Eidolon & Max. Attacks


Rules Questions


1. Is the Base Form fix? Or can the summoner change it?

2. If my player wants to rebuild a Yuan-Ti-like Monster:
How to do this? I would go for Serpentine with the Evolutions Limbs (2 arms) and claws. But this would raise the no. of attacks to 4 (Bite, tail slap and 2 claws) which is impossible. Is 1 attack just anavailable or is he forbidden from even taking this evolution and he must wait until level 4?

This is the monster he wants to rebuild:

http://d3cauldron.com/wp-content/uploads/2012/01/Monster-Snake.jpg


Base form is fixed forever. Only the Evolutionist can change it.

The description for Max Natural Attacks is as follows. You can find it beneath the Eidolon's table.

Quote:

Max. Attacks

This indicates the maximum number of natural attacks that the eidolon is allowed to possess at the given level. If the eidolon is at its maximum, it cannot take evolutions that grant additional natural attacks. This does not include attacks made with weapons.


Cheapy has the right of it.

Just to clarify though: the Evolutionist is a specific archtype for the Summoner.

-S

Scarab Sages

And the point is......


Hmmm interesting although a possible rules workaround is the fact that he's not actually at his maximum until after he takes claws(the other two being built into the form) which means he's never at maximum he'd be 1 attack short or 1 over which could be abused to mean that the rule doesn't apply(it's cheesy but hey that's what forums are for).

Frankly I'd let him have the evolution and just lock the number of attacks he can make to the proper cap number because anything else is somewhat stupid imo and because it doesn't really affect balance.

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