MJinthePitt |
Our GM has been taking us through the Price of Immortality modules and we just finished up the "Masks of the Living God". I joined mid-campaign so I have no idea at what point in the first two modules I got in on the action.
Anyway, as part of a character backstory for a homebrewed campaign I'm now running one of my players made reference to the Woodcutters' Guild.
So I've got a non-spoilery question. Do the Woodcutters play a part in the bigger picture outside of the Price of Immortality trilogy? If not, I'm going to basically just turn them into a sort of mafia type organization.
Tels |
No, they don't. I've read through the Price of Immortality on several occasions and I hope to run it to completion at some point, but after 5 read throughs, and only the vaguest inkling that the Woodcutters Guild was even mentioned anywhere in the three modules, I believe I'm safe to say they are a non-entity in the storyline.
MJinthePitt |
No, they don't. I've read through the Price of Immortality on several occasions and I hope to run it to completion at some point, but after 5 read throughs, and only the vaguest inkling that the Woodcutters Guild was even mentioned anywhere in the three modules, I believe I'm safe to say they are a non-entity in the storyline.
Thanks Tels. Looks like our GM had made them a bigger entity in the campaign than they were supposed to be before I joined in. One of the other players took a turn as GM on a homebrewed one-timer and he used them too.