Ghost Touch Weapon / Armor Abilities


Pathfinder First Edition General Discussion


Why is ghost touch armor a +3 quality, but ghost touch weapon is only +1?
Am I missing something with the Ghost Touch Armor property?

The armor property takes something from 0% effective to 100% effective while the weapon property goes from 50% effective to 100% effective. Does that account for the wide disparity?

Thank you for sharing your insight.


The properties are also giving the modifiers in relation to other weapon or armor properties not to an armor or weapon property that is similar.
In comparing weapon properties to other weapons properties is a better way to evaluate them. The same goes for armor properties.


wraithstrike wrote:


The properties are also giving the modifiers in relation to other weapon or armor properties not to an armor or weapon property that is similar.
In comparing weapon properties to other weapons properties is a better way to evaluate them. The same goes for armor properties.

Fair statement and I agree. Since I feel like the armor at +3 is overpriced lets look at the +3 armor properties:

Ghost touch
- Very, very situational
Invulnerability (DR: 5/magic)
- By the time you get it many enemies bypass it.
Fortification, moderate (50%)
- This is a good quality. Reasonable utility.
Spell resistance (15)
- By the time you can afford it who is it going to stop?
Wild
- Class specific, but if you are a Druid. This is awesome!

I guess Ghost Touch isn't the worse, but it still feels too expensive. So, there is no hidden utility? Armor properties in general not as useful as weapon properties?


If Ghost Touch for armor was a +1 ability, then every ghost would get it since you can wear Ghost Touch armor while etheral and still go through walls... seems Paizo doesn`t want OP ghosts:P


I like not being hosed by incorporeal foes; worth +3 to me!


I think I'd rather invest some money in bracers of armor or an item that can cast ablative barrier or mage armor and get other, less situational armor enchentments. Undless I guess I'll be meeting a lot of ghosts.

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