Worst Game ever.


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Hama wrote:
He flies into a rage, flips the desk over and starts calling me some horrible things, and then starts insulting the gm for lettin me play.

You know what your response should have been?

"That's my roleplay."

Sovereign Court

UltimaGabe wrote:
Hama wrote:
He flies into a rage, flips the desk over and starts calling me some horrible things, and then starts insulting the gm for lettin me play.

You know what your response should have been?

"That's my roleplay."

Heh, should have, but at that moment i wanted nothing more but to cave his face in with a fireplace poker.


DungeonmasterCal wrote:
KaeYoss wrote:
And you didn't tell us the interesting part, i.e. how you got rid of your buddy's body.
I'm from the rural southern US. I know places where bodies will never be found. Ever. lol

I saw this film once and this guy strongly recommended a pig farm.

And I've heard tell that when you want to get rid of a body, put it in a box and mail it to yourself with a certain postal/delivery company, and nobody is ever going to see it again.


KaeYoss wrote:
DungeonmasterCal wrote:
KaeYoss wrote:
And you didn't tell us the interesting part, i.e. how you got rid of your buddy's body.
I'm from the rural southern US. I know places where bodies will never be found. Ever. lol

I saw this film once and this guy strongly recommended a pig farm.

And I've heard tell that when you want to get rid of a body, put it in a box and mail it to yourself with a certain postal/delivery company, and nobody is ever going to see it again.

Pig farm works but more for the pig lagoons where the waste is stored, now that more folks are also using them as methane collectors they add bacteria to expidite the break down of organic materials.

Also lots of fun abandoned quarries where lye exist creating caustic pools that dissolve even bone quickly.

But practical application of a sledge hammer, hack saw, a few garbage bags and a rainy night means one pile of road kill is pretty similar to another.


Dragonsong wrote:
KaeYoss wrote:
DungeonmasterCal wrote:
KaeYoss wrote:
And you didn't tell us the interesting part, i.e. how you got rid of your buddy's body.
I'm from the rural southern US. I know places where bodies will never be found. Ever. lol

I saw this film once and this guy strongly recommended a pig farm.

And I've heard tell that when you want to get rid of a body, put it in a box and mail it to yourself with a certain postal/delivery company, and nobody is ever going to see it again.

Pig farm works but more for the pig lagoons where the waste is stored, now that more folks are also using them as methane collectors they add bacteria to expidite the break down of organic materials.

Also lots of fun abandoned quarries where lye exist creating caustic pools that dissolve even bone quickly.

But practical application of a sledge hammer, hack saw, a few garbage bags and a rainy night means one pile of road kill is pretty similar to another.

Personally, I think nothing beats a barrel of acid in the back yard. All you need is a good excuse for it when the cops show up. My favourite is: "Oh yes, I tried to make soup, I think I got confused with some of the ingredients. I'm such a putz in the kitchen, one time I burned water."


KaeYoss wrote:


Personally, I think nothing beats a barrel of acid in the back yard. All you need is a good excuse for it when the cops show up. My favourite is: "Oh yes, I tried to make soup, I think I got confused with some of the ingredients. I'm such a putz in the kitchen, one time I burned water."

To dissolve bones in such a short period of time you'd need a barrel made of unobtanium or glass to prevent the acid from eating through the container.


KaeYoss wrote:
Personally, I think nothing beats a barrel of acid in the back yard. All you need is a good excuse for it when the cops show up. My favourite is: "Oh yes, I tried to make soup, I think I got confused with some of the ingredients. I'm such a putz in the kitchen, one time I burned water."

It must have been bad... But was it your worst?

Do our kitchen failures qualify as worst game ever?


The worst game I have ever played in terms of content was kingmaker.

To get started, I was really excited about the game. Everyone has seen Conan, likely, and the part at the end where the chronicler says "and then he became king by his own hand, but that is a story for another day" and thought - heck yeah, this is us making Conan Part 3!

Boy was I wrong. First off, should tell you a little about the guy who was so eager for us all to play it, with my husband as GM. This guy, is that guy, under and eventually unemployed, makes the same character over and over, shifty, N leaning towards E rogue who refuses to work as part of a group. What did he make for Kingmaker, you guessed it, shifty N leaning towards E rogue whose goal was to create his own information network to spy on other countries from within. Oh boy, can you feel the King-making?

Well, him and the remainder of the group, my husbands gaming friends since his high school days all got together on IRC and worked out the perfect synthesis of unholy, un roleplayed stat blocks, a universalist wizard, a cavalier with Charisma, and a sword and board two-handed fighter - with spellcraft! Cav and rogue had known each other before the beginning of the game, they'd assassinated the cav's master. KINGMAKER! together. Fighter was of the aldori sword school, wizard was an Orlovsky looking to make it big and incorporate our kingdom into Brevoy, maybe. I have no idea what his character was about, other than browsing core rulebook, the spell compendium, and later the APG for spells to give him ultimate power. Kingmaker!

So, there I was, a Quadiran cleric of Sarenrae in the Stolen Lands. Her story was that she was a harem slave who got upjumped to cleric, and her skills and beauty made her a perfect candidate for one of the 300 concubines sent to Casmaron and the emperor every year. She said "Nope" and bought her way onto a ship, eventually heard about the charter and thought, "hey, I need a home. Why not attach myself to this new government so I can build one that actually respects Sarenrae and embodies her ideals?" Kingmaker, or queen, I was thinking that we each had an equal shot at that point.

In play, I rocked that group. I came up with most of the plans, and kept the party working well together, healed, etc. When the time came for us to defeat the Stag Lord, everyone was scattered, getting sniped by him. My cleric stepped up and held him, and Akiros Ismort saw that she was a goodly lady, and offered his blade in her defense, which really saved the party's bacon. But when it came to the point where we were supposed to choose a king - Nope. It wasn't the goodly cleric who kept people safe, and whose ingenuity and goodness had won over countless bandits to join and assist our cause with some good diplomatic RP who was chosen, it was the Cav who "made his character to be the king." Did not know it then, but it was decided among them four prior to game that this was a sure thing, based on stat block alone - not RP.

Needless to say, I was disappointed.

And it all devolved into violence, and bloodshed. Every political challenge became an argument in and out of character not to simply slay everything that was inconvenient just to be done with it. Rogue sided with the lich against the party, to gain insight into his plans. Oh yes, he did go there. Since we slaughtered everything in sight, husband and GM set an example of our behavior against us, the 'league of evil' meant to tell the other guys to tone down with the being opportunistic mercs, and start thinking about what sort of precedent you're setting here. Went unnoticed by all but me, but by that time, they had all stopped listening to the story and me, anyway.

Spoiler:

Kingmaker

When the party met Baron Drelev, I was already sick to death with the campaign. Husband and GM decided that since I actually gave a darn about the story, he would let me solo RP getting information from the guy. And I really liked it, it got me into the story in a way the others did not care about. They all wanted to kill the guy, again, because keeping him alive would be inconvenient. He was given a "trial" by our party... a show trial he absolutely rocked with his social skills, and a majority eventually recanted, saying "oh, we'll just leave him to rot in a dungeon instead, hyuck!"

Kingmaker

Meanwhile, stuff heated up in Pitax, and through solo, again, my cleric was right there, exposing her cohort, atoned Akiros Ismort, to danger in her attempt to set an example of the generosity of her ideal kingdom. Akiros was overcome by the evil bard our GM sent against us, given the suggestion that his leader and lover was cheating on him with every tom dick and harry, which nearly made him fall. Partially my fault, however, I suppose, as I was more worried about dealing with an outbreak of plague than I was for my cohort's mental health when it was never mentioned to me in the least that he was going looney until the very last moment. I got the distinct impression that it was my GM picking on me specifically, and he confirmed, because if you're going to be an overwhelming beacon of good, you have to prepare to be tested by overwhelming evil.

Kingmaker

So, there I was, and when we got to book 5, I could really care less. My characters priorities had shifted from being a political figure to being a wife and mother, the life goals she had set for herself, to produce a free child in a free country who would be free to choose its own path. She and Akrios married, and took their honeymoon in Sarenrae's domain in heaven, where they conceived. Came back, and it was time for mass combat. Oh boy, what a yawn! My cleric heals the fighter. My cleric casts blade barrier. Are we done yet? No? oh well... glad all the rest of them were having fun being mercenaries, slicing through level 3 warriors like butter at level 12 and above, because that is what heroes and kings do...

Had we played Kingmaker and not I stat block, I keel you things might have been different. Rogue eventually got upset that his personal goals weren't being attended to by the GM and left, at which point my husband informed me that the player had actually made his rogue, from daggermark, a devout of Norbeger who was personally opposed to my cleric of Sarenrae attaining any amount of power in the kingdom.

I tell ya, with odds like that... I really should have just quit after the vote for King and let someone NPC a healbot cleric and saved myself the trouble of showing up for games.


/facepalm.

People who don't want to get into heavy roleplay should probably stick to dungeoncrawling with beer and pizza, and avoid Kingmaker...


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Shifty wrote:

/facepalm.

People who don't want to get into heavy roleplay should probably stick to dungeoncrawling with beer and pizza, and avoid Kingmaker...

Heavy roleplayers should stop telling people what they should and shouldn't do or play like being a heavy roleplayer made them arbiter of who is doing it right.

And to Hu5tru - you knew what you were getting into. You were problematic one in that party, it sounds like, by not playing the same game everyone else was - and that fact sounds like it was made clear before the game even started.


Cartigan wrote:


And to Hu5tru - you knew what you were getting into. You were problematic one in that party, it sounds like, by not playing the same game everyone else was - and that fact sounds like it was made clear before the game even started.

It sounds to me that Hu5tru was not interested in going down a path that would surely lead to the groups destruction. On this point I agree, but on the point of staying as long as you did I would disagree. If everyone else wants to go down a self destructive road, I say let them and watch from the sidelines with popcorn and a cold drink. For some reason I take pleasure in watching the DM rain down righteous wrath upon egotistic PCs with a slay everything approach.

A rogue with sticky fingers will get exposed and pay the price for his crimes sooner or later, the dice will win at least once. A holy paladin that does not control himself in a criminal controlled city will at best find himself in jail, at worst on the chopping block. Seemed to me like Hu5tru was the only one playing the game in the right mindset, which is why she should have quit once that was clear.


@ Cartigan

So sorry I offended your sensibilities by wanting to play a social game with my husband instead of sitting in our room alone listening to him and his friends have fun while I was 7000 miles away from everyone in the world besides my husband that I love.

And I did my part, thank you. I healed, and I kept the party alive. And I advanced the plot. The one thing I did not do was bow down to the blood thirst of a bunch of guys who had written G on the alignment section of their character sheets and slaughtered everything in sight.

Scarab Sages

Hu5tru wrote:

The worst game I have ever played in terms of content was kingmaker.

To get started, I was really excited about the game. Everyone has seen Conan, likely, and the part at the end where the chronicler says "and then he became king by his own hand, but that is a story for another day" and thought - heck yeah, this is us making Conan Part 3!

Boy was I wrong. First off, should tell you a little about the guy who was so eager for us all to play it, with my husband as GM. This guy, is that guy, under and eventually unemployed, makes the same character over and over, shifty, N leaning towards E rogue who refuses to work as part of a group. What did he make for Kingmaker, you guessed it, shifty N leaning towards E rogue whose goal was to create his own information network to spy on other countries from within. Oh boy, can you feel the King-making?

Well, him and the remainder of the group, my husbands gaming friends since his high school days all got together on IRC and worked out the perfect synthesis of unholy, un roleplayed stat blocks, a universalist wizard, a cavalier with Charisma, and a sword and board two-handed fighter - with spellcraft! Cav and rogue had known each other before the beginning of the game, they'd assassinated the cav's master. KINGMAKER! together. Fighter was of the aldori sword school, wizard was an Orlovsky looking to make it big and incorporate our kingdom into Brevoy, maybe. I have no idea what his character was about, other than browsing core rulebook, the spell compendium, and later the APG for spells to give him ultimate power. Kingmaker!
So, there I was, a Quadiran cleric of Sarenrae in the Stolen Lands. Her story was that she was a harem slave who got upjumped to cleric, and her skills and beauty made her a perfect candidate for one of the 300 concubines sent to Casmaron and the emperor every year. She said "Nope" and bought her way onto a ship, eventually heard about the charter and thought, "hey, I need a home. Why not attach...

Sounds like you might have been better off memorizing a deathknell, waiting till the rogue was low on hps and needed a heal, and become an entirely different character, one who would do anything to be queen. I think with a little devoted praying Sarenrae would forgive you, after all, she believes in smiting evil if its unrepentant :P

Obviously I am sorry to hear your story got ruined by other people. I know from personal experience how hard it is to enjoy a story driven game when half the people are playing a different game than you.

That particular AP also seems like it sort of needs an out of game agreement before character generation happens about who is going to be what, so everyone is on the same sheet of music. My party is not at odds with each other, but they have no identity as far as a name, flag (Eddie Izzard anyone?), or any sort of Identity people can grab hold of. Part of this is because there was no agreement about who was doing what, just a casual conversation where different people voiced opinions. The game is definitely loads better with a cohesive group focused on what they are doing, so if you get the chance, give it another try.

Scarab Sages

Cartigan wrote:
Hu5tru wrote:

@ Cartigan

So sorry I offended your sensibilities by wanting to play a social game with my husband instead of sitting in our room alone listening to him and his friends have fun while I was 7000 miles away from everyone in the world besides my husband that I love.

And I did my part, thank you. I healed, and I kept the party alive. And I advanced the plot. The one thing I did not do was bow down to the blood thirst of a bunch of guys who had written G on the alignment section of their character sheets and slaughtered everything in sight.

No, Shifty offends me. You disappoint me. You are claiming the game was the worst game you ever played, yet it sounds like it was clear before it started that the game was going to go exactly like it did go. Were you hoping by superextragood roleplaying of a character completely different than everyone was playing theirs would change the way they were playing?

Actually, it sounds like the rest of the group somewhat screwed her over by not including her in the discussion where they elected someone else KING! Frankly, thats a big deal in this AP, especially if she had thoughts she might be the ruler. Would I be pissed? Yes, especially since her spouse knew about it and did not tell her, though thats really an away-from-table issue or perhaps non-issue.

Keeping her out of the loop has nothing to do with Role or roll playing, it has to do with decency and common courtesy to all your gaming table. Like I said, if that happened to me, deathknell would have gone on my spell list...

After that rug got pulled out from under her, I can understand why the rest of the game might be less fun.

Grand Lodge

Ah, how many of these stories involve women?

The most frustrating thing about our hobby is the lack of women. This + the uniquely social setting it provides means there are plenty of horror stories of DM's who have never had so much as a female friend acting like complete jerk-asses.

One DM I had, in particular, was so inappropriate to the female members of our group we all quit in disgust. Being a nerd, it is frustrating just how prevalent misogyny seems to be in the subculture. And how much the producers of material cash in on this and, consequently, reinforce it---the chainmail bikini syndrome. (On a side note, I did appreciate how Pathfinder treated its female deities. I was very impressed by powerful Iomedae, and that the goddess of beauty was not a ridiculously proportioned porn star as per the standard.) In any case, that is definitely the worst game I'd ever played it, but the play-by-play is so vulgar I'd be hard pressed to share it in a way that would not get me banned.

I've been relatively lucky, otherwise. The only game I can think of that was "bad" was my first Pathfinder game. Our DM was running the Council of Thieves module, and instead of allowing us to interact with it he simply read the next part of the mod like somebody telling a story. This got very frustrating when our specific questions were answered with non-sequitors.

Party Mage: I cast Identify on this scroll.

DM: The room before you is a vast stone structure, with cobwebs in the corners. On one side of the floor lies the withered corpse of what was once an elf.

Mage: I see, it's a scroll of Flavor Text.


EntrerisShadow wrote:
Ah, how many of these stories involve women?

So many :(

I have seen a lot of girls shun the hobby after being exposed to some of the more odious members of it.

GM Protip -
Adventures can be fun, they can even be a tad 'risque', however adventures should not be a vehicle for:

'Uncle Creepy and the Kidnap Van'
Tours of your virtual rape-dungeon
A fine expose of your depth of understanding of the finer nuances of 'special interest porn'
A recital of anything you read in Penthouse Forum, particularly with the names changed to those of the female character and your uber-handsome level 28 godlike GMPC.


redcelt32 wrote:
"Eddie Izzard anyone?"

Understood and thoroughly appreciate the reference. ;-)


SCSi wrote:
KaeYoss wrote:


Personally, I think nothing beats a barrel of acid in the back yard. All you need is a good excuse for it when the cops show up. My favourite is: "Oh yes, I tried to make soup, I think I got confused with some of the ingredients. I'm such a putz in the kitchen, one time I burned water."
To dissolve bones in such a short period of time you'd need a barrel made of unobtanium or glass to prevent the acid from eating through the container.

Glass of course. Bonus: "Yeah, that is my big soup terrine!" Makes it more believable.


Drejk wrote:
KaeYoss wrote:
Personally, I think nothing beats a barrel of acid in the back yard. All you need is a good excuse for it when the cops show up. My favourite is: "Oh yes, I tried to make soup, I think I got confused with some of the ingredients. I'm such a putz in the kitchen, one time I burned water."

It must have been bad... But was it your worst?

Do our kitchen failures qualify as worst game ever?

Not unless you play C&C (Cooks and Caverns)


I think my worst game ever was when a game devolved into a shouting match which led to two players quitting after one of them got in an argument about wanting to make a chain shirt out of a bunch of barrels of chain links he found in some warehouse during part of Age of Worms. Age of Worms being a madcap dash to get to level 20 and prevent a banished god from being returned to the land. At this point we could have bought magic chain shirts, but no, he wants to take the multiple oaken barrels inexplicably filled with loose chain links and take months to forge them into chain shirts to sell them for pocket change. Upon our attempt to discourage him from doing this (being the last straw on the camel's back of a series of equally absurd, pointless, and nonsensical things he wanted to do), the whole thing fell apart when he decided forcefully he rather do that than actually play the adventure.

Grand Lodge

I wouldnt say all of these are terrible, but Im going to list like, from 5 separate GMs. All are at least 'wtf dumb', if nothing else.

1) D20Modern
GM picked up where the last left off, with us playing the same characters, all around level 10, I believe. The game plot apparently was the plot of some novel he had just read and thought was amazing( with some Devil May Cry stuff tossed in), which Im fine with. However, instead of replacing the hero(es) in the novel with the party, we were just extra characters. This was the classic 'bad guy so tough only an equally tough npc can defeat him' situation. We ran around for a half dozen sessions not really qaccomplishing anything, and ended with 'a wall of energy nearly 200ft high' coming at us. The GM's character (did I mention he was still running his character?), the previous GMs character and one other somehow escaped via teleportation or some crap, while everyone else insta-died when the wall hit them. Epic fail.

2) Also D20Modern
Five of the eight of us from the previous game, including the other GM, decided it would be cool if we made characters that were modeled after our real-life selves, and roleplay them. So four of us worked up our stats together, mostly trying to figure out what everyone's stats should be. We were probably a little generous, but still, it was fun.
We begin the game:
GM(not the guy from last time): So your walking through a graveyard, and it's near midnight.
Players: We walk around for awhile, looking at gravestones.
GM: You see a zombie standing by a grave.
PC1 (GM from other game): I go talk to it.
PC2 (me) I run back to my car as fast as I can.
PC3: I go back to the car with him.
PC4: I hide behind a tomb.
GM: You guys run back to your car?
Me: Yep. And when I get there, Im driving away as fast as I can.
PC3: Yep.
GM: Why?
ME and PC3: Because its a f&^%ing zombie! If I saw a zombie in real life I would %^(& myself, not go talk to it!
*End of game other than arguements of 'that is stupid'.*

I feel kinda bad about that one, but the GM only worked on the story for as long as it took us to make ourselves into characters, so its not like he dedicated weeks to it or anything.

3) Star Wars Saga Edition
I dont remember much about this one other than the GM mentioning that he had only started working on the game around 2am the day of the session, and hadnt been to sleep yet.

We have to recover some kind of object, which the bounty hunter bad guy is supposed to cinematically escape with on a ship, though he lets one of the players who is a jedi jump onto the ramp as it takes off.

End result of the jedi fighting the bad guy, throwing him out a window with the Force, and us saving the day right there, instead of being a long drawn out game. GM ragequit over it, though its his own fault for allowing his cinematic sequence to be interupted by PC actions, lol.

4) DnD 3.5
New GM takes over for previous GM with us playing the same characters. The GMs worked together to give a nice connection between the two. New GM was going to place the game on a new continent, so we needed transport. We had to pay a pirate (who's name was Jack, btw) for transport via some kind of magical item, which was the magical macguffin from the last part of the game. We gave it to him and were on the way.
While sailing, we encountered some kind of gigantic swam of bugs that seemed to come out of nowhere that were eating the ship. We tried all kinds of things to get them to stop. Gigantic fly-swatter, fire, etc. They just kept coming. Until Captain Jack did...something I cant remember,which made them all die or something. Hurray for another 'only an npc can win' scenario!!!
We get to shore, and the GM doles out a magical item to every PC, as gifts from good ole Captain Jack.
*Record-scratching sound*. I point out, "Wait. So, we have to pay him with some artifact that is basically a +1 item to get here, but now he is giving us a total of 8 (big party) items that are all at least +2 items? WFT kinda sense does that make?" He admitted it was weird but did it anyway.
We ended the session shortly thereafter, the GM left, and we discussed not meeting for several weeks, to help the game die more quickly. It did.

5) DnD 3.5
A player gets tired of our games ending in the level 6-8 area, and wants to make a level 12 game. Character creation was fine, except that everyone would get 3 magical items. It didnt matter how much they cost. You tell the GM what you are wanting and he works someway of getting something like it to you. So it was completely up to GM discretion, which was dumb.

I made a character slightly modeled after Batman, and one item I got (the most useful) was a cloak that could grant me total concealment once a day. Another player made a character modeled after Superman. He got a cape that allowed him to cast fly for 1 hour a day. That alone ought to show you how unblanaced this thing was.

Anyway, we didnt all start even close together, so it was about the 3rd session before all the players even got to do anything, cause a few were off someplace.

The plot was something along the lines of us needing to travel to different parts of the MtG-color-wheel-continent and gather the macguffin from each place and bring them back "here" to do X, within 12 days!!!!!. Each session would be a day, etc. I dont think he correctly thought up travel tiem, cause there was no way we could have accomplished a goal like that.

The straw that broke the camels back was in the form of an encounter with some hill giants who wouldnt let us pass unless we gave them something. We offered coins, but the GM deemed that too generic. He wanted something cool. We searched out character sheets and stuff, until finally the Superman-PC decided to take some of his gold, melt it down with his Scorching Ray/eye-beams, and melt it into a poorly molded scepter. The GM was thrilled.

WTF! Its fine that the player comes up with something like that, but he had no idea what he wanted, as long as it wasnt something generic.
Dumb dumb dumb dumb.


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Hu5tru wrote:

But when it came to the point where we were supposed to choose a king - Nope. It wasn't the goodly cleric who kept people safe, and whose ingenuity and goodness had won over countless bandits to join and assist our cause with some good diplomatic RP who was chosen, it was the Cav who "made his character to be the king." Did not know it then, but it was decided among them four prior to game that this was a sure thing, based on stat block alone - not RP.

Needless to say, I was disappointed.

I get that you were disappointed that they didn't include you - that was crap.

However, even if you had been part of it, the decision might have been the same: The cavalier makes the best king, so he's king. It's not a competition.

The fact is that the character with the highest charisma makes the best ruler. He might not have roleplayed his character correctly, but then again, not everyone can roleplay high charisma. I won't go into the whole character versus player thing, but many people like it when they don't have to play themselves just because such a character is the best representation of their own abilities.

Plus, what lousy priest would not jump on the chance to become high priest and promote her faith in this heathen land? :P

Hu5tru wrote:


So, there I was, and when we got to book 5, I could really care less. My characters priorities had shifted from being a political figure to being a wife and mother, the life goals she had set for herself, to produce a free child in a free country who would be free to choose its own path. She and Akrios married, and took their honeymoon in Sarenrae's domain in heaven, where they conceived.

I jumped over the "no roleplay, only kill everything" thing - you're totally different in what you want compared to the party, so maybe it's you who's at fault for staying and expecting they'll change to your whims, and the part where the GM (your husband) went a bit weird with the "good must be stupid to be tested" thing - but please: "Screw the crusade, I'm going to be a housewife"? "We went to heaven to have a child?"

You understand that the first would probably get you thrown out by Sarenrae for giving up, but then allowed in as a lay worshipper by Erastil, and the second is so corny that the rest of the party will basically have to retaliate on a nuclear level with a session where no word is exchanged except "I attack it, I rolled a 9 I hit, I make 17 points of damage" and the like ;-P

To sum up:

  • Whole group minus one has great time, minus one is probably in the wrong place. That's the case when the one guy physically attacks the rest because they waste all the time roleplaying, but also when the one guy/gal is getting annoyed at the rest because they waste all the time not roleplaying. Not that it's the same, what with the attacking thing being worse, but in the end, the majority is more or less playing things the right way by definition.
  • You might be overdoing the kitsch. :P

  • RPG Superstar 2008 Top 32

    I removed some posts. Learn to let things go, please.

    RPG Superstar 2008 Top 32

    I also added a spoiler tag tot he first post.


    At a game store:

    The party's resident 'I can do anything better than you.' ninja decides to go scout around while the rest of the party are at a crossroads inn trying to obtain some information about a nearby ruin.

    The ninja falls into a hole by GM fiat. (Your dice rolls! They do nothing!)

    Several of us go out looking for the ninja (cue laughter). They all fall into the hole as well.

    My character, the dwarf, finally goes to find the rest of the party. Notes a few party members' horses standing around the edges of 'a clearing in the trees'.

    Dwarf climbs a tree to see better into the clearing.

    The tree falls over and the dwarf Falls Into The Hole.

    There's one small tunnel leading out of the hole. While we're debating ways to get out of the hole via magic and rope and similar shenanigans, the hole arbitrarily starts caving in.

    At this point I handed my character sheet to the GM and said 'Here, you know where you're going to make him go, you know what you're going to force him to do, have fun playing with him.'

    I ran into another of the players a few days later who told me that 'they really had fun' and I 'should have had more patience'.

    I told him that my patience had fallen into the hole without a saving throw.

    Liberty's Edge

    Damn ...

    Honestly compared to most of you I've been in gaming heaven I guess.

    Grew up with three brothers and next to 2 neighbors who games (1 with a brother who gamed)

    So we always had 4-6 people we got along awesomely with we had awesome gaming memories with.

    Eventually one neighbor (with the brother) moved away and we had to look into someone else who had some control issues but was tolerable usually so not a HUGE deal.

    Then after high school we found another cool guy with a brother when the last neighbor went to college out of the area.

    THEN we ended up getting girlfriends (who eventually became wives) who gamed.

    ... the ONLY bad thing to happen is we gamed with 2 guys when I worked I Walmart for a couple years during school, one who we found had the most horrible body odor. I mean he STAINED our chair with stench. My parents even came by after the guy had left and wondered what the smell was and it was HIM.

    ... seriously, soap. Ah well. Although neither of the two guys were anyone we wanted to play with again, one of them brought a friend to try out the game for the first time with. We loved him and he loved us and didnt care for the other two either (another guy from work I hadn't met before). So my wife, brother, his wife, and I kept the new guy so even out of my WORST situation, we got something good out of it.

    OH, my wife had an issue once with the first non-neighbor we played with as he had gotten older and MORE controlling with things ... but she laid into him and he ended leaving and never coming back. My wife takes no crap and I love her for it. I end up more passive in things so we work well together.

    After reading some of these stories though, if I had to grow up trying to game with some of these issues I wonder if I would have lasted in the hobby as long as I did.


    Misery wrote:


    ... the ONLY bad thing to happen is we gamed with 2 guys when I worked I Walmart for a couple years during school, one who we found had the most horrible body odor. I mean he STAINED our chair with stench. My parents even came by after the guy had left and wondered what the smell was and it was HIM.

    That reminds me of the Seinfeld episode where a really smelly valet stinks up his car.

    Did you end up having to throw the chairs away? That's not so bad. Seinfeld had to ditch his Mercedes. and not even car thieves would take it.

    Liberty's Edge

    KaeYoss wrote:
    Misery wrote:


    ... the ONLY bad thing to happen is we gamed with 2 guys when I worked I Walmart for a couple years during school, one who we found had the most horrible body odor. I mean he STAINED our chair with stench. My parents even came by after the guy had left and wondered what the smell was and it was HIM.

    That reminds me of the Seinfeld episode where a really smelly valet stinks up his car.

    Did you end up having to throw the chairs away? That's not so bad. Seinfeld had to ditch his Mercedes. and not even car thieves would take it.

    No but we DID have to wash the chair down unfortunately. It was pretty sad.

    ... it was the time I was reminded gamers have a stereotype for a reason.


    Nos wrote:
    After reading others horror stories i decided to share my own, would love to hear other peoples.

    Check out Rich's GMing Horror Stories (every story has a beginning).

    In service,

    Rich
    Check out The Original Dr. Games site since 1993.


    Misery wrote:
    KaeYoss wrote:
    Misery wrote:


    ... the ONLY bad thing to happen is we gamed with 2 guys when I worked I Walmart for a couple years during school, one who we found had the most horrible body odor. I mean he STAINED our chair with stench. My parents even came by after the guy had left and wondered what the smell was and it was HIM.

    That reminds me of the Seinfeld episode where a really smelly valet stinks up his car.

    Did you end up having to throw the chairs away? That's not so bad. Seinfeld had to ditch his Mercedes. and not even car thieves would take it.

    No but we DID have to wash the chair down unfortunately. It was pretty sad.

    ... it was the time I was reminded gamers have a stereotype for a reason.

    We had a stinker in the group once upon a time, too. And that wasn't his only flaw. See, he couldn't drive (we're not talking about a teenager here) and did live about 10km away from our usual gaming place.

    And he took it for granted someone would drive him home. Not "Could one of you please drive me home?" or even "Could someone drive me home?" More like "Who'll drive me home?" And no thank you when you dropped him off, either.

    Still not the worst player I ever saw, and all in all (from what I read in these threads) we've still been quite lucky.


    The worst game I ever played in was a strongly house-ruled pathfinder game.

    It was ok at the beginning, nice story, but the best buddy of the DM really needed to feel special all the time, so he was the only elf in a world where the elves where the previous high civilization and the only ones who had magic items.

    I played a sorcerer. When I used color spray to great effect in one of the first encounters, it was decided that my caster was overpowered. So they added a houserule that casting defensively was not possible and any spellcasting now required two rounds - one to cast the spell, the second to run into safety when the melee monsters attacked.

    OK...still, I accepted that. So then we found our first magic item, an amulet. It would have been a perfect fit for the cleric of one player, storywise as well as from the bonuses it had. But no, the DM-buddy talked to the DM, and afterwards the magic item was of elven origin and was of course given to the buddy. Who then sold it for gold he didn't share with the group.

    And then the best buddy of the DM thought that my gnome didn't fit into the world, and complained constantly. So I made a new character. In the first session with the new character, the following exchange happened:

    Me: I would like to find out more about this. Does my character with his extensive knowledge of history know anything about X?

    DM: No, you cannot remember anything.

    DM-Buddy: Oh, me too. Do I remember something?

    DM: Roll Knowledge(History).

    Me: ...

    Well. Then I left the game, never to return. And it was good.

    A mate of mine still plays in the round (I guess he likes to suffer). The DM-buddy still gets most of the magic items, and the DM made a character for himself, a sorcerer, because his buddy wanted to DM too. But sorcerers are too weak, suddenly, that's why they houseruled them into getting additional spells known for every spell-level.

    Scarab Sages

    My worst game was actually pretty recently

    I was playing 4E with some coworkers, and I rolled a Deva Pacifist Cleric, maximizing the healing since we had 8 people in the party and I was the only healer.

    Every session I would end with having used all my dailies/action points to keep the party alive which is no big deal for me, hey I'm the cleric right? Also playing a pacifist I tended to try and negotiate with intelligent opponents to avoid combat and gain potential allies for the BIG MISSION out of the side missions.

    GM commented on how my character made combat trivial...

    During one Side Mission against a large party of sahaugin(sp) I was last on initiative (the classic cleric spot) and we were next to some shallow water. 4 of the enemies charged past the Goliath Warden, Half-Orc rogue, and the Dragonborn Warlord earning Attacks of Opportunities to bull rush me, (level 9 and still only had 2 magic items because of bad loot)and were unrelenting until I was unconscious and proceeded to coup de grace my cleric, while the party members were trying to interrupt them. I had yet to cast a spell due to some bad rolls for save ends effects.

    Not happy of course, but to continue with the game, I rolled a Psion, a striker to try something. Over the next few games were extremely difficult for the party and what ever character seemed to be the most difficult for the GM (for a span of a couple of sessions) to handle met with an all out attack from every NPC and was coup de grace'd.

    Now I have been a PFS GM for over a year now, and had been running home games and playing in other groups for the better part of twenty years and had never seen anything like this. So I tried to talk to the GM and mentioned that the party wasn't enjoying the game and why, he just replied I don't play me NPCs stupid and they use tactics.

    Needless to say I started a Pathfinder Carrion Crown game and its first session is Saturday :)


    One of my worst games ever, which was pretty hilarious, was a Vampire game where our PC group were Archons, kinda like Vampire cops. We had just started a big battle against a group of renegade vampires. The battle was in the early stages, and it was anybody's fight to win at that point. Then, a girl my friend is dating, let's call him Neil, shows up at my place.

    Their date was technically not for another hour or so, but she showed up early to hang out. No problem by me. Our GM, however, let's call him Alan, does this:

    Alan (spotting girl): "Ok guys, game's over".

    Us: "We're in the middle of combat".

    Alan: "Sorry guys, that's all I have".

    Us: "Dude, WTF?"

    Alan then proceeds to walk over to Neil and his date, and asks to speak with them alone. They go into a private room, and the rest of us are sitting around for a while wondering what was going on. Finally, we listened at the door:

    Friend 1: "Dude, what is going on in there?"

    Me (eavesdropping): "Sounds like he's running Neil in a solo adventure in front of Neil's date. Is he trying to impress her with his GM-ing skills??"

    Friend #2: "Dude, that is some f@*ked up sh*t in there".

    Suddenly, Alan, Neil and girl walk out of the room, and Neil and his date leave for dinner. We say goodbye.

    Us: "Ok Alan, we gonna pick up this battle now?"

    Alan (gathering his things): "Sorry guys, I'm going to dinner with them."

    Us: "Dude WTF? What about the fight?"

    Alan (walking out): "Oh yeah, you guys like win or something. Zero XP though".

    I can only say that as bad as that session went, Neil's date must have been much worse!


    HeHateMe wrote:

    Me (eavesdropping): "Sounds like he's running Neil in a solo adventure in front of Neil's date. Is he trying to impress her with his GM-ing skills??"

    AHHH Nerd love. Mi Amor. I bet she would get a +8 vorpal holy avenger if she gave a crap about gaming. ;-) (or the dirtier metaphorical version of that)


    Ummm was the GM hoping to be sliced in on some action later? Why would he do that!?

    Scarab Sages

    Shifty wrote:
    Ummm was the GM hoping to be sliced in on some action later? Why would he do that!?

    Clearly she failed her opposed sense motive check when he bluffed about his size...


    Are you suggesting his mini really only had a 25mm base?


    Shifty wrote:
    Ummm was the GM hoping to be sliced in on some action later? Why would he do that!?

    Lol, well we were all young and foolish. I think Alan really did think she would be impressed by his GM-ing skills. That was our theory anyway, to be quite honest, I was always too afraid of the answer to ask what he was thinking.


    Tiny Coffee Golem wrote:
    HeHateMe wrote:

    Me (eavesdropping): "Sounds like he's running Neil in a solo adventure in front of Neil's date. Is he trying to impress her with his GM-ing skills??"

    AHHH Nerd love. Mi Amor. I bet she would get a +8 vorpal holy avenger if she gave a crap about gaming. ;-) (or the dirtier metaphorical version of that)

    Lol, nice one TCG. I honestly thought the most bizarre part of Alan's behavior wasn't his little solo (or duo) adventure with Neil and his date, but the fact that he went along on their date afterwards as a 5th wheel!


    HeHateMe wrote:
    Lol, nice one TCG. I honestly thought the most bizarre part of Alan's behavior wasn't his little solo (or duo) adventure with Neil and his date, but the fact that he went along on their date afterwards as a 5th wheel!

    That is a little wierd, was he hoping to get a 'special invitation' later?


    Oh my friends.

    We had an incredible Planescape campaign going and things were really gearing up for an epic conflict. Five players showed up for game night; one player also brought his girlfriend. She was offered a character to play, but she assured everyone that she only wanted to watch us. Fair enough.

    She then proceeded to talk nonstop about everything but the game in front of her. We played around it and were making the most of the situation…or so I thought. When the party finally caught up to the Cambion and his minions, there was an epic battle of a different kind being waged at the table.

    Me: Player 1, you get the jump on them. What do you do?

    Player 1: (Long Pause) I literally do not know. (Player 1 then slowly turns his gaze to Player 2’s shorts, which have Player 2’s girlfriend’s hand jammed into them)

    After the initial shock of discovering a rogue handjob at my game table wears off, I try to get things back under control.

    Me: Player 2, what do you do?

    Player 2: (His glazed eyes tell me he has no idea where he is or how long he has been there) I shoot my bow.

    The game descends into anarchy.


    Did he indeed 'shoot' his 'bow'? who cleaned up?


    HarbinNick wrote:
    Did he indeed 'shoot' his 'bow'? who cleaned up?

    *thread descends into anarchy*


    Doombunny wrote:

    Oh my friends.

    We had an incredible Planescape campaign going and things were really gearing up for an epic conflict. Five players showed up for game night; one player also brought his girlfriend. She was offered a character to play, but she assured everyone that she only wanted to watch us. Fair enough.

    She then proceeded to talk nonstop about everything but the game in front of her. We played around it and were making the most of the situation…or so I thought. When the party finally caught up to the Cambion and his minions, there was an epic battle of a different kind being waged at the table.

    Me: Player 1, you get the jump on them. What do you do?

    Player 1: (Long Pause) I literally do not know. (Player 1 then slowly turns his gaze to Player 2’s shorts, which have Player 2’s girlfriend’s hand jammed into them)

    After the initial shock of discovering a rogue handjob at my game table wears off, I try to get things back under control.

    Me: Player 2, what do you do?

    Player 2: (His glazed eyes tell me he has no idea where he is or how long he has been there) I shoot my bow.

    The game descends into anarchy.

    Nerd love knows no social boundaries. Public handsy stuff and multiple partners is no problem with nerd love, because they're cooler, smarter, and just generally better than all you muggles. Basic human psychology plays no part in Nerd love. Of course it rarely ends well, but such is the way of nerd love. *sigh* Mi Amor. ;-)

    Said in the voice of Peppi Le Pew


    Back in the mid '80s our group got a call from 2 friends that lived across town inviting us to come over and play DnD for the day. The 5 of us pile in my girlfriends car and head over to their house. After the 20 minute drive we get there and they tell us that they got a call saying there is a great game of Champions at a friend of theirs going on and they invited us to go play.
    None of us had played Champions before and they said no problem. They'll help us create characters and we'll go over to their place around the corner. We spend about an hour doing character generation and getting a quick rules brief.

    We all made some cool superheroes and was off to the new place. Being a fan of Wolverine that was who I made my toon like (sort of). The point buy system for a beginning hero wasn't much so I ended up with a guy a little stronger and faster with metal claws and an increased healing rate somewhat better than average. The others were a tech monkey with a laser gun, flying girl with a 'light saber', a guy that grew to 15' tall with a hammer and I forgot the other one.

    We get to this apartment and it has 12 people in it already. 10 playing and 2 GMs. There was no room anywhere so we sat on the floor next to the door. One of the GMs comes over, looks at our toons and says that we'll be a team and we heard there was a huge fight happening in Phoenix AZ. so we travel there to help *in our superhero van*. She leaves and we sit there listening to the other people doing this huge fight for 45 minutes. GM #2 comes over to us and tells us we are on the freeway heading into the downtown area when we get attacked by 2 baddies and our van blows up. The tech monkey and the other guy that I've forgotten were killed outright.The others were able to escape. The flying girl goes after a flying baddie that blew up the van and gets hit by an energy attack. Not killed but bound for the hospital in a coma. I go after the other baddie in a mech suit and he is much faster than me and kicks me -boom- coma and hospital bound.
    The only one to live that first encounter was giant guy who ended up growing big and walking to town. When he got there, there was another giant guy that was 50' tall and had somekind of energy blast.

    We found out that these guy had been playing this game for months and we were like first levels dropped into a 20th level game.

    Good times (after we left and went to play DnD back home)

    -Flea

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