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So, my group is reaching the final stretch of the campaign in the next couple months. They're just about level 20, and will be by the end. They've been going up against the minions of a crazy, home-brewed Deity since the beginning, and what I would like is for them to go up against her for the final battle. However, I have no idea how to create a respectably powerful Deity, and yet still be beatable for level 20 characters.
This Deity is Chaotic Evil, and I think I may have her be a necromancer? Maybe? If I do go that route, I'm thinking of making an Oracle. However, is there a monster in one of the MM's that would fit the roll nicely, and then throw on top a few levels of Oracle to make it the proper level? I'm at a loss.
The party composition is a Negative Cleric, a Witch, a Fighter and a Rogue/Shadowdancer. I'm still a bit shaky as to where this "final battle" will take place, as well, so any suggestions on that would be greatly appreciated.
If I've forgotten to add anything, just ask and I'll provide the info.

Richard Leonhart |

deities aren't statted in PF, and were statted in 3.5, but no lvl 20 party could kill them.
My suggestion is to downgrade that deity to demigod by something (timetravel with wish to the time before he became a god for example), then fight him, and possibly fight or negotiate with those order loving outsider automatons, I forgot their name.
They really shouldn't kill a god in my opinion, put a twist in there.
Edit: no optimized lvl 20 Pathfinder party could kill a god, lvl 8 PunPun could, but he could destroy the whole universe with it.

Magus Black |

You should take note that the only deities that are 'possible' to fight are all demi-deities and all of them are CR 25+; those of the Lesser and Greater status will require Dexus ex Machia to beat.
But I guess if your still going for it I'll ask: What's the theme you've been using for this deity so far?