
Manic Typist |
Online game, using the SRD site for rules and such.
I have a now 3rd level wizard. I had come to the conclusion that you can't prepare the same spell multiple times.
However, I just found this when rereading the section on magic:
"If you've prepared multiple copies of a single spell, you can cast each copy once."
Is there anything out there that contradicts this, or should I just be happy and accept my fortune?

Father Dale |

Yeah, a 20th level wizard could fill every single one of his spell slots levels 1 through 9 with Mage Armor if he desired.
But seriously, yes you can prepare multiple castings of the same spell using any appropriate spell slot. This works well for certain spells that you know you will need multiple castings of. A common example would be preparing Teleport twice to get to and from a place.

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Yeah, I think a more fun Thread, now that the OP is answered, is what spells are best to prepare more than once.
Dispel Magic and Fireball are two spells I'm likely to prepare a couple of.
As a Cleric, Silence is a spell I'll prepare a couple slots with.
A gamer I know would gladly make all his 1st level spells Color Spray at low levels, though I'm not a big fan.
Some mornings, when you know what you're gonna fight, younhave to prepare multiple Protection or Resist Energy spells.
Bless for Clerics should be on the list.

Yora |

Another important thing is that you can prepare spells in slots for higher levels. There are a lot of good spells at lower levels, while those for higher levels are not always that useful in as many situations. If you run out of 3rd level slots but want one more lightning bolt, put it into a 4th level slot fow which you don't have much use.
As I understand it, the spell is then cast exactly as if it was prepared in a 3rd level slot.

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It won't be prepared as a highter level spell -- that's what Heighten Spell does.
In fact, I was gonna reply to the first part of your post that I like to use Heighten Spell for those times (4th level spell slots, often) where there just aren't enough spells of that level to use for Heightened Charm Person or Detect Thoughts or such.

HIMP_Dahak |

Remember also that you can leave slots open and prepare later. It takes less time to prepare a portion of your spells - 1 hour to prepare all spells, to as little as 15 minutes, though it doesn't say how the scaling works, I assume it's just by number of spells. Anything else is too much work to figure.
Better yet, with the Fast Study discovery, which you can take at level 5, you prepare in 15 minutes, or as little as 1 minute! So, at level 5, you'll have 10 per day as a wizard, plus another 4-5 if you have ~20 int, which would allow you to leave slots open, and prep spells for about 1 minute per spell.
(You currently have anywhere from 9 to 10 spells, so about 6 minutes per spell, minimum 15.)

Alexander Riggs |
Another important thing is that you can prepare spells in slots for higher levels. There are a lot of good spells at lower levels, while those for higher levels are not always that useful in as many situations. If you run out of 3rd level slots but want one more lightning bolt, put it into a 4th level slot fow which you don't have much use.
As I understand it, the spell is then cast exactly as if it was prepared in a 3rd level slot.
Can you point me to where it says that in the rules? I seem to recall it being the case, but after poring through the core rulebook, I can't seem to find anything to support it.

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Yora wrote:Can you point me to where it says that in the rules? I seem to recall it being the case, but after poring through the core rulebook, I can't seem to find anything to support it.Another important thing is that you can prepare spells in slots for higher levels. There are a lot of good spells at lower levels, while those for higher levels are not always that useful in as many situations. If you run out of 3rd level slots but want one more lightning bolt, put it into a 4th level slot fow which you don't have much use.
As I understand it, the spell is then cast exactly as if it was prepared in a 3rd level slot.
PRD under Magic Go down to "Arcane spells"
Arcane Spells
Wizards, sorcerers, and bards cast arcane spells. Compared to divine spells, arcane spells are more likely to produce dramatic results.
Spell Slots: The various character class tables show how many spells of each level a character can cast per day. These openings for daily spells are called spell slots. A spellcaster always has the option to fill a higher-level spell slot with a lower-level spell. A spellcaster who lacks a high enough ability score to cast spells that would otherwise be his due still gets the slots but must fill them with spells of lower levels.