Terrible Ability Roles what to do


Pathfinder First Edition General Discussion


So just rolled out ability scores. Assuming no rerolling, and going to go with it what would you do with them?

9
11
7
10
14
15


I've seen worse...

That said, you've got good enough stats for a Wizard.


Leeeeeeroy Jeeeeeeeenkins

Roll new character.

Play a pet class (druid or summoner) Your low abilities have no bearing on your critters good ones.

Dwarven druid.

Str 9
Dex 11
Con 16
Int 10
Wis 17
Chr 5

Gnome summoner

Str 5
Dex 10
Con 17
Int 9
Wis 11
Chr 16

Scarab Sages

Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

It could be worse, you are looking at an 8 point build though. I think you should still be able to make a decent character. Either caster or a Fighter... possibly an archer build that's mediocre :P


Go synthesis or commit character suicide.

PS:That druid idea is not too bad, just don't enter melee combat.


The rolls are decent, if obviously not great, but it depends on the campaign as to how playable they are. So... details?


R_chance

Think about 4 pcs, high magic campaign, average rolls for other pcs are between 20-30 points. Hence the terrible rolls.


Synthesist. Cha 15, Int 14, Con 11, Wis 10, Dex 9, Str 7

Also...does PF have rules for the minimum level of suckiness for rolls whereby you're entitled to a reroll? Like, if you add together all the positive and negative modifiers, it should be +3 or better, or...something? Currently your net modifier is a +1. That seems like it should require a reroll... I know 3E had such rules, but forgot what the magic number was as I thankfully haven't had to roll for ability scores in 5 years or so.

EDIT: PF seems to have scrapped that rule (WOW, how cold hearted can designers be?), and the threshold in 3E was if your total modifier was +0 or worse, you get to reroll. That's really harsh...


Pathfinder Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

3E's "magic number" was purely if your net modifiers were a negative number. A net bonus of +1 wouldn't set it off.

Dark Archive

Bard with your high stat 15 in Cha, then distribute as you like from there.

Bards rock!


Cole Deschain wrote:
3E's "magic number" was purely if your net modifiers were a negative number. A net bonus of +1 wouldn't set it off.

Not quite that harsh, if you had a +0 or worse, you could reroll.

And seriously, why would PF remove that rule entirely?


2 +2's before racial modifiers? Nice. Dwarven synthesist summoner sounds like one way to go. Snorcerer or Wizard will also work nicely.


A wizard or sorcerer really only needs one stat to do her thing, and the rest is gravy. Put the 15 in your casting stat and play a race that gets a bonus to it and you'll do fine - you'd do better with better stats, but not in a way that makes you unable to pull your weight in the party. Just be sure to stand behind someone.

edit: Witch or summoner too. I'm going to go against the people calling synthesist here, though - even if you compensate for poor stats by wearing your eidolon, you still won't qualify for combat feats to really be a solid frontliner.


Vuvu wrote:

R_chance

Think about 4 pcs, high magic campaign, average rolls for other pcs are between 20-30 points. Hence the terrible rolls.

Just ask for a reroll, because you'll feel like a cripple compared to the other PCs.

If I was GM, I'll immediately let you reroll because having 1 guy at 8 PB and 3 others at 20 - 30, is probably more of an imbalance than I can stomach. Other GM's opinion may differ.


Benly wrote:

A wizard or sorcerer really only needs one stat to do her thing, and the rest is gravy. Put the 15 in your casting stat and play a race that gets a bonus to it and you'll do fine - you'd do better with better stats, but not in a way that makes you unable to pull your weight in the party. Just be sure to stand behind someone.

edit: Witch or summoner too. I'm going to go against the people calling synthesist here, though - even if you compensate for poor stats by wearing your eidolon, you still won't qualify for combat feats to really be a solid frontliner.

This.

Simply put the negatives wherever you think best fits concept. Decent primary stat, reasonable amount of skills/languages, and the penalties won't hurt you much in or out of combat. Seems playable to me but YMMV.

As far as what I would do? 17 Int. Negatives in Str/Cha (old and cantankerous). Positive in Con (tough old goat). Get a shaking cane as a focus and tell the damn orcs to get off my lawn...with fire.


Is Role in the title an attempt to troll?

Any set of stats can be used to build a character. I understand that vs. a 30 point buy this is sub optimal in the numerics but you could still have a characterful and fun character out of this.


Gnoll Coward wrote:
Benly wrote:

A wizard or sorcerer really only needs one stat to do her thing, and the rest is gravy. Put the 15 in your casting stat and play a race that gets a bonus to it and you'll do fine - you'd do better with better stats, but not in a way that makes you unable to pull your weight in the party. Just be sure to stand behind someone.

edit: Witch or summoner too. I'm going to go against the people calling synthesist here, though - even if you compensate for poor stats by wearing your eidolon, you still won't qualify for combat feats to really be a solid frontliner.

This.

Simply put the negatives wherever you think best fits concept. Decent primary stat, reasonable amount of skills/languages, and the penalties won't hurt you much in or out of combat. Seems playable to me but YMMV.

As far as what I would do? 17 Int. Negatives in Str/Cha (old and cantankerous). Positive in Con (tough old goat). Get a shaking cane as a focus and tell the damn orcs to get off my lawn...with fire.

I'd go with G.C.'s suggestion. The other shoe is what the other players have planned though. Any idea what they are planning on?

RPG Superstar 2012 Top 32

9
11
7
10
14
15

Dwarf Barbarian:

Str 15
Con 16
Dex 11
Int 9
Wis 12
Cha 5

Elf Ranger archer:

Str 10
Dex 17
Con 12
Int 11
Wis 11
Cha 7

Human/Half-elf/Half-orc Inquisitor/Ranger archer:

Str 10
Dex 17
Con 11
Int 9
Wis 14
Cha 7

Halfling Rogue:

Str 8
Dex 17
Con 11
Int 9
Wis 14
Cha 9


just looking for suggestions, really interesting.

i don't really need the kill yourself and reroll ideas, that is not the point of the thread. Hust curious how people would handle actually PLAYING the rolls


So ... I'd say the stats are a pretty decent build. That's about AVERAGE of what we roll up in characters for our campaigns. You could really be anything -- wizard, cleric, fighter, rogue ... any of the sub-classes.


I'd look at it as a challenge - can you keep the character alive with this ability score array? If you can, the feather in your cap is that much bigger. :)


I played a dwarf cleric with about equally bad rolls in a 3.5 campaign (a bit worse, as I only had 3 double digit rolls). It can work.

Str: 14
Dex: 9
Con: 11(+2 racial)
Int: 10
Wis: 15(+2 racial)
Cha: 7(-2 racial)

Low charisma cleric? Yeah, it's not optimized but I had a blast. I wasn't ill tempered, more of a smart mouthed drunk, who'd spit out insults that popped into my head.

Just keep the jokes/insults cheeky, like stuff you just want to say but usually think better of it because you'd piss someone off. Can be fun, with the right touch at humor.

Or you could go archer paladin:

Str: 11
Dex: 14+2(racial-Human,Half-elf,Half-Orc)
Con: 10
Int: 9
Wis: 7
Cha: 15

Or some variety of sorcerer:

Str: 9
Dex: 14
Con: 10
Int: 11
Wis: 7
Cha: 15(+2 racial)

Or an Elven witch:

Str: 9
Dex: 11(+2)
Con: 14(-2)
Int: 15(+2)
Wis: 10
Cha: 7


Vuvu wrote:

So just rolled out ability scores. Assuming no rerolling, and going to go with it what would you do with them?

9
11
7
10
14
15

Dwarf Druid focused on casting:

Str 9, Dex 11, Con 16, Int 10, Wis 17, Cha 5

Dwarf Barbarian/Alchemist/Oracle:
Str 14, Dex 11, Con 16, Int 7, Wis 12, Cha 5

Something turned into an Undead (Mummy or Ghast)
...

Gnome Summoner:
Str 7, Dex 11, Con 16, Int 10, Wis 7, Cha 17

Human Psion (Shaper):
Str 9, Dex 11, Con 14, Int 17, Wis 10, Cha 7

Goblin Ranger:
Str 13, Dex 18, Con 10, Int 9, Wis 11, Cha 5

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