LucasB |
I am a player in this group we have had issues with this person before. I have been a player with this DM for 8 years on and off with one campaign going on for 4 years (the best) same goes with another friend of ours. Joe is particularly new to this group and the whole D&D thing, hence we let him in to play and have fun. Joe(not real name) likes to complain when everything does not go his way, attacks and to even dice rolls. He knows the rules of the game and everything.
We had just finished an encounter with our PC's against another party level NPC group (dm run) we had to pull out all the stops and take out the big guns in order to avoid a TPK and yes we had a fair share of bad rolls and misses Oh and yes we got a good beat down at the start. Hell we even came out pretty bruised up hence me a dwarf fighter 8/71 hp left w/ the heals and tanking.
It was coming down to the end of the encounter just cleaning up some loose ends. Joe shoots off some spells and non hit and fail ect.. He was really getting frustrated and eventually after the last spell fail he cursed $^@#, @#$#, ^*#$ Stupid campaign ect... grabbed his bag and slammed the door and rode his bike back home after we had another player stop him to get his character sheet.
He's had numerous warnings about his attitude and taking his problems to the game with him. Everyone wants to have fun and when you have negativity propagating with one player its just not as fun when the attitude of this player just reflects it.
We are concerned that he is taking the game to seriously and perhaps just kick him out and maybe just have him not play for a certain amount of time so he can get some cool down time.
Much thoughts appreciated fellow gamer's.
L.B.
JAF0 |
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Sounds like you are playing with someone who has some growing up to do. Sure it's frustrating when things don't go your way, but sometimes that's the way it goes. You suck it up and move on. If this guy can't do that, he probably should be playing a video game, so he can quit and go back to his last save when he doesn't like the way things go.
If it were my game, I'd uninvite him until/unless he matures a bit.
Ishmell |
2 people marked this as a favorite. |
Sounds like it the guy is a bit immature and has an anger problem. That being said it might be the final straw to a really bad day. My advice would be to have a talk with him, express your concerns about his attitude in a calm and rational manner, and after that if you still think he can't handle the game, kick him for a little while, but make sure to be tactful about it. The last thing you want is to have someone with anger issues feeling resentful towards you and your group.
King Modu |
2 people marked this as a favorite. |
I agree with Ishmell, especially about using tact in this situation. I myself have been guilty of minor nerd rage due to frustration with fellow PCs that sought to tell me how to run my character. Tact was not used on their part, and the situation escalated until I advised the DM that no one would be dictating my characters actions unless I failed a will save.
pathar |
I have some of the worst dice karma in the world. There are more than a dozen gamers who won't allow me within 5' of their dice, just in case. I have had more than one encounter go pear-shaped all thanks to my godawful rolls, to the point where the GM just starts rolling for me, because everybody's sick of my luck. Sometimes we take a break, get refreshments, smoke a cigarette, whatever. But we don't ragequit. We just talk trash about it. Because it's funny, in a stupid annoying way. This dude just really needs to get over himself.
Thorkull |
Heh. Back in college we played a lot of games -- board games, card games, RPGs. I can't think of anyone that didn't throw dice across the table and storm out at some point (even the host got fed up once and stormed out of the game).
If your problem player is still in his early 20s, or younger, it's probably just part of being invested in the game. Yes, it's immature and you should have a talk with him about it, but kep n mind that young people (especially young men) can let ther anger get out of control. If he calms down by the next game then he'll probably be ok.
On the other hand, if he's (chronologically) a mature adult then he certainly has issues that need to be addressed -- possibly by a professional.
Squeatus |
grabbed his bag and slammed the door and rode his bike back home after we had another player stop him to get his character sheet.
People mention maturity issues, and I see the "rode his bike home" bit and think, "Yeah, he may literally have some growing up to do still."
Second thing I noticed is that someone stopped him as he raged out the door to tell him not to forget his character? Probably not the best time to worry about something like that.
Some people get really frustrated. If it's not harmful or intimidating, you can deal with it or not. I wouldn't suggest antagonizing them in any event.
LucasB |
Thanks for the help guys, yeah I'm voicing my displeasure about this issues to the DM because I actually host the game at my house. Well there is no other place to play besides the Dm's house. That involves his wife and her ummm thoughts on "spend time with me rather than that game" and a time to get out of the house away from her to have some guy fun time playing D&D.
Cheers. and thanks.
Brayden Green |
A few thoughts:
Roleplaying might not be the game for him, as another poster suggested.
Roleplaying is not something to be won, it is something to be experienced. It is telling a story where people fall off of bridges into lakes of fire, stumble headfirst into the bandit camp, and shoot arrows ineffectively off into the trees instead of at the massive ogre clubbing you into the ground.
If you are playing, you are already winning. Unless you are approaching it wrong.
Also, you might want to mention to him that he might want to consider punishing his dice for misbehaving. Mine knows better than to cross me!
I would sit down and have this conversation with the whole group, and if he has one more problem with it, then I would just tell him that this isn't for him and that WoW or CoD are waiting for him. Some people are too much of control freaks to let things in the story happen outside of themselves.
Good luck, and good gaming to you.
LucasB |
Actually yes he has A.D.D. and some other growing up family mental issues that is being medicated for. That same day he had his mental well being assessed by a professional social worker, hence we was late coming to game. He's on social assistance and lives at the Dm's houses who he uses as a rental property. So in all essence he does not have everything in his life strait for whatever reason but left it with the Dm because he's the one invited him and I just put him my 2 cents.
LucasB |
A few thoughts:
Roleplaying might not be the game for him, as another poster suggested.
Roleplaying is not something to be won, it is something to be experienced. It is telling a story where people fall off of bridges into lakes of fire, stumble headfirst into the bandit camp, and shoot arrows ineffectively off into the trees instead of at the massive ogre clubbing you into the ground.
If you are playing, you are already winning. Unless you are approaching it wrong.
Also, you might want to mention to him that he might want to consider punishing his dice for misbehaving. Mine knows better than to cross me!
I would sit down and have this conversation with the whole group, and if he has one more problem with it, then I would just tell him that this isn't for him and that WoW or CoD are waiting for him. Some people are too much of control freaks to let things in the story happen outside of themselves.
Good luck, and good gaming to you.
-=I agree with you all and really have not come across this sort of thing before. Yes dice have been flushed down the toilet, dice have been burned alive in front of their piers with some minor in fractions but yes sometimes punishment is called for and well the dice did not "GET IT" because well... he does own his own dice and or books.... so yeah throwing and or destroying other peoples things maybe bad...=-
StreamOfTheSky |
As someone with horrible luck who has gotten very upset about it in the past (though not to the point of up and leaving a game that's still going on), a few things:
1) He's a caster. The great thing about casters is you can just pick spells that make OTHER creatures do the rolling if your luck sucks. Of course, my most common DM seems to have an uncanny knack for rolling 18+ on saving throws, so this might not be an option if it's the same for your group....
2) Is someone else rolling for him acceptable? I've actually taken this option before. It's actually helped lead to better rolls. As long as he's still deciding what his character does and the correct die type is still being rolled, what does it matter who tosses it?
3) Do you guys ever cut him some slack? Like, after a certain point of him rolling 1,3,1,2,5,4 (for example) just say, "you know what, that's bs!" Having experienced such incredibly poor luck myself, when I DM and someone gets an insanely bad string of rolls, sometimes I utter those exact words and throw a d20 myself, and say, "use that roll."
Cause seriously. The random number generator just isn't so random sometimes. Giving someone with incredibly poor rolls the occasional reroll doesn't seem like an unfair advantage to me. It only comes up if he's not doing so well, and "being lucky" shouldn't be an advantage to leverage anyway.
...Is he ok other than when he hits ruts of huge bad luck? I've just been assuming he is, but it's worth asking to be sure.
LucasB |
As someone with horrible luck who has gotten very upset about it in the past (though not to the point of up and leaving a game that's still going on), a few things:
1) He's a caster. The great thing about casters is you can just pick spells that make OTHER creatures do the rolling if your luck sucks. Of course, my most common DM seems to have an uncanny knack for rolling 18+ on saving throws, so this might not be an option if it's the same for your group....
Yes he is a spell caster lvl 2 monk with 4 cleric levels just the spells he was casting were will saving spells being cast on a druid so he thought his will saves where bad, and well that druid passed all the 3 turns of his lvl 1 spell will saves. So yeah the DM rolled good.
3) Do you guys ever cut him some slack? Like, after a certain point of him rolling 1,3,1,2,5,4 (for example) just say, "you know what, that's bs!" Having experienced such incredibly poor luck myself, when I DM and someone gets an insanely bad string of rolls, sometimes I utter those exact words and throw a d20 myself, and say, "use that roll."
well we do cut one another slack like joke on how I only hit like 3-4 times out of a whole 12 round battle and yes I am a fighter *cough *couch. Sure if I roll bad I ask someone else to do it, but when the dice is rolled its rolled there is no turning back. It goes the same for the DM.
He just does not like it when he's not in control of the outcome and pouts and whines ect...particularly on dice rolls. Really annoying when we all do our best to help one another out. We all have are rolls in the party and act accordingly but some do more *Wetarded things than others.
eleclipse |
Actually yes he has A.D.D. and some other growing up family mental issues that is being medicated for. That same day he had his mental well being assessed by a professional social worker, hence we was late coming to game. He's on social assistance and lives at the Dm's houses who he uses as a rental property. So in all essence he does not have everything in his life strait for whatever reason but left it with the Dm because he's the one invited him and I just put him my 2 cents.
Consider that the "medicine" he's taking are pretty heavy and have lots of HEAVY controindication, both fisical and mental.
Plus the fact that
1-he's in a pretty difficult situation with him probaly experiencing some hard emotions
+
2-he take "medicine" with the purpose of suppresing (not solving) said emotion and other emotionl issue
=
3-It's not strange for him to have this "explosive" reaction, it's pretty common for people with heavy familiar issue to be stressed and let out this kind of emotion, even in un-appropiate place; the "Medicine" usually worsen this, a lot.
Given the fact that's a pretty sad situation this doesn't make him the best buddy to play with of course.
nicklas Læssøe |
StreamOfTheSky wrote:As someone with horrible luck who has gotten very upset about it in the past (though not to the point of up and leaving a game that's still going on), a few things:
1) He's a caster. The great thing about casters is you can just pick spells that make OTHER creatures do the rolling if your luck sucks. Of course, my most common DM seems to have an uncanny knack for rolling 18+ on saving throws, so this might not be an option if it's the same for your group....
Yes he is a spell caster lvl 2 monk with 4 cleric levels just the spells he was casting were will saving spells being cast on a druid so he thought his will saves where bad, and well that druid passed all the 3 turns of his lvl 1 spell will saves. So yeah the DM rolled good.
3) Do you guys ever cut him some slack? Like, after a certain point of him rolling 1,3,1,2,5,4 (for example) just say, "you know what, that's bs!" Having experienced such incredibly poor luck myself, when I DM and someone gets an insanely bad string of rolls, sometimes I utter those exact words and throw a d20 myself, and say, "use that roll."
well we do cut one another slack like joke on how I only hit like 3-4 times out of a whole 12 round battle and yes I am a fighter *cough *couch. Sure if I roll bad I ask someone else to do it, but when the dice is rolled its rolled there is no turning back. It goes the same for the DM.
He just does not like it when he's not in control of the outcome and pouts and whines ect...particularly on dice rolls. Really annoying when we all do our best to help one another out. We all have are rolls in the party and act accordingly but some do more *Wetarded things than others.
Well considering it sounds like he doesnt have much going for him IRL then he might need to feel heroic atleast at the gaming table. Like he can do anything, which with poor dice rolls isnt really possible.
My advice would be to talk to him and then try to help him build a better character. He is playing a dual class monk cleric for gods sake, maybe one of the worst character combinations in the game. I know a few friends that would yell a lot if they were playing something that bad in combat. So if he calms down by the next game, i would simply suggest that u guys advice him to reroll class, and if he needs a little help optimizing so he doesnt feel useless then do that. Imo he could run pretty much the same concept ( i pressume) with just a standard cleric or even an oracle, and both would be insanely supperior. Ofc this would be the harder way than just kicking him out, but it might help him to feel included in a group.
increddibelly |
if your GM is more mature than this problem-player, I'm sure the player is welcome back after he apologizes for this silliness. this is not your, your GM's or your party's problem.
that said - if the party has defeated the challenging part of an encounter, and all that is left is cleaning up the remaining injured baddies, then I would never let my party suffer from that. It should feel to the players like cleaning up / tedious work, because that's how challenging it is to their characters. I've congratulated the players with their victory and replaced these tedious sections of encounters with cut scenes lots of times, to save real world gaming time; and no-one has ever complained. that may be a slight tip to your GM - but this player has confidence issues and you're better off without him.
DSXMachina |
There's also the aspect of expectation of the game. Some players don't mind being challenged, frustrated or near-death and dying, whereas some prefer to be successful and it being thestory of how.
Really the GM should set out his expectations for the game, likelihood of death etc.. Also caster with SoS or SoD spells are probably not the best for someone with anger issues. If he succeeds the encounter could be over, he wants to be sucessful so maybe blasting-type actions whereby he will do something (and it could be crucial) rather than an all-or-nothing option.
DeathQuaker RPG Superstar 2015 Top 8 |
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Sit down and have a talk with him.
(Talk to your players talk to your players talk to your players...)
Do it when he is in a reasonably good mood.
And then ask him: "Are you having fun?"
Because one big thing is HE seems to be unhappy. Approach it from that angle so he doesn't seem to be attacked. And he might realize either the game's not for him or that he needs to find some coping mechanisms to deal.
I'll tell you -- even at my ripe old age and generally being what I hope is a good sport, I can occasionally get extremely pissy after a string of bad die rolls. And I KNOW, even as it's happening, that I'm seriously overreacting. PART of what gets to me isn't just the bad die roll luck, but that players start either a) laughing at me ("with me" but being in a bad mood it will feel like laughing at) or b) trying to "help" with GM die rolls (in which in the mood I'm in, I am feeling condescended to). Being reasonably self-aware, I can usually catch myself and get up from the table and get a snack, decide to draw a character portrait, or even just ask the GM for a break so I can take a few deep breaths and chill out and remind myself it's just a game, and that my friends do not think I'm a stupid and horrible person for rolling a 1, even if I managed to do it three times in a row (it has happened). Sometimes it's easy to get wrapped up in the moment and some space is needed to get things worked out.
For this player, he does not seem very self-aware, and it might be a good idea that if things are getting crazy for the others to call for a brief break. Because he probably is, however irrationally, embarrassed at what is happening, and people trying to talk to him directly about it AT THAT MOMENT will not make things better.
Usually what triggers this for me isn't just rolling badly -- it's usually because I'm wrapped up in the story and the character, and it's a roll that is important for my PC to succeed. So finding other outlets in which I can feel passionate about the character is also key, including roleplaying itself and drawing characters and such--so that if I have a string of bad luck, it doesn't "kill" the story in my mind--and that indeed, I can roll with it, and come up with an amusing premise about why my character's off her game that day.
Lehmo |
Part of the fun is when things go bad. When knee deep in it, teamwork is what resolves situations. All players need to role with the punchers. Like in 3.5 when faced with numerous undead rogues had it tough. Wizards with Rakshasa high spell resistance. Last week I had a guy critical fumble with his level 6 rogue, draw the crit fumble card. He drew a card that made him fall unconscious for 1d4 rounds. Only problem was he fell unconscious next to a goblin, who Coude'gra him next round. For his fort save he rolled a 2 and died. When things go awry that's when you focus your character on the ROLEPLAY and not the dice. Eg wizard with continued spell failures "I need to study harder in the mornings" or "that dam druids wolf keep me up all night, I can't concentrate at all". A cleric "Pharasma why have you turned your back on me". Rogue "By Beshbas hairy armpit, nothing is going right today".