mdt |
Adlet
Under Spell-Like Abilities it lists the following :
Constant—pass without trace, ray of frost
I don't quite understand how a ray of frost can be constant. Unless this thing is constantly shooting rays of frost around it at everything. I think Pass Without Trace was supposed to be constant, but Ray of Frost was supposed to be At Will.
Russ Taylor Contributor, RPG Superstar 2008 Top 6 |
chopswil |
Akhlut p. 11
AC Math incorrect: Computed-30 Stat Block-29
10 + natural + dodge + Dex + size
10 + 19 + 1 + 2 + -2
Skills Ranks: 18 = 0 class skills +18 race skills
Total Ranks Used 21
Skill Points Exceeded : -3
Acrobatics +8 = +3 ranks, +2 Dex, +3 class skill
Perception +14 = +5 ranks, +2 Wis, +3 class skill, +4 extra mods
Stealth +16 = +13 ranks, +2 Dex, +3 class skill, -2 extra mods
Swim +18 = +0 ranks, +10 Str, +8 extra mods
chopswil |
Asura, Tripurasura p. 26
minor formatting ,need semicolon between save mods a Will save "Will +5,
+2 vs. enchantments" should be ", Will +5; +2 vs. enchantments "
Melee Attack Bonus-Sting: Computed-7 Stat Block-8
Weapon Finesse so Dex used
BAB + AbilityBonus(Dex) + SizeMod
3 + 2 + 2 = 7
forgot insight Bonus? it applies to CMD
CMD: Computed-14 Stat Block-13
10 + BAB + StrModUsed + DexMod + SizeMod + DodgeBonus + insight Bonus
10 + 3 + -1 + 2 + -2 + 1 + 1
chopswil |
Baregara p. 34
Melee attacks...
Something's wrong... If the gore is a secondary attack, then it takes a +5 to-hit (giving +18) BUT, it also should only do half strength damage (so it ought to be 1d8+4)
Conversely,
The Bite attack is clearly a primary attack, listing +23 to hit, BUT it is only applying half-strength damage (so it ought to be 1d8+8)
Something got crossed between these two?
SLA DC-hold person: Computed-16 Stat Block-15
chopswil |
Caulborn p. 44
Ref: Computed-10 Stat Block-8
ClassMod + RaceMod + DexMod
0 + 6 + 4
Skills Ranks: 117 = 0 class skills +117 race skills
Total Ranks Used 105
Skill Points Unused : 12
Acrobatics +12 = +5 ranks, +4 Dex, +3 class skill
Appraise +12 = +2 ranks, +7 Int, +3 class skill
Bluff +14 = +7 ranks, +4 Cha, +3 class skill
Intimidate +14 = +7 ranks, +4 Cha, +3 class skill
Knowledge (arcana) +14 = +4 ranks, +7 Int, +3 class skill
Knowledge (dungeoneering) +14 = +7 ranks, +7 Int
Knowledge (engineering) +14 = +7 ranks, +7 Int
Knowledge (geography) +14 = +7 ranks, +7 Int
Knowledge (history) +14 = +7 ranks, +7 Int
Knowledge (local) +14 = +7 ranks, +7 Int
Knowledge (nature) +14 = +7 ranks, +7 Int
Knowledge (nobility) +14 = +7 ranks, +7 Int
Knowledge (planes) +14 = +4 ranks, +7 Int, +3 class skill
Knowledge (religion) +14 = +7 ranks, +7 Int
Perception +15 = +7 ranks, +5 Wis, +3 class skill
Sense Motive +12 = +4 ranks, +5 Wis, +3 class skill
Stealth +11 = +4 ranks, +4 Dex, +3 class skill
Use Magic Device +9 = +5 ranks, +4 Cha
chopswil |
Ceratioidi p. 50
if i add 1 rank then i also get +3 due to class skill
Skill:Swim: Computed: 11 Stat Block: 10
Skill Points Unused : 4
Skills Ranks: 24 = 0 class skills +24 race skills
Total Ranks Used 20
Bluff +5 = +4 ranks, +1 Cha
Intimidate +8 = +4 ranks, +1 Cha, +3 class skill
Perception +9 = +4 ranks, +2 Wis, +3 class skill
Sense Motive +6 = +4 ranks, +2 Wis
Stealth +7 = +4 ranks, +0 Dex, +3 class skill
Swim +11 = +0 ranks, +3 Str, +8 extra mods
chopswil |
Bogeyman p. 42
claw damage
SB say +8 but str mod is only +1, can't see how to get the rest
no thieves' tools???
Skill Points Exceeded : -2
Skills Ranks: 136 = 0 class skills +136 race skills
Total Ranks Used 138
Bluff +27 = +17 ranks, +7 Cha, +3 class skill
Diplomacy +20 = +10 ranks, +7 Cha, +3 class skill
Disable Device +15 = +12 ranks, +5 Dex, -2 extra mods, no thieves' tools
Escape Artist +18 = +10 ranks, +5 Dex, +3 class skill
Intimidate +28 = +17 ranks, +7 Cha, +4 extra mods
Knowledge (local) +16 = +11 ranks, +2 Int, +3 class skill
Perception +23 = +17 ranks, +3 Wis, +3 class skill
Sense Motive +23 = +17 ranks, +3 Wis, +3 class skill
Spellcraft +12 = +10 ranks, +2 Int
Stealth +35 = +17 ranks, +5 Dex, +3 class skill, +10 extra mods
chopswil |
Daemon, Crucidaemon p. 62
missing theives' tools???
Skill Points Exceeded : -2
Skills Ranks: 153 = 0 class skills +153 race skills
Total Ranks Used 155
Bluff +29 = +17 ranks, +9 Cha, +3 class skill
Craft (traps) +31 = +17 ranks, +3 Int, +3 class skill, +8 extra mods
Disable Device +25 = +19 ranks, +5 Dex, +3 class skill, -2 extra mods
Escape Artist +7 = +0 ranks, +5 Dex, +2 extra mods
Intimidate +29 = +17 ranks, +9 Cha, +3 class skill
Knowledge (arcana) +11 = +8 ranks, +3 Int
Knowledge (engineering) +11 = +8 ranks, +3 Int
Perception +23 = +17 ranks, +3 Wis, +3 class skill
Sense Motive +16 = +10 ranks, +3 Wis, +3 class skill
Spellcraft +18 = +15 ranks, +3 Int
Stealth +29 = +17 ranks, +5 Dex, +3 class skill, +4 extra mods
Use Magic Device +19 = +10 ranks, +9 Cha
chopswil |
chopswil wrote:Gore is a primary attack, slams are primary attacks, statblock is correct.Cyclops, Great p. 61
secondary gore attack bonus incorrect. since primary is +23 a secondary is -5 which would be +18 not +17 as the SB says
"Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack’s original type."
"Melee mwk greatclub +24/+19/+14 (3d8+19), gore +17 (1d8+6)"
this gore is with the greatclub so it becomes secondary
Dale McCoy Jr Jon Brazer Enterprises |
chopswil |
Demodand, Shaggy p. 69
Skill Points Exceeded : -3
Skills Ranks: 250 = 0 class skills +250 race skills
Total Ranks Used 253
Acrobatics +35 = +25 ranks, +7 Dex, +3 class skill
Bluff +28 = +20 ranks, +5 Cha, +3 class skill
Diplomacy +28 = +20 ranks, +5 Cha, +3 class skill
Fly +35 = +25 ranks, +7 Dex, +3 class skill
Intimidate +42 = +25 ranks, +5 Cha, +3 class skill, +9 extra mods
Knowledge (arcana) +26 = +19 ranks, +4 Int, +3 class skill
Knowledge (planes) +15 = +8 ranks, +4 Int, +3 class skill
Knowledge (religion) +15 = +11 ranks, +4 Int
Perception +36 = +25 ranks, +4 Wis, +3 class skill, +4 extra mods
Sense Motive +36 = +25 ranks, +4 Wis, +3 class skill, +4 extra mods
Spellcraft +29 = +25 ranks, +4 Int
Use Magic Device +30 = +25 ranks, +5 Cha
chopswil |
Demodand, Slimy p. 70
Skill Points Exceeded : -6
Skills Ranks: 168 = 0 class skills +168 race skills
Total Ranks Used 174
Acrobatics +11 = +7 ranks, +4 Dex, +3 class skill, -3 Armor Check Penalty
Bluff +27 = +21 ranks, +3 Cha, +3 class skill
Climb +19 = +10 ranks, +9 Str, +3 class skill, -3 Armor Check Penalty
Fly +25 = +21 ranks, +4 Dex, +3 class skill, -3 Armor Check Penalty
Intimidate +36 = +21 ranks, +3 Cha, +3 class skill, +9 extra mods
Knowledge (arcana) +13 = +8 ranks, +2 Int, +3 class skill
Knowledge (planes) +13 = +8 ranks, +2 Int, +3 class skill
Sense Motive +26 = +21 ranks, +2 Wis, +3 class skill
Spellcraft +20 = +18 ranks, +2 Int
Stealth +25 = +21 ranks, +4 Dex, +3 class skill, -3 Armor Check Penalty
Survival +20 = +18 ranks, +2 Wis
chopswil |
Demon, Coloxus p. 72
Skill Points Exceeded : -6
Skills Ranks: 144 = 0 class skills +144 race skills
Total Ranks Used 150
Acrobatics +28 = +16 ranks, +9 Dex, +3 class skill
Appraise +14 = +8 ranks, +3 Int, +3 class skill
Bluff +29 = +16 ranks, +6 Cha, +3 class skill, +4 extra mods
Diplomacy +14 = +5 ranks, +6 Cha, +3 class skill
Disguise +19 = +8 ranks, +6 Cha, +3 class skill, +2 extra mods
Fly +32 = +16 ranks, +9 Dex, +3 class skill, +4 extra mods
Knowledge (arcana) +14 = +11 ranks, +3 Int
Knowledge (history) +14 = +11 ranks, +3 Int
Knowledge (planes) +14 = +8 ranks, +3 Int, +3 class skill
Knowledge (religion) +14 = +11 ranks, +3 Int
Perception +31 = +16 ranks, +4 Wis, +3 class skill, +8 extra mods
Sleight of Hand +17 = +8 ranks, +9 Dex
Stealth +28 = +16 ranks, +9 Dex, +3 class skill
chopswil |
Demon, Incubus p. 73
both, if i add 1 rank then +3 class skill
Skill:Intimidate: Computed: 13 Stat Block: 16
Skill:Perception: Computed: 10 Stat Block: 13
Skill Points Unused : 13
Skills Ranks: 72 = 0 class skills +72 race skills
Total Ranks Used 59
Acrobatics +6 = +1 ranks, +2 Dex, +3 class skill
Bluff +16 = +8 ranks, +5 Cha, +3 class skill
Diplomacy +16 = +8 ranks, +5 Cha, +3 class skill
Escape Artist +6 = +1 ranks, +2 Dex, +3 class skill
Fly +13 = +8 ranks, +2 Dex, +3 class skill
Intimidate +13 = +0 ranks, +5 Cha, +8 extra mods
Knowledge (planes) +14 = +8 ranks, +3 Int, +3 class skill
Perception +10 = +0 ranks, +2 Wis, +8 extra mods
Sense Motive +13 = +8 ranks, +2 Wis, +3 class skill
Spellcraft +14 = +11 ranks, +3 Int
Stealth +11 = +6 ranks, +2 Dex, +3 class skill
chopswil |
Demon, Schir p. 74
Melee Attack Damage-Gore
Secondary attack, at -5 to-hit.
However, it also should be at half StrMod to damage. Half of +3 is +1, yet it lists +2, you need to round down
Skill Points Unused : 3
Skills Ranks: 25 = 0 class skills +25 race skills
Total Ranks Used 22
Acrobatics +10 = +5 ranks, +2 Dex, +3 class skill
Climb +11 = +5 ranks, +3 Str, +3 class skill
Intimidate +6 = +5 ranks, -2 Cha, +3 class skill
Perception +13 = +5 ranks, -3 Wis, +3 class skill, +8 extra mods
Survival +2 = +2 ranks, -3 Wis, +3 class skill
Chris Lambertz |
Here's an interesting problem: only the odd pages of the PDF are searchable. Search results on even pages get bypassed. I'm using Adobe 7 and X on computers running Win XP and 7. Same results.
Oddly enough, Reader 9 searches both the odd and even pages.
I have never heard of this happening before. I'll do some research and see what I can find to see if there is a fix or if I can replicate it here.