Interest check for AP on a virtual tabletop


Recruitment

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It looks like you have 2 fighter types now. Are you ok with three total players added? I will look at a roguish type or utility character now.


Currently the players are:

Gauss: Cleric
Khantin: Sorcerer (Sage)
Down Comforter: Master Summoner

New players:
Malik Doom: Dwarf 2handed fighter
Jman72: unknown
Majestic8705: Fighter/Bard (submitted)
Crypteck: Defensive fighter concept?

Of the new players only Majestic has his turned in.

Note: I am just reporting the current condition of things, I have no idea who Watcher will take.

- Gauss


I am watching football today so I can continue to help people if they need it. I reccomend that if you have not familiarized yourself with Roll20 you do so before monday. (And if you want to play this monday you should get your character finalized so that Watcher can approve you.)

Gauss wrote:

I am bored so if anyone is interested I will be hosting a 'how to move your character etc and answer any questions that a fellow player can answer' session on roll20.net . If I am not paying attention send me a PM via paizo (I am more likely to see that first).

Here is the link

If you have not registered you will need to do that and then click on the link again.

- Gauss


I would like to get with you tomorrow Gauss. I'm traveling back from Memphis. I'm looking at an alchemist (roguish build).


Unfortunately, tommorow I am GMing so will be unavailable until 10 or 11pm EST. Afterwards I can help but fair warning, I may not have a brain. :)

- Gauss


I will be around tomorrow afternoon Jman. Just send me a PM.

Only completed characters will be in the game on Monday.

Completed=Me telling you the character is good to go.

So I would suggest giving yourself enough time to fix any errors or for us to clear up in disagreements with the rules.


1d10 + 3 ⇒ (4) + 3 = 7
HP for level 2.


I am currently on Roll20 if anyone wants a walkthrough.

- Gauss


How do I join you?


Jman72:

Click this Link
Sign up, and then come back and click it again.

- Gauss


For Approval: http://www.myth-weavers.com/sheetview.php?sheetid=456809


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Dwarf Fighter:

Killian Whitestone
Male Dwarf Fighter (Two-Handed Fighter) 2
LN Medium Humanoid (dwarf)
Init +1; Senses Darkvision; Perception +7
--------------------
Defense
--------------------
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 29 (2d10+6+4)
Fort +6, Ref +1, Will +1; +2 trait bonus vs. charm and compulson, +2 vs. poison, spells, and spell-like abilities
Defensive Abilities Defensive Training
--------------------
Offense
--------------------
Speed 20 ft.
Melee Greataxe +5 (1d12+4/x3)
Special Attacks Shattering Strike +1
--------------------
Statistics
--------------------
Str 17, Dex 12, Con 16, Int 12, Wis 12, Cha 6
Base Atk +2; CMB +5 (+6 Sundering); CMD 16 (17 vs. Sunder)
Feats Cleave, Power Attack -1/+2, Pushing Assault
Traits Birthmark, Eyes and Ears of the City, Giant Slayer
Skills Acrobatics -3 (-7 jump), Climb +3, Craft (armor) +4, Craft (weapons) +4, Escape Artist -3, Fly -3, Perception +7, Ride +1, Stealth -3, Swim -1
Languages Common, Dwarven, Goblin
SQ Greed, Hardy +2, Hatred +1, Hero Points (1), Slow and Steady, Stability +4, Stonecunning +2
Combat Gear Breastplate, Greataxe; Other Gear Backpack, masterwork (empty), Bedroll, Blanket, Rope, Torch (5), Trail rations (7), Waterskin

G.P. 224

--------------------
Special Abilities
--------------------
Birthmark +2 save vs. charm & compulsion
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Giant Slayer +1 Bluff, Perception, Sense Motive, attack and damage against giants.
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 Gain a racial bonus to saves vs Poison, Spells and Spell-Like effects.
Hatred +1 Gain a racial bonus to attacks vs Goblinoids/Orcs.
Hero Points (1) Hero Points can be spent at any time to grant a variety of bonuses.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Pushing Assault If you are wielding a weapon in two hands, push the target 5' back instead of dealing power attack damage.
Shattering Strike +1 (Ex) +1 Sunder and damage vs. objects.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 Gain bonus to CMD vs bull rush/trip while standing on ground.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

1d10 + 3 ⇒ (9) + 3 = 12


HP L2:1d8 ⇒ 4

8+4+4=16 + 2(con) 18 total


Went with an archaeologist bard (archer/traps/skills/knowledge/utility spells)


Because the only thing more awesome than a party with a bard is a party with two bards XP


LOL :)

On the plus side he is a very different kind of bard which does not have performance abilities. Your performance will still be very necessary. :D

- Gauss


YAY! I'm special ^_^

XP


My bard is completely different than yours. He is more of a Rogue/Arcane Trickster

1) Many more knowledge skill points
2) Ranged Support versus Melee trip
3) Disable Device (with rogue abilities that increase as I level) versus perform
4) Full Bard caster with utility spells/healing (liberating command/CLW)
5) Plain old human versus juicy +2 dex, +2 cha, glitterdust race
6) Off Heals

They will play much differently, but I would have to agree that two bards are better than one.


Oh, I wasn't complaining. Not at all. I just find it odd that we have not one, but two bards given their reputation of being utterly useless. I, however, happen to adore the class for their sheer versatility.

To that end, given we essentially have two encyclopedias and face of the party types...we should probably coordinate where we put our skill points so that we get everything covered nicely.


Since there is 7 players now and already a bard, I am going to pull out. Thank you for the opportunity.


I was going to keep everyone. :)


If anyone needs a quick tutorial on roll20.net let me know. I am around.


From what I understand we will have Jman and Cryptek there tonight in addition to the 3 from last weekend.

Is that correct?


I thought Jman withdrew? What about Malik Doom and Majestic?

- Gauss


I'm here if you wants me.


Jman sent me a message saying he will be there tonight, but he does not know how things will work out.

Majestic I don't remember if I checked your character sheet or not. Could you give me a link to it.


Eris Kallisti


So the group today should be:

Gauss: Cleric
Khantin: Sorcerer (Sage)
Down Comforter: Summoner (Master Summoner)

Malik Doom: Fighter (2Handed Fighter)
Jman72: Bard (Archaeologist)
Majestic8705: Bard/Fighter (Lore Master)
Crypteck: Fighter

- Gauss


I still kinda need a link to the game itself...But otherwise, yeah, I'm good to go. ^^


Gauss wrote:

So the group today should be:

Gauss: Cleric
Khantin: Sorcerer (Sage)
Down Comforter: Summoner (Master Summoner)

Malik Doom: Fighter (2Handed Fighter)
Jman72: Bard (Archaeologist)
Majestic8705: Bard/Fighter (Lore Master)
Crypteck: Fighter

- Gauss

Will you be posting the link here?


The game is supposed to start in 5 minutes. :)


Jman, I am not the GM. I do not post the link. :)

- Gauss


LOL You know what I mean!

Linky? Linky? Beuhler? Beuhler? Anyone?

Is there a link? I have been refreshing for 20 minutes.


Jman, I have told Watcher you are asking about the link. He should be along shortly to give it to you.

- Gauss


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I'll be there from this coming Monday on, btw.


Glad to hear it Malik.

- Gauss


Working on an alchemist for next week to replace Harper!


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Jman72 wrote:
Working on an alchemist for next week to replace Harper!

I was looking at the Alchemist and they are amazingly cool, in that bizarre mad scientist kind of way that is.


I meant to ask everyone to go to the discussion thread for further post so this one stops getting bumped.

Link to the discussion thread.

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