How useful is Mending, really?


Advice

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Sczarni

Well there is a way to disguise the somatic component of spell casting...secret signs feat from Inner Sea World Guide....I have a spellcaster who is an oracle-deaf that has ranks in Sleight of Hand with this feat...nothing better than using Sleight of Hand, Eshew Materials, and the inherent Silent Spell Feat to make my casting of Infernal Healing "imperceptable"....combine it with a bluff and stealth (so he doesn't sense my motive of fun or notice me touching him)...Paladin has no flippin clue why he feels evil! :)

... But that is about the only actual feat that lets you use a skill to hide a component


Blueluck wrote:
It's fun being able to roll into town after a hard week of underground and cross-country adventuring, and look like your ready for a parade!

I LOVE a parade; the tramping of feet, I love every beat I hear of a drum!

The ONLY bad thing about mending is the casting time; everything else is just plain good.


KrispyXIV wrote:
A. Malcolm wrote:
I never said the scroll was magic.
My playgroup's opinion is that Mending, when used on scrolls, destroyed or burned letters, or other paper goods (especially those which would prove plot inconvenient) produces a chunk of undamaged wood.

hmmm--so using it on a sword would produce a chunk of iron ore?


as for the whisper strongly vs strong voice--different gms enforce differently.

I wonder how many GMs enforce the rule on half plate or full plate that if you don't have someone help you put it on, you can only don it "hastily" which drops 1 from your AC and adds one more to your AC penalty?

and fall overboard in full plate or half plate and start drowning?--minimum of 20 rounds and up to 50 rounds to get the armor off.

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