Splitting an action.


Rules Questions

Grand Lodge

Can you split a standard action between two turns, burning a move action each turn?

Grand Lodge

Example: Round 1) Standard action, start standard action. Round 2) Finish standard action, make standard action.


No i don't think there is anything of the sort.

Anyway why would someone want to do that?

Grand Lodge

I do know you can split a full round action, so it seemed probable.
A ranged weapon that requires a standard action to reload could be fired once per round using this technique.


blackbloodtroll wrote:

I do know you can split a full round action, so it seemed probable.

A ranged weapon that requires a standard action to reload could be fired once per round using this technique.

Both a full round action and a standard action occur on the characters turn only a 1 round action spans rounds and is subject to interruption as such. This would bring up complicated issues that are not covered in the rules as such I would discourage this as a precedent.

Could you give an example of what exactly you are trying to do.

Grand Lodge

Fire a one-handed early firearm in a span of two rounds.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path Subscriber

I read this as can I use 3 standard actions (re: Spells) over 2 rounds if I spend 2 standard actions and 2 move actions. Not by RAW. And this would be a significant power gain if allowed.

Grand Lodge

I am not seeing the difference from splitting a full-round action, which is doable by RAW.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path Subscriber

Standard actions can be downgraded to move actions. Move actions cannot be upgraded to standard actions.

Spending 2 standard actions to duplicate a move and and a standard action is fine. And generally consider a loss of action efficiency.

Spending 2 move actions to create a extra standard is significant power gain.

Grand Lodge

I see.

Liberty's Edge

BBT, Rapid Reload (appropriate firearm) is what you are looking for. That turns reloading from a stanjdard action to a move action for a one-handed firearm.

Or the alchemical cartridge, which would do the same when used on its own.

If used together, that would actually reduce the reload time to a free action, which is what you would want by the time you either take Rapid Shot or get iterative attacks....

Grand Lodge

I was thinking of what to do prior to the feats and items that allow me to reload faster.

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