Reach Oracle ideas


Advice


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

I'm making a new character for my campaign, and I am taking the idea of a reach cleric but using it for an Oracle. I'm hoping to get a little input to see if there are any good ideas i'm missing.

Core and APG allowed, anything from other books must get approved. I've gotten ancient lorekeeper and flying blade approved. Paragon surge and divine intervention denied.

11th lvl Half Elf Ancient lorekeeper
Battle mystery
-Iron Skin
-Skill at arms
-War sight
-Weapon mastery

curse will be either tongues, deaf, or clouded vision

Plan is to wear full plate, and do the reach cleric thing, just a little less mobile. I'll have a bunch of enlarge person potions on hand since I won't have the spell.

First I'd like some input on my lorekeeper spell choices. Btw the only arcane caster we have is a bard, so a balance between arcane utility and "reach cleric" buffs is probably good. Shield and mirror image i think are the only ones I'm set on.
0: Prestidigitation
1: Shield
2: Mirror Image
3: fireball? dispel?
4: enervation? dimension door? greater invis?
(later levels)
5:?
6:?
7: greater shadow conj?
8: greater shadow evo?

Also, if you have any feat ideas. I'll have 6, maybe 7 if I skip my 2 traits, none of which stand out. 4 I know I want are:
Combat reflexes
Power attack
Furious Focus
Craft wondrous item

I'll probably take quicken metamagic for quick buffing. I don't want sacred summoning (don't need more people on the board) and I don't want to try for eldritch heritage.

Maybe stand still or dodge, mobility? Spell expertise? Sunder chain? Extra revelation? I'm open to ideas.

And if you have any equipment suggestions past the standard stuff I'm all ears.

Thanks!

Grand Lodge

Techically, Paragon Surge + Greater Eldritch Heritage, and the entire Ancient Lorekeeper archetype, no longer function.


Yea, dont take that archetype.

I'd go like this:

Half elf Battle Oracle, dual cursed and dipping 2 levels of paladin. Magical knack and maybe even magical lineage feat for divine favor or ill omen (for quicken fun later). If you want to go crazy you can pick optimistic gambler.

With that 1 lvl of Paladin you gain everything skilled at arms offers, you get cha to saves and smite evil 1/day (twice with magic item), which is really powerful, your will and fort save increases as well as your bab.

as FCB you chose the elven one (you can do that since its been FAQed) and increase your level for maneuver mastery. Also pick up weapon mastery and surprising charge and whatever you want, there is no need to pick up extra revelation though.

For feats pick up trip feats and damage feats (PA and furious focus, furys fall, combat reflexes and that kind of stuff) as well as eldrith heritage (you got the skillfocus for free as half elf). Pick orc bloodline and get touch of rage. If you also picked optimistic gambler you can give yourself insane bonusses on attack and damage for 1d4+1 rds. Then if this isnt already enough, pick up quicken SLA to quicken touch of rage 3 times per day.

improved and greater eldritch heritage will provide amazing buffs as well, even though the giant form wont help too much as you might be using divine vessel by then.

for fun, add divine interferance, misfortune revelation and make yor GM cry as he will barely land a crit throughout a whole campain.

yea, also get quicken spell to quicken divine favor!

Thats what I hd in mind so far

Scarab Sages

blackbloodtroll wrote:
Techically, Paragon Surge + Greater Eldritch Heritage, and the entire Ancient Lorekeeper archetype, no longer function.

Per the FAQ, Ancient Lorekeeper still works.

Quote:

New Spells Known: If I gain the ability to add a spell that is not on my spell list to my list of spells known, without adding it to my spell list, can I cast it?

No. Adding a spell to your list of spells known does not add it to the spell list of that class unless they are added by a class feature of that same class. For example, sorcerers add their bloodline spells to their sorcerer spell list and oracles add their mystery spells to their oracle spell list. The spell slots of a class can only be used to cast spells that appear on the spell list of that class.

The Elven Arcana of the Ancient Lorkeeper is a class feature of the oracle, so the spells added by it are added to the oracle list and can be cast with oracle slots.


While Ancient Lorekeeper offers the opportunity to get some great defensive and offensive spells, as a Battle Oracle you're not likely to have the highes Charisma and thus poor save DCs. There are a lot of ways to get around this if you need to - Black Tentacles uses caster level and ignores your casting stat, as does Enervation.

But if you're combat focused then perhaps it's the buffs that interest you. Mirror Image is a good call, how about combining it with Displacement to make you night-impossible to hit? And while Shield is useful, True Strike allows you to do some truly nasty things with combat maneuvers.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Corvino - The buffs and utility are the main interest since I know my DCs won't be the best (still not bad though, high powered campaign). Thanks for the displacement idea, I'd totally missed that one.

Wasum - I don't really want to dip and lose spell progression, though that is a good idea. I'm also having the DM set up some of the backstory for the character (mainly deity and where they are from) to fit them into the story better. It is a crazy campaign dealing with gods a lot so having an oracle be relevant seemed like a fun idea. So me may not follow a god that would allow a LG paladin.

The trip idea is great and I am almost certainly going to do that. I'm not a huge fan of eldritch heritage and I doubt it would get approved. Divine interference already got disapproved, he enjoys his crits.


Wood Revelation.

No seriously.

Armor Stuff:

Wood Armor - no ACP, Full movement speed.

Wood Armor + Magical Vestment spell? Seems legit.

Barkskin spell for more AC goodness, but your achetype would change the spells recieved.

Wood Bond
Yeah, Battle mystery gives weapon focus. This gives weapon focus 3 times at your level. Oh, you can still take the weapon focus feat.

Last two revelations would be up in the air but I'd go with Thorn Burst for some swift action damage and the potential to control charges against you. Also Lignification, just because having a SoD up your sleeve is just damn handy sometimes.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Thanks for all of the help with this. I'm sticking with battle, trip build.

Quick question to make sure I'm understanding correctly. The titanic armor enchant, will that let me trip huge creatures as medium size, and gargantuan when enlarged? If so, awesome. Titanic mithral plate here I come!


I was going sya take wordcasting and then focus on summonig and raising undead for standards then take all your AoO's

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