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Hello everyone.
What race type would you create for a PC(Player Character)?
Please input your best choice of a race that you would like/want too role within a Pathfinder/Inner Sea World Campaign/Adventure Path?
You are allow to create any type up to a CR(Creature Rating) ½; even like a Drow Noble.
The Alignment has no factor in this.
Books any that is official core from Pathfinder books to pick from:
1. PF Core,
2. Bestiary 1 and 2(3 is not out just yet),
3. Advance Player Guild,
4. Ultimate Magic,
5. Ultimate Combat,
6. The Inner Sea World Guide,
7. Any Adventure Path Books
Please keep it open minded; give your opinion and why would you create such of a race you've chosen.
Thanks!

SunsetPsychosis |

I'm not entirely sure what you're asking for. Are you asking people to design a new race, and give reasons why? Or are you looking for someone to choose an already existing race (hence the list of books) and give a reason why they want to play that race?
If it's the first, I'd like to see a race akin to the Eberron Changeling. A race of humanoids with the blood of a Doppelganger. Heck, I'd like to see more monster-blooded races in general. I'm also a fan of Shifters and Dragonborn.
If it's the second, I've always been a fan of playing various planetouched. In particular, aasimar and tieflings. And on occasion, I like to flip their expected alignments around. An evil aasimar who preys on the fact that everyone trusts him and believes he could do no evil has the potential for a lot of interesting dynamics. Conversely, a tiefling paladin out to constantly buck everyone's expectations of him is great while fighting his own inner demons (literally), or a divinely-motivated rogue or inquisitor using his evil appearance to infiltrate evil organizations and purge them from the inside out.

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I'm not entirely sure what you're asking for. Are you asking people to design a new race, and give reasons why? Or are you looking for someone to choose an already existing race (hence the list of books) and give a reason why they want to play that race?
If it's the first, I'd like to see a race akin to the Eberron Changeling. A race of humanoids with the blood of a Doppelganger. Heck, I'd like to see more monster-blooded races in general. I'm also a fan of Shifters and Dragonborn.
If it's the second, I've always been a fan of playing various planetouched. In particular, aasimar and tieflings. And on occasion, I like to flip their expected alignments around. An evil aasimar who preys on the fact that everyone trusts him and believes he could do no evil has the potential for a lot of interesting dynamics. Conversely, a tiefling paladin out to constantly buck everyone's expectations of him is great while fighting his own inner demons (literally), or a divinely-motivated rogue or inquisitor using his evil appearance to infiltrate evil organizations and purge them from the inside out.
The choice is from any of those books, not from a third party source. Use Only Pathfinder Official Books that is Paizo. No outside source.
Thanks

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As far as I'm concerned, the raison d'etre of being in a fantasy game is to be able to fly and/or turn invisible, and you should be able to do it at level 1.
So I'd say either the Strix (for flight) or the Duergar (for invisibility).
Hey Mok, what creature of any race upto a cr ½(1/2)you want to role with. If you need help or ideals please review the first post.

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Mok wrote:Hey Mok, what creature of any race upto a cr ½(1/2)you want to role with. If you need help or ideals please review the first post.As far as I'm concerned, the raison d'etre of being in a fantasy game is to be able to fly and/or turn invisible, and you should be able to do it at level 1.
So I'd say either the Strix (for flight) or the Duergar (for invisibility).
Yeah, both of those fit. Both are CR 1/3, the Strix is from the Inner Sea World Guide, and the Duergar is from Bestiary 1.
If it was a toss up between the two, flying is more fun so I'd go with the Strix.

Tharg The Pirate King |
Look at these stats for a Drow Noble. Do not allow a player to choose this as a normal standard Race. it is way too powerful and should be a CR 3. No negatives and huge bonuses, SR 12 at level 1, Immunities and At Will spells (detect magic always active)..
Now there are some downsides with Light Blindness but that can be compensated for easy. (-1attack and perception is not that bad)
Senses: darkvision (60 feet.)
Immunities/Saving Throw Bonuses: Immune: magic sleep effects. Saving Throw Bonuses: +2 racial bonus against enchantment spells.
Racial Skill Bonuses: Perception +2.
Spell Resistance: Drow nobles have spell resistance equal to 11 + their character level.
Spell-Like Abilities: dancing lights, deeper darkness, faerie fire, feather fall, and levitate each at will, and have detect magic as a constant spell-like ability. A drow noble can also cast divine favor, dispel magic, and suggestion 1/day each. In some cases, a drow noble's spell-like abilities might vary, although the level of a particular spell-like ability does not. A drow noble's caster level for her spell-like abilities is equal to her character level.
Weaknesses/Vulnerabilities: Light Blindness.
Poison Use: Drow are skilled in the use of poison and never risk accidentally poisoning themselves.
Weapon Familiarity: Drow are proficient with the hand crossbow, rapier, and short sword.
Languages: Drow begin play speaking Elven and Undercommon. Drow with high Intelligence can choose bonus languages from the following: Abyssal, Aklo, Aquan, Common, Draconic, Drow Sign Language, Gnome, or Goblin.

Arevashti |

If it's the first, I'd like to see a race akin to the Eberron Changeling. A race of humanoids with the blood of a Doppelganger. Heck, I'd like to see more monster-blooded races in general. I'm also a fan of Shifters and Dragonborn.
Agreed.
If it's the second, I've always been a fan of playing various planetouched. In particular, aasimar and tieflings. And on occasion, I like to flip their expected alignments around. An evil aasimar who preys on the fact that everyone trusts him and believes he could do no evil has the potential for a lot of interesting dynamics. Conversely, a tiefling paladin out to constantly buck everyone's expectations of him is great while fighting his own inner demons (literally), or a divinely-motivated rogue or inquisitor using his evil appearance to infiltrate evil organizations and purge them from the inside out.
I had this entire mini-adventure/side-quest idea based around those concepts once. And, really, I think I'd stick with something like that: weird, but still relatable.
What did you think of the elemental planetouched, by the way? I know there were some complaints about them. (Heck, it bugged me a bit that undines can't breathe water.)

SunsetPsychosis |

SunsetPsychosis wrote:If it's the first, I'd like to see a race akin to the Eberron Changeling. A race of humanoids with the blood of a Doppelganger. Heck, I'd like to see more monster-blooded races in general. I'm also a fan of Shifters and Dragonborn.Agreed.
Quote:If it's the second, I've always been a fan of playing various planetouched. In particular, aasimar and tieflings. And on occasion, I like to flip their expected alignments around. An evil aasimar who preys on the fact that everyone trusts him and believes he could do no evil has the potential for a lot of interesting dynamics. Conversely, a tiefling paladin out to constantly buck everyone's expectations of him is great while fighting his own inner demons (literally), or a divinely-motivated rogue or inquisitor using his evil appearance to infiltrate evil organizations and purge them from the inside out.I had this entire mini-adventure/side-quest idea based around those concepts once. And, really, I think I'd stick with something like that: weird, but still relatable.
What did you think of the elemental planetouched, by the way? I know there were some complaints about them. (Heck, it bugged me a bit that undines can't breathe water.)
My biggest problem with the elemental planetouched is how...boring their racials are. They all pretty much boil down to a resistance, a crappy SLA, some special vision, and that Elemental sorcery thing (which takes up FAR too much itemization).
In comparison with other races, most of the planetouched are sadly uninteresting in their racial abilities. Though I do love the expanded tiefling stuff in Bastards of Erebus.
The elemental planetouched also don't appeal to me as much as tieflings/aasimar because I'm not necessarily sure how to roleplay one, either. Good and evil are clear enough, but it gets a bit trickier with elementals. But that's probably just me.
I have high hopes for the Ultimate Races book.

Arevashti |

My biggest problem with the elemental planetouched is how...boring their racials are. They all pretty much boil down to a resistance, a crappy SLA, some special vision, and that Elemental sorcery thing (which takes up FAR too much itemization).
Hell, I rather like them (always liked genasi), and I'd still crank up the resistances a bit. (And maybe give them a few other buffs, such as giving undines water-breathing.)
Not that bugged by the SLAs being crappy. Tiefling/aasimar baseline SLAs are nothing to write home about.