
Azmahel |

1st sheet in 11th lecture:
Testing Characteristics
Continuity Problem:Small Changes (can) have big effects
Context Problem:Environment produces (almost) random effects
Testing can only prove the presence of defects never their absence (in contrast to model checking or theorem proving)
;>

Kolokotroni |

Druid full attacks the elemental
bite
1d20 + 16 ⇒ (3) + 16 = 19 damage 1d8 + 1d6 + 11 ⇒ (3) + (5) + 11 = 19extra die is shocking
1d20 + 16 ⇒ (19) + 16 = 35 damage 1d8 + 1d6 + 11 ⇒ (2) + (1) + 11 = 14
claw
1d20 + 16 ⇒ (16) + 16 = 32 damage 1d6 + 1d6 + 11 ⇒ (4) + (5) + 11 = 20
1d20 + 16 ⇒ (13) + 16 = 29 damage 1d6 + 1d6 + 11 ⇒ (2) + (4) + 11 = 17

Kolokotroni |

Eidolon delays - give me a moment after each action to decide if I break delay
OK,
Paladin charges the eidolon
(finally eh?)
naylisk
1d20 + 18 ⇒ (18) + 18 = 36 damage 3d8 + 27 ⇒ (3, 6, 1) + 27 = 37
yasha
bite
1d20 + 17 ⇒ (13) + 17 = 30 damage 1d10 + 12 ⇒ (8) + 12 = 20
claw
1d20 + 17 ⇒ (12) + 17 = 29 damage 1d6 + 12 ⇒ (2) + 12 = 14
1d20 + 17 ⇒ (9) + 17 = 26 damage 1d6 + 12 ⇒ (1) + 12 = 13
rake
1d20 + 17 ⇒ (14) + 17 = 31 damage 1d6 + 12 ⇒ (6) + 12 = 18
1d20 + 17 ⇒ (17) + 17 = 34 damage 1d6 + 12 ⇒ (5) + 12 = 17

Kolokotroni |

Azmahel wrote:Summoner is blind = flat footed and you get +2 to attack himYeah without that +2 it would not have critted, no worries though.
Kitty is up
Kitty moves to nnoo1,2 (provokes an aoo from thrasher and my count is 14 squares to get there going around the pig sty with current speed at 70ft from haste)
and attacks with a bite
1d20 + 16 ⇒ (9) + 16 = 25 1d8 + 10 ⇒ (8) + 10 = 18

Darkjoy RPG Superstar 2013 Top 16 |

I run away
Gods, I liked playtesting against the pregens more. Damage output of these guys is crazy.
I am strongely considering that my guys really need more spells active before the encounter starts.
And what is worse, effectively there is even more of you!
6 against 2 is horrible odds.

Azmahel |

Hey, we don't even have a Wizard ;)
Now we see what it's like with pwoerful characters against a powerful summoner. It's a CR8 encounter (CR9 considering equipment) and that was pretty fair.
And at least Felicitas wasn't really optimized or anything. I took slightly over 30 min making that character.

Darkjoy RPG Superstar 2013 Top 16 |

Hey, we don't even have a Wizard ;)
Now we see what it's like with pwoerful characters against a powerful summoner. It's a CR8 encounter (CR9 considering equipment) and that was pretty fair.
And at least Felicitas wasn't really optimized or anything. I took slightly over 30 min making that character.
It's CR8, gear is minimal. You took longer than 1 hour actually, we had to wait for you, remember ;>
And I am definitely not feeling the powerful summoner vibe - Oh No!

Kolokotroni |

Darkjoy wrote:I run away
Gods, I liked playtesting against the pregens more. Damage output of these guys is crazy.
I am strongely considering that my guys really need more spells active before the encounter starts.
And what is worse, effectively there is even more of you!
6 against 2 is horrible odds.
Increasing the number of active spells would essentially increase the CR by 1 (very favorable circumstances) unless the party too got the chance to buff.
Not to mention one of the things that is being tested here is like vs like.
Summoner has a badass pet that is designed to pounce. Druid and Paladin both have pets and are designed to pounce. It is a fair comparison.
If you wanted pre-gens your eidolon should be far less optimized. (i would say completely removing the pounce ability as an option)

Azmahel |

Azmahel wrote:Hey, we don't even have a Wizard ;)
Now we see what it's like with pwoerful characters against a powerful summoner. It's a CR8 encounter (CR9 considering equipment) and that was pretty fair.
And at least Felicitas wasn't really optimized or anything. I took slightly over 30 min making that character.
It's CR8, gear is minimal. You took longer than 1 hour actually, we had to wait for you, remember ;>
And I am definitely not feeling the powerful summoner vibe - Oh No!
Right, I had an hour.
thats not terribly much too. (esp. considering that was the first druid since 3.0 I made (and only had one Player in 3.5 with one))haven't stopped time, but didn't work the whole hour ;)

Kolokotroni |

Fact is, my eidolon is not optimized - he may look it, but the 30 minutes I spent creating him are not doing him any good.
You guys have the economy of movement thing going on, and with 6 vs 2 it is even more out of whack than the 4 vs 2 was.
But let's reset again and see what happens....
I dont have time for another round today, have some work i have to take care of. Perhaps tommorrow or if someone else wishes to run it.