TheJesterXIII |
So I have a player that is obsessed with wielding a weapon too big for him. And because of this I am reminded of Berserk in which the main charater Guts, if you are not familiar, was riased by mercinaries and they only allowed him to use weapons made for adults as such he grew stranger and later in life used a weapon that was massive for a human.
So I essentially want to make a trait that does the same. I want to restricted it to one weapon that he is already proficient with. More or less giving him powerful build with ONE weapon. And the choice can't be changed or retrained. Would this be overpowered and what kind of trait would you classify it? He says social because of the fact that it is your upbringing. I say combat because it directly effects combat.
Thanks. And I understand its lame to "borrow" ideas but it seemed to fit the sistuation as an example of something that already existed somewhere.
ImperatorK |
No, it's not lame to borrow ideas. Otherwise people who play adventure paths would all be lame.
Also, Lighten Weapon.
Mordo the Spaz - Forum Troll |
Yes, more big than most traits. Is +1 damage to most attacks.
Not overpowered if NPCs also use it. (Might be stupid or overused, but that different.)
In world where many fighters practice with extra-big favorite weapon, more combatants learn disarm and sunder.
Could be fun flavor. Hungry troll like flavor.
Tom S 820 |
Coppied form PRD
Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.
Anyone can do this with out a feat or trait.
Any Medium Fight can pick a large Great Sword swing it -2 and it will do 3d6 damage.
So +1 to hit with a singel weapon of greater size is fine as long as it only that weapon. Not all weapons of that type. or else you make it to strong. ie just as good as weapon focus.
Detect Magic |
I wouldn't allow it as a trait. As a feat, sure - but not as a trait.
Worth noting is the interaction such a trait/feat would have with Vital Strike, or similar abilities. For instance, imagine a ranger wielding a large 2-handed weapon using UMD to cast enlarge person on himself. Coupled with lead blades and Vital Strike - this gets out of hand pretty quickly.
Then again, I like the flavor of large weapons.
TheJesterXIII |
No a greatsword for a large creature would be a huge weapon as per weapon to size ratios. And a medium size creature can not wield a huge weapon as it is 2 sizes up. Or by these mechanics a -4 penalty at face value. But its still huge and a med can't use huge weapons as far as i know. And just to clearify i believe that this section of over side weapons is reffering to things like i pick up a giants longsword and wield it at a -2 in two hands because its large or i pick up a huge creatures shortsword and would have to use it two handed as well because of its size (large) and take a -4 there is a difference. The largest size weapon you can use doesn't change its the weapon it self.
Edit: maybe this is a RAW vs RAI instance but i don't lnow any DM that allows a huge weapon in the hands of a med creature even with -4 without some kind of feat or something.
Soverayne |
Sorry Tom S 820. You are wrong.
Should have kept reading under that link.
Inappropriately Sized Weapons: A creature can't make optimum use of a weapon that isn't properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder. If the creature isn't proficient with the weapon, a –4 nonproficiency penalty also applies.
The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder's size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed weapon. If a weapon's designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can't wield the weapon at all.
Second part quickly defines that a larger sized weapon steps up a level. Therefore a large greatsword is unusable for a medium character.
TheJesterXIII |
Just to say detect magic he would have been using rounds to get to that point anyway i not to mention he skill sank into to umd and deat sank 2 feats to get that and its not like the + to the die is doubles right just the die itself and sense you can't crit he may be better casting leaden weapon. Then just using his other feat on improved crit and save the enlarge person or rather use it and have two chances to multiply all damage not just dice. All though i may be rembmering vital strike wrong but i think thats it. Its not infront of me so.
TheJesterXIII |
Ok so feat in triat out here comes a relatied question. Lets assume i have the feat this means i can use a longsword built for a large creature one handed as intened but with a -2 penalty. So if i use it two hand would there be no penalty or would i jusf wield it as a longsword in two hands and gain the benifit of 1.5 str and still have -2? I know, why not just use a greatsword then. But understand i may have a magic large longsword and not a greatsword as a DM what whould you rule?