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Iadaran Illusionist
Shadowcaster
The thought occurs to me that:
Human Wizard, Conjuration School
School Bonus: +1/2 summon duration per CL
Traits:
Magical Lineage: Summon Monster III
Natural Born Leader
Feats:
Spell Focus Conjuration (Free Wizard Feat)
Varisian Tattoo: Conjuration (Free Human Feat)
Spell Specialization: Summon Monster I (Flip to II at 4 and III at lvl 6)
Lvl 2:
Additional Traits:
Genie Caller +2 Caster Level on Summon 1/day
Master of Pentacles +2 Caster Level on Summon 1/day
Lvl 4:
Feat: Metamagic Tenebrous Spell
Lvl 5:
Bonus Feat: Metamagic Extend Spell
Lvl 6:
Feat: Bloatmage Initiate
Prestige class: Bloatmage
Orange Prism slotted in wayfinder
So, my question is - can this potential character cast summon monster III once at 25- round duration, and further times per day at 21 rounds? Not because this character is worth making - I'm just wondering if all of these stack? It seems like too much. His traits are legal, his feats are too.

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And despite all that effort, your summons still don't stick around half as long as those of a summoner of your level and he's doing it a lot more often and has other resources (feats, traits) unspent to boot. I don't see a problem with it.
How are you getting a feat at level 2 and again at level 4?
Edit: Also, don't trait bonuses not stack? And I couldn't find your master of pentacles trait, I assume its not open content. I'll trust you're legal there.
Edit 2: Also, doesn't shadow caster replace your 5th level bonus feat? And finally, what does "Iadran Illusionist" have to do with your build? Its not listed among your traits.

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And despite all that effort, your summons still don't stick around half as long as those of a summoner of your level and he's doing it a lot more often and has other resources (feats, traits) unspent to boot. I don't see a problem with it.
How are you getting a feat at level 2 and again at level 4?
Edit: Also, don't trait bonuses not stack? And I couldn't find your master of pentacles trait, I assume its not open content. I'll trust you're legal there.
Master of pentacles is in the guide to organized play.
Everybody gets a lvl 4 feat...
And as I said, it's about the legality concept, not about whether it's a good idea. IMHO what your getting is guaranteed full combat summons with wizard spell diversity, but like I said I would never play it.

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No, everybody gets a feat at odd levels: 1, 3, 5, etc. I'm pretty sure all your feats are coming 1 level too early. Push everything back a level and it looks like it'd be legal.
And you're not getting wizard spell diversity. Wizard spell diversity implies that you have a diverse casting list. If you're dedicating the majority of your early feats and all your traits to one spell, you're probably wanting to cast that spell repeatedly. Finally, your combat summons don't even have augment summoning.

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No, everybody gets a feat at odd levels: 1, 3, 5, etc. I'm pretty sure all your feats are coming 1 level too early. Push everything back a level and it looks like it'd be legal.
And you're not getting wizard spell diversity. Wizard spell diversity implies that you have a diverse casting list. If you're dedicating the majority of your early feats and all your traits to one spell, you're probably wanting to cast that spell repeatedly. Finally, your combat summons don't even have augment summoning.
Oh duh lol. My bad

Enevhar Aldarion |

Since you put this in the Pathfinder Society sub-forum, I am assuming this character would be for that, so Natural Born Leader is not legal for play. From the Additional Resources:
The following parts of the Advanced Player's Guide are NOT legal for play: Craftsman alternate Dwarven racial trait, Practicality alternate Halfling racial trait, Heart of the Fields alternate Human racial trait, Alchemist's Brew Potion class ability (he receives Extra Bombs instead as a bonus feat), Cavalier's Expert Trainer class ability (he receives Skill Focus [Handle Animal] instead as a bonus feat), Witch's Cauldron hex, Antipaladin alternate class, Cooperative Crafting feat, all cursed magic items and artifacts, the Hero Point new rule and associated feats, spells, and magic items, the Hedge Magician, Magical Knack, Natural Born Leader, and Rich Parents traits, and all of the Campaign Traits. The Master Alchemist feat may only be selected by Alchemists and Poisoners.

Pirate Rob |

Not sure how you meant this, but you cannot qualify for a prestige class the same level you take it. In other words, you have to take the Bloatmage Initiate feat at least one level *prior* to taking a level in the class.
The Rules Text: (Character Advancement pg 30 Core Rulebook)
When adding new levels of an existing class or adding levels of a new class (see Multiclassing, below), make sure to take the following steps in order. First, select your new class level. You must be able to qualify for this level before any of the following adjustments are made. Second, apply any ability score increases due to gaining a level. Third, integrate all of the level’s class abilities and then roll for additional hit points. Finally, add new skills and feats.
Also this seems like a rules question rather than a PFS specific question. I flagged it to be moved.

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Majuba wrote:Not sure how you meant this, but you cannot qualify for a prestige class the same level you take it. In other words, you have to take the Bloatmage Initiate feat at least one level *prior* to taking a level in the class.The Rules Text: (Character Advancement pg 30 Core Rulebook)
When adding new levels of an existing class or adding levels of a new class (see Multiclassing, below), make sure to take the following steps in order. First, select your new class level. You must be able to qualify for this level before any of the following adjustments are made. Second, apply any ability score increases due to gaining a level. Third, integrate all of the level’s class abilities and then roll for additional hit points. Finally, add new skills and feats.
Also this seems like a rules question rather than a PFS specific question. I flagged it to be moved.
It's a rule question about PFS legality only. Thanks for the comments folks, I get that it would take until level 9 or so to do this. THanks for the comments - good catch on the bad trait, in the build it was just a toss out.

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One thing to look at, is what kind of bonus to caster level each feat, trait, etc., provides.
If two of the items listed both provide a bonus of the same type, they won't stack, only the larger one will apply.
I would assume that doesn't apply here - consider that bloatmage initiate, the prerequisite to the bloatmage prestige class, and the bloatmage class's primary class ability have the same effect. Both ability's have the same effect as numerous other feats, traits, etc. It seems that when it comes to legality, "+1 to caster level" stacks. I could be wrong - if so, I have a near level two PFS magic missile specialist to redesign. :D
Notice that at no point is a boost to caster level typed. Its never morale/enhancement/etc bonus to caster level. Its just, 'x spell or x school of magic is cast at +1 caster level'

Majuba |

Consider that bloatmage initiate (the prerequisite to the bloatmage prestige class), and the bloatmage class's primary class ability have the same effect.
... They don't actually. Bloat and Blood pool have nothing to do with caster level. Your point about the rest not having types stands though.