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I can't seem to find the answers in the rules or on the boards, and I want to check and make sure I'm correct.
Bonus languages for high intelligence- the number of bonus languages is the same as the intelligence modifier, correct?
So if a character has an intelligence of 20, he gets 5 bonus languages.
Is this correct?

Kazejin |
That is correct. But do remember that if your race is limited to a specific list of languages, that it is possible to run out of languages to pick up if your int modifier is greater than that. (Meaning it won't let you bypass the starting language list; the Linguistics skill would be needed for that purpose.)

Kinithin |
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if a character has an intelligence of 20, he gets 5 bonus languages.
Is this correct?
Not quite. He gets the 5 from his intelligence plus any bonus languages from his race.
You apply your character's Intelligence modifier to [...] the number of bonus languages your character knows at the start of the game. These are in addition to any starting racial languages and Common. If you have a penalty, you can still read and speak your racial languages unless your Intelligence is lower than 3.

InsaneFox |
nogoodscallywag wrote:if a character has an intelligence of 20, he gets 5 bonus languages.
Is this correct?
Not quite. He gets the 5 from his intelligence plus any bonus languages from his race.
PRD wrote:You apply your character's Intelligence modifier to [...] the number of bonus languages your character knows at the start of the game. These are in addition to any starting racial languages and Common. If you have a penalty, you can still read and speak your racial languages unless your Intelligence is lower than 3.
To simplify, a dwarf with 14 int (+2) speaks common and dwarven automatically. Then picks two from the dwarf's list of languages.
EX: common, dwarven, giant, and gnome.