests I don't have to do for the rest of the week. Then after I'm all done, on to character 2...Also, if you have fishing, cooking, first aid and archaeology to at least 500/525, cloud serpent offers you 4 extra dailies to do...
Trying to get the exalted faction acheivement for my guild so I gotta git R done...

Sunderstone |

Also, if you have fishing, cooking, first aid and archaeology to at least 500/525, cloud serpent offers you 4 extra dailies to do...
Trying to get the exalted faction acheivement for my guild so I gotta git R done...
I have archaeology at 1, and I was fishing at 1 and got all 4 of the dailies. The fishing one was a PITA because by the time I got my 10 fish I was almost at 200 fishing. Ill stick to the healing and cooking ones from now on.
The Anglers dailies are light too, just started them today and only had 3 in the Karasang Wilds so far.
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Sunderstone wrote:Xexyz wrote:
Also I will admit that I'm an elitist and feel that non-hardcore raiders/pvpers don't deserve epics. So the continual casual direction the game has gone in is a turnoff.
With respect, More changes like this would be welcomed if it got rid of other players with your mindset.
I've played WoW since release, been hardcore in a server first setting, ran a Hugh end guild, etc. Now, I just wand to raid with capable people, no more than two nights a week and continue laughing as we wipe on the learning curve attempts at new content. Players who share your view are what gets newer people disgusted as they try and get into a decent raid guild. Leetists, Log addicts, recount monkeys, etc. is what has been killing the raiding part of WoW. The leetists guilds are insular, and on some low to mid population servers this kills new forming guilds attempts to recruit a steady raid crew.I laugh my butt off with some leetist DPS people, so there is entertainment value though. The second I see Recount spam on a boss, I let the DPS guy die when he stands in harmful stuff expecting me to just heal him through it. After we 4man it, I type the age old "Fire=Bad" or "Dead DPS = no DPS". If they blame my healing I answer with "sorry but I can't decurse stupidity, it isn't in my toolset yet."
You say you don't like the "leetest DPS people", yet that's who the game caters to now: the X-box live crowd. The people who want everything to be easy, who don't want to think, who want to get their sweet purplez just for showing up. And since they've gotten what they want, it goes straight to their heads and makes them think they're awsome, leading to the Recount spamming and everything else.
It used to be what kind of person you were was the most important thing when it came to raiding success; now it's just a pure numbers game. It's ironic that Blizzard say they have a philosophy of "bring the player not the class" but not it feels like the player doesn't matter at all. ...
I don't think people are playing the same game. There are still plenty of bad players everywhere and often times (speaking as a healer), you are rewarded when running with people you know over those you don't. I run with my tank brother as a healer, we can clear dungeons no problem in a quick time frame despite if the DPS have clue one what they're doing. If I do random heroics without knowing the tank? It is an exercise in patience ... and bashing my head on my desk to make the pain stop.
I get more god awful groups then good ones. Knowing your class STILL goes very far in this game. What they did, in my opinion, is just get rid of some of the inbetween time. Instead of traveling for 15 minutes to get everyone to a dungeon, just have everyone pop in.
LFR just lets everyone experience the raid content who are interested WITHOUT giving them the best purples (so really just another layer of blue). I'm more than happy with the way things are setup now. I like being able to login for an hour a day and be able to get stuff done.
Real raiding still takes effort and work and being prepared. There is just a lot less trash which is fantastic.
PLUS, if you want a REAL challenge, try challenge mode dungeons. They might only be 5 man but these things are BRUTAL. You can't overgear for it because it normalizes your gear to 463 level (blues) and not only is it timed runs for cosmetic loot but everything in there is SOOOOOO much harder. If Challenge mode is for anyone, it's definitely for those that believe everything is just too easy now.