Paladin, should they multiclass


Advice


Hey Folks,

one of my players wants to take a second class, ranger. In the context of his belief (Forgotten Realms, Lathander), normally only Cleric (and maybe fighter?) is allowed. But: this rule is from the old 3.5 edition... For my Understanding is this a little strange, mostly from a fluff perspective.
But I wanted to have a second opinion. What do you think?


I don't really understand the question...

You have a paladin that wants to take levels in ranger? Are you playing pathfinder rules, if yes there are no rules against this? Are you using a forgotten realms setting? More info on his chosen diety and paladin code would help.

Details details details my friend, we are not all setting encyclopedias.


From a rule point of view, I think he can multiclass freely (I glanced the paladin class and saw no restriction on this)
From a fluff perspective I can't see what's wrong: especially if he choose undead or evil outsiders as favored enemy I see rangers and paladins as very similar. The fact that he took "a level in ranger" means nothing for the character, he simply acquired some abilities that he didn't have the level before, like one always do when gaining a new level: he won't start dressing with leaves because of a level of ranger...

Sczarni

As far as I know, there is nothing in the standard Pathfinder rules that would prevent a Paladin from multiclassing into a Ranger.

If you want to restrict it based on your own particular game, you can of course. I'm afraid I don't have enough information on the campaign setting and adventure you're playing to be able to offer advice on that.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

He's probably thinking of the campaign setting rules from 3.5 as well as the 3.5 rules in general which said that if you multi-classed out of the Paladin class there was no returning to it. Said campaign setting had particular exceptions depending on the sponsoring diety.

Dark Archive

I want to stress that I don't think most people say to others "I'm a paladin, what class are you?"

Class names and abilities are all outside of the roleplaying world. There are warriors who are empowered by their deity, and there are warriors who have mastered combat against specific types of enemies because of special training. There is no reason why a warrior who is empowered by his deity could not seek out special training against a specific foe, and at the same time learn some things about nature and the world at large.

Scarab Sages

Being a huge reader of Realms stuff, I doubt very much that Lathander would have a problem with a Paladin/Ranger as a follower. Let the player take the level if he wants to.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Should a paladin multiclass? YES.

Grand Lodge

There is no reason not to, if the player wants to.


Ravingdork wrote:
Should a paladin multiclass? YES.

There are a couple significant errors on the sheet. In particular, the character should not have 7th or 8th level spells for Sorceror.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Serisan wrote:
Ravingdork wrote:
Should a paladin multiclass? YES.
There are a couple significant errors on the sheet. In particular, the character should not have 7th or 8th level spells for Sorceror.

That's not an error. As a member of a spellcasting guild with over 40 fame, he gets Esoteric Training (Inner Sea Magic), an ability that grants a +3 bonus to the caster level of one class (sorcerer in his case), and +1 bonus to the caster level of another (oracle for him) provided it doesn't go over his character level. Said ability SPECIFICALLY STATES that this also increases his spells known and spells per day to match.

No error.

However, you said "errors," plural. What other alleged errors did you find? I pride myself on having clean, error free character sheets.


Ravingdork wrote:
Should a paladin multiclass? YES.

Yea... that character looks like lots of roleplaying:D


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Wasum wrote:
Ravingdork wrote:
Should a paladin multiclass? YES.
Yea... that character looks like lots of roleplaying:D

Roleplaying him is easy. He's a powerful god sorcerer who follows the paladin code. The hard part is tracking all the bonus types, as he has several abilities and buffs that overlap rather than stack.


I would not allow it at my table. I always understood a paladin to be the epitome of everything humanity strives for. They revere not a single god but rather a concept to which they stay true after starting down that road; a paladin multiclassing means becoming a fighter without the bonus feats.

Also, I do not understand the fluff behind it. But to each their own, I guess.

Ruyan.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
RuyanVe wrote:

I would not allow it at my table. I always understood a paladin to be the epitome of everything humanity strives for. They revere not a single god but rather a concept to which they stay true after starting down that road; a paladin multiclassing means becoming a fighter without the bonus feats.

Also, I do not understand the fluff behind it. But to each their own, I guess.

Ruyan.

How is Shioji not a paladin in every sense of the word? Just because he utilizes spells instead of a sword doesn't mean he isn't an instrument for good and justice in the world.

Scarab Sages

In all published campaign settings, Paladins follow dieties. They may have the option to revere primal forces instead, but it is assumed that a Paladin is a follower of a particular Power. Well-detailed campaign settings, like the Forgotten Realms, actually have Paladin orders and slightly different goals for Paladins who venerate different dieties. In a home campaign, you can run the Paladin rules differently, of course. However, choosing a second class would not intrinsically violate the Paladin's code. Only acting in an evil or chaotic way does that.

Dark Archive

Obirandiath wrote:
In all published campaign settings, Paladins follow dieties. They may have the option to revere primal forces instead, but it is assumed that a Paladin is a follower of a particular Power. Well-detailed campaign settings, like the Forgotten Realms, actually have Paladin orders and slightly different goals for Paladins who venerate different dieties. In a home campaign, you can run the Paladin rules differently, of course. However, choosing a second class would not intrinsically violate the Paladin's code. Only acting in an evil or chaotic way does that.

Nitpick: Performing an evil act violates the paladin code, but performing a chaotic act does not. Only by ceasing to be lawful does a paladin violate the code; one chaotic act will not unmake a paladin.

Scarab Sages

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Should the paladin Multiclass? Ranger's a Wis caster, paladins use Cha for all their abilities now. It's probably not a great idea. Can they multiclass? yes.

Grand Lodge

Rangers also don't get spells until 4th, which means the character has three more levels to get a Wis of greater than 10. Ranger spells are usually buffs that don't require save DCs, so the max he would need is 14, and even then not for a long time. He could conceivably get by with an 11.

Liberty's Edge

Ravingdork wrote:
Should a paladin multiclass? YES.

That's not so much saying paladins should multiclass as it is saying casters with good charisma should dip paladin and get 3 caster levels for free if the DM will let them.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Axebeard wrote:
Ravingdork wrote:
Should a paladin multiclass? YES.
That's not so much saying paladins should multiclass as it is saying casters with good charisma should dip paladin and get 3 caster levels for free if the DM will let them.

Shioji had to work for YEARS earning the trust and esteem of the spellcasters guild all the while keeping it from coming into conflict with his religious beliefs and paladin code. It sure as heck wasn't FREE.

Liberty's Edge

Ravingdork wrote:
Axebeard wrote:
Ravingdork wrote:
Should a paladin multiclass? YES.
That's not so much saying paladins should multiclass as it is saying casters with good charisma should dip paladin and get 3 caster levels for free if the DM will let them.
Shioji had to work for YEARS earning the trust and esteem of the spellcasters guild all the while keeping it from coming into conflict with his religious beliefs and paladin code.

Heh, okay. From a build-only perspective, though, it's a spectacular increase in power for no investment.

But yes, it's good advice. If you have the opportunity to get charisma to saving throws and armor class and the ability to cast divine spells, heal yourself, and smite evil for charisma to AC a second time without the need to sacrifice anything else, I would also recommend it.

If it was fun getting there, though, for the whole group, then that's what the game's about. The above was only from a build perspective.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

That's like saying "From a build-only perspective, though, playing a fighter over a commoner is a spectacular increase in power for no investment." It's not an increase in power. It's the expected course of the game.

It's also one of the few things that allows multiclass characters to even work well. He's also missing out on effectively being a 20th-level sorcerer for his bloodline ability, which among other things, means he's missing out on his captsone.

Oh, he also gets his Charisma to Initiative, and as healing for himself when he uses his lay on hands ability upon someone else (coincidentally healing him more than his patient).

Liberty's Edge

Oh, good. I was worried it wasn't worth it after all. :P


Turgan is a paladin of Lathander (half-elf). Level 14, has a follower (cleric of Lathander, level 12) and now it seems he is becoming the leader of a nation.

My main intent was to get more skills & skillpoints (to become better out of combat). I would not take anymore levels of paladin but stay ranger the rest of the way.

I have to admit I also like full BAB, +2 fort, +2 ref, the weapon style feats. So the decision is more based on crunch. I know that I lose sth. too. But my damage is high enough already, imo.

He has a wisdom score of 14 (no enhancement until now).

I dont want another companion, so I thought about the guide archetype.

Lathander as a god is rather the pragmatic good type (neutral good) and a lover of beauty, life and bad taste (pink & orange garments, lousy architecture...).

I thought about Inquisitor, too. But Turgan is just not that inquistive.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

If you are intending to increase out of combat abilities, why not go bard? It has better synergy with Charisma and better out of combat abilities.

You also get +2 Ref and Will and all of theses cool abilities: Bardic knowledge, bardic performance, cantrips,countersong, distraction, fascinate, inspire courage +1.


Not a bad idea. Indeed, not bad at all. Should have thought of that, just did not cross my mind when I thought of Turgan. Heck, I even built a dervish dancer bard 12/pally 2 a while ago!

Hm... it was probably the light armor thing. Will Turgan become one of the big party of mithral breastplate fans?

We will see.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

Had a great time with a Paladin 9/Ranger 10 of Ehlonna in SCAP converted to PFRPG. The classes complimented each other well. It took a while to catch up to the party, but by the end the wait was worth it.


I have been toying with the idea of a pally 10/monk 10 (master of many styles) build but haven't nailed it to my satisfaction yet. The idea of an "empty hand" paladin intrigues me, though. This would be more of a defensive character in play, I think, making use of the vital strike line and spring attack (note that in our home game we allow vital strike with spring attack).

I need to keep working at the concept.


Ravingdork wrote:

That's like saying "From a build-only perspective, though, playing a fighter over a commoner is a spectacular increase in power for no investment." It's not an increase in power. It's the expected course of the game.

It's also one of the few things that allows multiclass characters to even work well. He's also missing out on effectively being a 20th-level sorcerer for his bloodline ability, which among other things, means he's missing out on his captsone.

Oh, he also gets his Charisma to Initiative, and as healing for himself when he uses his lay on hands ability upon someone else (coincidentally healing him more than his patient).

I need to ask: how on Golarion is he getting his CHA bonus to initiative?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
FiddlersGreen wrote:

I need to ask: how on Golarion is he getting his CHA bonus to initiative?

His Noble Scion (scion of war) feat.


O_O I can't believe I've never noticed that feat before. Henceforth, any sorcerer/oracle/bard/paladin I make will have that feat!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
FiddlersGreen wrote:
O_O I can't believe I've never noticed that feat before. Henceforth, any sorcerer/oracle/bard/paladin I make will have that feat!

Yeah, it is pretty amazing for such characters.


Lets not make it about RD's characters, the OP was obviously asking for a different kind of paladin not a sorceror with an appetite for cheese.

The FR campagn source book specifically lists some exceptions for paladins making multi-class easier than the norm, because multi-class was restricted in 3.X, no such thing exists in PF. There are more reasons to stay single class though, from an optimizing PoV he might want to consider this carefully.


Oh god, I just looked at my opening post. Sorry, I was in a hurry and english is not my best language. So, thanks to Turgan, he clarified a lot of things (and for those wondering, yes, he is the player).

As I said, I wanted to have a second opinion and you gave me that. I think, I will go with the Pathfinder Rules, thanks everyone!

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