| Aristin76 |
Okay, I plan on using magic jar to shake up my PCs.
I know the npc will have her mental capacities, but I plan on possessing either a barb pc, ranger pc, or fighter pc. My question is what physical abilities would be acceptable. Eg physical stats, weapon in hand, plus what feat/bab would be retained. The barbarian is 2 handed power attack style build. Could I use his rage, etc. ? Ranger is a switch hitter build? Fighter is sword and board 2 weapon style build with shield slam etc.
For the fighter, I thought just using 1 full bab attack with sword and shield would be acceptable. Power attacking with the barbarian okay? Not sure what archery based feats would be acceptable......
Any input would be appreciated........
| BEGS |
you do not keep your players feats or class features.
You only get str,dex,con ac and items your players have.
Most wizards wont even know how to fight with a sword or what ever.
Just use spells from target body and use him till he gets knocked down and revert back to your normal body or select a new target.
For the effect you want a dominate person spell would be better.