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Is there a rule or formula to upgrade damage dice?
For instance, utilizing table 6-5 in the Core, I can see the damage for a longsword progresses at follows:
Tiny - 1d4
Small - 1d6
Medium - 1d8
Large - 2d6
And from looking at the Rune Giant statblock, I can deduce that a Gargantuan longsword does 4d6, which probably means that a huge longsword does 3d6 damage.
So is it as simple as just adding a dice on top of the damage for a Large weapon when dealing with larger weapons?