Metamagic casting times


Rules Questions


[url=http://paizo.com/pathfinderRPG/prd/combat.html wrote:

Casting a metamagic spell (combat section)[/url]] Sorcerers and bards must take more time to cast a metamagic spell (one enhanced by a metamagic feat) than a regular spell. If a spell's normal casting time is 1 standard action, casting a metamagic version of the spell is a full-round action for a sorcerer or bard (except for spells modified by the Quicken Spell feat, which take 1 swift action to cast). Note that this isn't the same as a spell with a 1-round casting time. Spells that take a full-round action to cast take effect in the same round that you begin casting, and you are not required to continue the invocations, gestures, and concentration until your next turn. For spells with a longer casting time, it takes an extra full-round action to cast the metamagic spell.

Clerics and druids must take more time to spontaneously cast a metamagic version of a cure, inflict, or summon spell. Spontaneously casting a metamagic version of a spell with a casting time of 1 standard action is a full-round action, and spells with longer casting times take an extra full-round action to cast.

As written, oracles, summoners and inquisitors can apply metamagic without an increase in casting time since the text specifically calls out sorcerers, bards, clerics, and druids. So is it really so that the APG classes get an advantage here?

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erik542 wrote:
As written, oracles, summoners and inquisitors can apply metamagic without an increase in casting time since the text specifically calls out sorcerers, bards, clerics, and druids. So is it really so that the APG classes get an advantage here?

That text was drafted before those classes ever existed. Logic dictates that ALL spontaneous casters play by these rules unless they are specifically exempted from such (as is the case of the Arcane Bloodline Sorcerer).


prd-feat chapter wrote:

Spontaneous Casting and Metamagic Feats: A cleric spontaneously casting a cure or inflict spell, or a druid spontaneously casting a summon nature's ally spell, can cast a metamagic version of it instead. Extra time is also required in this case. Casting a standard action metamagic spell spontaneously is a full-round action, and a spell with a longer casting time takes an extra full-round action to cast. The only exception is for spells modified by the Quicken Spell feat, which can be cast as a swift action.

Dark Archive

Does this mean that Swift-action casting time spells are unaffected? So an Inquisitor could cast an Extended Litany of Weakness spell as a Swift action, and it would last for 2 rounds?

Dark Archive

Does anyone know this? Surely this must have come up?

Liberty's Edge

Yes, swift action spells remain swift action spells even if effected by metamagic.

Dark Archive

Sweet! :)

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