
Midnight_Angel |

Ok so this is probably a really simple question,
As a native outsider are you still counted as an Outsider for Channel Energy? and can you be healed by a standard Channel Energy without the feats for healing outsiders?
You mean, as in effects of Alignment channel and the like? Yes, you are.
Same goes for Alignment Blasts, immunity to XXX person spells, reduced effect with Hideous Laughter, and the like.
Ok so this is probably a really simple question,
The Channel Energy ability says heal all living or harm all undead creatures, does this heal Outsiders? I only ask because there is a feat to heal or harm outsiders. and how does this affect Native Outsiders?
Thank you for your time :)
Ah, so you changed the question.
Are outsiders living creatures? If so, heal away (if positive energy is used).

Odion |

So does it matter what creature type you are (other than undead) when it come to Channel Energy? or do All things other than undead get healed?
Sorry I feel its been miss explained to me in the past
Yeah sorry tried to make it make more sense, thank you :) It has been miss explained to me, so are the Feats (Alignment channel) There to make your healing more selective/deal damage to these things?

Midnight_Angel |
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So does it matter what creature type you are (other than undead) when it come to Channel Energy? or do All things other than undead get healed?
There are quite some beings that are negative energy affine, apart from undead. (Dhampirs are an example). Those react to channeling like undead do: they get healed by negative channeling, as well as Inflict spells, and take damage from positive energy.
Other than that, positive energy is the way to go to heal living beings, be they fey, plant, humanoid, animal, native outsider, whatever. (Outsiders from negative energy dominated planes, of course, being negative affine, as stated above).
Feats like alignment channel (allows you to choose whether to heal or harm a particular subtype of outsiders) or elemental channel (dito for elemental subtypes) allow you to specifically affect outsiders of a given type.
Note that an evil native outsider is not necessarily affected by an Alignment Channel keyed to evil... you will only affect outsiders with the [evil] subtype, regardless of them being native or not.