Stuff to buy with a mindchemist bomber


Advice


Hello everybody,

I reached level 8 yesterday with my mindchemist, and it has been tons of fun so far. I'm certainly not the most powerful character around the table (Paladin, Cleric of Iomedae and Sorcerer being the 3 others) but I absolutely love it.

However, I'm left with loads of cash and still wondering what to do with it. The Paladin got his weapon enchanted, the sorcerer got a metamagic rod, the cleric got a phylactery of positive channeling and... well, I don't know, I don't see anything really attractive around.

I already have a +2 chain shirt, +2 cloak of resistance, +1 ring of protection, + 1 amulet of natural armor and +2 headband of intellect. I also have around 12k gold in cash that I don't know what to do with.

I would love to increase my bombs damage or utility, since this is my primary contribution in combat, but got no luck so far. Did I miss something obvious ?


+2 dex.
Dusty rose iuon stone.
Circlet of Persuasion if you use a lot of cha skills and especially UMD.

I wouldn't try to use bombs for damage, they do very very little compared to a spell or a power attack, and fast bombing a lot of them each turn will eat them all up in short order. I'd use them for stink bomb and confusion bomb (only single target but no save, so it's decent once you hit a few people). Maybe Dispel bomb (which you can combine w/ stink or confusion bomb, it has no *), though I hate that you can't pick what gets dispelled. More battlefield control / utility stuff that will make the effect each bomb has last. Don't know of any items to help with bombs, seems to be mostly a matter of feats/discoveries.

Can you use items from D&D 3E? They had a lot of stuff to help throwers, especially in Magic Item Compendium. Cheap items to double range increments, ignore partial cover/concealment, and so forth.

EDIT: Out of your price range for now, but Ring of Blinking is a great defensive boon. Paizo specifically nerfed it so rogues couldn't use it for sneak attack sadly (foes aren't flatfooted from it like they were in 3E), but that still makes it a 50% miss chance. And since you're using ranged attacks, you won't suffer the 20% miss chance of it going ethereal, because as soon as the object leaves your hands, it ceases to be affected by the spell and thus returns to the material plane.


Sadly, I cannot. I am stuck with PG, APG, UC and UM.

My feats and discoveries so far (half-orc):

1: Point-Blank Shot
2D: Precise Bomb
3: Precise Shot
4D: Tanglefoot Bomb
5: Rapid Shot
6D: Wings
7: Toughness
8D: Force bomb

I suppose I could have made better choices, but what's done is done.
What does the dusty rose ioun stone do ?


It's +1 insight bonus to AC for 5000 gp, no body slot. It's cheaper than upgrading any of your other AC boosting equipment you currently have would be and so should be your next AC-boosting purchase.

However, dex +2 is 4000 gp and boosts AC by 1 as well as lots of other stuff, so that should be high priority.

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