
John Lynch 106 |

I want to make sure I understand scaling between 4 players and 5 players.
Determine the total XP award for the encounter by looking up its CR on Table 12-2. This gives you an "XP budget" for the encounter.
....
For example, let's say you want your group of six 8th level PCs... table 12-1 tells you that a challenge rating for an APL 9 group is CR 10 encounter - worth 9,600 XP
So how this works is the number under the "Individual XP" is multiplied by the number of PCs.
So a CR 3 encounter has a budget of 800 XP for 4 players. However a CR 3 encounter has a budget of 800 XP for 5 players.
Is that correct?
If so, then a CR 3 encounter for 4 players becomes a CR 2 for 5 players. Because 800 divided by 5 is 160 (10 XP over a CR 2). Does that sound right?
My apologies if this is a horribly obvious question, but I just want to make sure I understand the process right. I come from D&D 4th ed and the process above is how it works in 4th ed. So I want to make sure it's the same for Pathfinder.

Jeff1964 |

No, a CR 3 encounter for 4 players is still a CR 3 encounter for 5 players. If you had 6 or more PC's, the CR would still be CR 3, it just wouldn't be as much of a challenge (since a group of six or more PC's is considered to be 1 higher party level for determining challenges). If you are using the budgeting method for determining encounters, it doesn't matter if there are 4 or 5 PCs. For a party of 5, each individual PC would just get fewer XP's for the given encounter. It makes for slightly slower advancement, unless you compensate by adding a few 'easy' encounters (CR's at -1 APL or less) to make up for it. A good way to add treasure if a lot of your heavier encounters are with treasureless creatures.

Asphesteros |

I'll caution GMs though---depending on who the extra members of a party are, a 5 member party may be considerably more than 25% stronger than a 4 member party, especially if the 5th is a force multiplier class like a bard.
+1
Another way to do it that is more complex, but it's what I use with bigger parties rather than just adding 1 to the APL, is figure out the CR of the party (like if it were monsters), then subtract 4 to get the APL.