Pistol Whip -


Rules Questions


For the purpose of making a pistol whip, would the pistol be considered having the light weapon property?

Grand Lodge

Pathfinder LO Special Edition, PF Special Edition, Starfinder Adventure Path Subscriber

I guess it depends...if you are using the gunslingers deed ,pistol whip or just using the pistol as a club. I would think a pistol could be used as light improvised weapon. But if you are using the gunslinger deed I would say no it is not a light weapon but has the category of "one handed firearm" based on the reading of the deed. Hope that makes sense


Wouldn't that be the other way around?

Grand Lodge

Pathfinder LO Special Edition, PF Special Edition, Starfinder Adventure Path Subscriber

I guess I am saying you could use it as a light improvised weapon which is different then the gunslinger deed, pistol whip. Anything can be used as an improvised weapon...the gunslinger deed has specific rules around pistol whip....

Pistol-Whip (Ex): At 3rd level, the gunslinger can make a
surprise melee attack with the butt or handle of her firearm
as a standard action. When she does, she is considered to
be proficient with the firearm as a melee weapon and
gains a bonus on the attack and damage rolls equal to the
enhancement bonus of the firearm. The damage dealt by
the pistol-whip is of the bludgeoning type, and is determined
by the size of the firearm. One-handed firearms deal 1d6
points of damage (1d4 if wielded by Small creatures) and two-handed firearms deal 1d10 points of damage (1d8 if wielded
by Small creatures). Regardless of the gunslinger’s size, the
critical multiplier of this attack is 20/×2. If the attack hits,
the gunslinger can make a combat maneuver check to knock
the target prone as a free action. Performing this deed costs
1 grit point.

Gunslinger deed requires a grit point and allows you to make a combat maneuver....

Improvised Weapons: Sometimes objects not crafted to
be weapons nonetheless see use in combat. Because such
objects are not designed for this use, any creature that
uses an improvised weapon in combat is c onsidered to be
nonprof icient with it and takes a –4 penalty on attack rolls
made with that object. To determine the size c ategory and
a ppropriate damage for an improvised weapon, c ompare
its relative size and damage potential to the weapon list to
f ind a r easonable match. An i mprovised weapon scores a
threat on a natural roll of 20 and deals double d amage on
a critical hit. An improvised thrown weapon has a range
i ncrement of 10 feet

Where as an improvised weapon you would get minus to hit and could be done every round regardless of grit.

Not sure if this right but it would be how I would rule it...


I'm sorry for the necromancy; I didn't want to create a new thread for this.

Would a gunslinger add strength and enchantment bonuses to the attack and damage rolls for the pistol whip? As a melee attack it seems that he or she would but there's no indication of that in the ability description.


You would add strength not the enchantment bonus, for the exact same reason why you wouldn't add the enchantment bonus for hitting someone with your fancy +5 Bow.


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kelvingreen wrote:

I'm sorry for the necromancy; I didn't want to create a new thread for this.

Would a gunslinger add strength and enchantment bonuses to the attack and damage rolls for the pistol whip? As a melee attack it seems that he or she would but there's no indication of that in the ability description.

Slamy Mcbiteo wrote:

When she does, she is considered to

be proficient with the firearm as a melee weapon and
gains a bonus on the attack and damage rolls equal to the
enhancement bonus of the firearm

As for strength, i would imagine yes, it says "as melee weapon" and you add str to attacks with melee weapon.

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