Bonus Magic Item Handouts for Carrion Crown (spoilers)


Carrion Crown

RPG Superstar 2014 Top 32

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So I've created some magic item handouts for all the items in Carrion Crown. These include item backstories for all of the magic items, as appropriate. DMs - you can print these items out and hand them to your players, they will love it.

Evil Paul wrote:


Haunting of Harrowstone, pack 1
Haunting of Harrowstone, pack 2
Trial of the Beast, pack 1
Trial of the Beast, pack 2
Broken Moon, pack 1
Broken Moon, pack 2
Broken Moon, pack 3
Broken Moon, pack 4
Broken Moon, cultists and curates
Broken Moon, Boon of Desna
Broken Moon, Boon of Desna DLC

I've created a few extra magic items not in the module. These are marked as "DLC" items and brings up the wealth per level to match that for 5 PCs (rather than the 4 from the module). The Harrowstone one is based on the Additional Harrowstone Quests at this Link, which is a fabulous resource for Haunting of Harrowstone. Check it out.

Anyway, let me know what you think. Still a bit of work to get through the remaining three modules.

Comments welcome...

PS: Some *SPOILERS* if you read the packs (obviously). Spoilers are limited to that module only.


Hi Evil Paul

These are fantastic. I am just about to start Carrion Crown and was going to do up certs myself as I find they really help keep track of who has what.

This has saved me heaps of prep time

Thanks
Taffy


SOOOOOOOO cool.

Thanks so much for sharing that. I will bind it into my campain.

Grand Lodge

Great Idea! Love it. I may go ahead and do something like this as well.


Pathfinder Adventure Path Subscriber

Very cool, I think I'll give some of these a try when we start Broken Moon on St. Patty's Day.


These are most awesome! I hope you continue to the other parts of the Carrion Crown.

Where does the Desna Boon come from?

RPG Superstar 2014 Top 32

The Desna Boon is part of Broken Moon, at the end of the Stairs of the Moon segment. All the PCs get one, but the one from the module only grants one of the 1st two benefits. This is a bit unfair to the non CHR/WIS characters, so I modified it to allow options for all characters.


These are way better than mine. I am totally stealing these. Thanks for the detailed work, it is appreciated.

Scarab Sages

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VERY nice. I think I might bring them into my Power Card template.


great stuff dude, thanks!


These are awesome, I am looking forward to using them in my game. It really helps to have something like this instead of just saying you get a +1 keen sword or a rope of climbing...it gives it more flavor. Thanks.

RPG Superstar 2014 Top 32

No probs. I'm working on handouts for the remaining three modules as well (My PCs are half way through Wake of the Watcher). I'll post em here once I have more.


Evil Paul wrote:

No probs. I'm working on handouts for the remaining three modules as well (My PCs are half way through Wake of the Watcher). I'll post em here once I have more.

using ur item sheets really added a lv of excitement for my players in book 1. we r starting book 2 in 2 weeks so i will be printing out those as well. how are you comming on the later books? look foreward to them

RPG Superstar 2014 Top 32

Glad to hear you are enjoying them.

They are on their way. We've taken a break for the summer vacation, but we will return in due course.


Nice work Evil Paul, players always enjoy it when you give such a detailed history for items. I am GMing for Broken Moon atm and are finding your item packs as a great addition, especially since there is 8 members in the party (biggest group I've ever had). I had been finding it hard to spread the wealth issues but you solved my probpem, thankyou very much for the additional packs.

RPG Superstar 2014 Top 32

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Wake of the Watcher updates

Evil Paul wrote:


Wake of the Watcher, pack 1
Wake of the Watcher, pack 2
Wake of the Watcher, pack 3
Raven's Head, from the module
Raven's Head, Ice Titan's variant
Raven's Head, Evil Paul's variant
Ravenbeak, a Raven's Head variant by Toadkiller Dog
Ravenbeak, with alternate flavour text so it can be used alongside Raven's Head if needed

Note that the module actually has too much treasure as per the expected wealth levels. I removed a number of minor +1 items (that would be sold anyway) to bring the wealth per level back to DMG guidelines. If you want to add these back in, you can use the blank certs in Pack 3. As before, the certs above combine to give correct treasure for 5 PCs (not including Raven's Head).

Happy DMing - comments welcome as always.


Once again, well done. I especially like the 'Alien Parasite' and I am going to modify my handout to reflect this change. Also, it is very helpful that you posted all of the Raven's Head variants. My group just entered the Mi-Go tunnels just this past Wednesday, so I still have time to sub a variant, and you have made it really easy to compare versions.
Thanks again!


Great job! What template have you used for them?


I think I missed the threads on the variants for Raven's Head. Why the need for a variant in the first place?

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