Tengu Monks and the peck of death


Rules Questions


I was wondering if the Tengu's natural attack of a peck counted as a unarmed strike for the monk. If it did then the damage would be increased from a d3 to a d6 at first level.

My guess is it stays a natural weapon and is unaffected by the monks progression with unarmed strikes because they are listed as attacks with fist, elbows, knees, and feet. No beak in the list. Also it states in flurry of blows that natural attacks are not added or a part of flurry of blows.


Nope. Natural weapons are natural weapons, not monk weapons (barring archtypes i'm unaware of)


Russell Akred wrote:

I was wondering if the Tengu's natural attack of a peck counted as a unarmed strike for the monk. If it did then the damage would be increased from a d3 to a d6 at first level.

My guess is it stays a natural weapon and is unaffected by the monks progression with unarmed strikes because they are listed as attacks with fist, elbows, knees, and feet. No beak in the list. Also it states in flurry of blows that natural attacks are not added or a part of flurry of blows.

The tengu's peck attack (isn't it a bite, technically?) would not increase in damage.

Oddly, the tengu would be allowed to use his beak to deliver an unarmed strike (monks can use any part of their body, those listed are just examples) which would deal damage as a monk's unarmed strike. It would count as an unarmed strike, though, not a natural attack.

And no, natural attacks cannot be combined with a flurry of blows.


Bascaria wrote:
Russell Akred wrote:

I was wondering if the Tengu's natural attack of a peck counted as a unarmed strike for the monk. If it did then the damage would be increased from a d3 to a d6 at first level.

My guess is it stays a natural weapon and is unaffected by the monks progression with unarmed strikes because they are listed as attacks with fist, elbows, knees, and feet. No beak in the list. Also it states in flurry of blows that natural attacks are not added or a part of flurry of blows.

The tengu's peck attack (isn't it a bite, technically?) would not increase in damage.

Oddly, the tengu would be allowed to use his beak to deliver an unarmed strike (monks can use any part of their body, those listed are just examples) which would deal damage as a monk's unarmed strike. It would count as an unarmed strike, though, not a natural attack.

And no, natural attacks cannot be combined with a flurry of blows.

The feat feral combat training in UC will allow natural attacks to get the benefits of a monks unarmed attack and allow it to be usd with flurry of blows.


Just to clarify - does that mean that Feral Combat Training would actually add extra attacks when undertaking Flurry of Blows with a character with one or more natural weapons?


Qik wrote:
Just to clarify - does that mean that Feral Combat Training would actually add extra attacks when undertaking Flurry of Blows with a character with one or more natural weapons?

Not that I'm aware of, it just means if you have a natural weapon that was buffed by feats or such it would be able to be used in a flurry. Improved natural attack or the like to increase damage, or an attack that delivers poison could be mixed in with the flurry.


Wow that feat makes me want to play a Druid/Monk


Qik wrote:
Just to clarify - does that mean that Feral Combat Training would actually add extra attacks when undertaking Flurry of Blows with a character with one or more natural weapons?

Yes, you an flurry with a claw instead of unarmed.

Dark Archive

Skylancer4 wrote:
Qik wrote:
Just to clarify - does that mean that Feral Combat Training would actually add extra attacks when undertaking Flurry of Blows with a character with one or more natural weapons?
Not that I'm aware of, it just means if you have a natural weapon that was buffed by feats or such it would be able to be used in a flurry. Improved natural attack or the like to increase damage, or an attack that delivers poison could be mixed in with the flurry.

Uhmm... you could always add extra attacks from natural weapons to a flurry of blows.

You're just mixing natural attacks with iterative attacks. The only restrictions to it are that you can't use the body part that has the natural attack as part of the flurry (so if you have claws don't flurry punches, use kicks, elbows, headbutts instead).


Mathwei ap Niall wrote:
Skylancer4 wrote:
Qik wrote:
Just to clarify - does that mean that Feral Combat Training would actually add extra attacks when undertaking Flurry of Blows with a character with one or more natural weapons?
Not that I'm aware of, it just means if you have a natural weapon that was buffed by feats or such it would be able to be used in a flurry. Improved natural attack or the like to increase damage, or an attack that delivers poison could be mixed in with the flurry.

Uhmm... you could always add extra attacks from natural weapons to a flurry of blows.

You're just mixing natural attacks with iterative attacks. The only restrictions to it are that you can't use the body part that has the natural attack as part of the flurry (so if you have claws don't flurry punches, use kicks, elbows, headbutts instead).

which gives your natural attacks -5

Dark Archive

lostpike wrote:
Mathwei ap Niall wrote:
Skylancer4 wrote:
Qik wrote:
Just to clarify - does that mean that Feral Combat Training would actually add extra attacks when undertaking Flurry of Blows with a character with one or more natural weapons?
Not that I'm aware of, it just means if you have a natural weapon that was buffed by feats or such it would be able to be used in a flurry. Improved natural attack or the like to increase damage, or an attack that delivers poison could be mixed in with the flurry.

Uhmm... you could always add extra attacks from natural weapons to a flurry of blows.

You're just mixing natural attacks with iterative attacks. The only restrictions to it are that you can't use the body part that has the natural attack as part of the flurry (so if you have claws don't flurry punches, use kicks, elbows, headbutts instead).
which gives your natural attacks -5

And your point is????

Take multi-attack to drop it to a -2 and any of a dozen other feats, spells or abilities to overcome that penalty and enjoy your extra attacks.


Mathwei ap Niall wrote:


Take multi-attack to drop it to a -2 and any of a dozen other feats, spells or abilities to overcome that penalty and enjoy your extra attacks.

Please forgive the Noob question but what other than the Multiattack feat reduces the secondary natural attack penalty?


Poor Wandering One wrote:
Mathwei ap Niall wrote:


Take multi-attack to drop it to a -2 and any of a dozen other feats, spells or abilities to overcome that penalty and enjoy your extra attacks.
Please forgive the Noob question but what other than the Multiattack feat reduces the secondary natural attack penalty?

I was thinking for PFS...where Multiattack is not allowed...


Mathwei ap Niall wrote:


Uhmm... you could always add extra attacks from natural weapons to a flurry of blows.

Not true; in Pathfinder that is specifically disallowed.

Monk, Flurry of Blows wrote:
A monk with natural weapons cannot use such weapons as part of a flurry of blows, nor can he make natural attacks in addition to his flurry of blows attacks.

Dark Archive

lostpike wrote:
Poor Wandering One wrote:
Mathwei ap Niall wrote:


Take multi-attack to drop it to a -2 and any of a dozen other feats, spells or abilities to overcome that penalty and enjoy your extra attacks.
Please forgive the Noob question but what other than the Multiattack feat reduces the secondary natural attack penalty?
I was thinking for PFS...where Multiattack is not allowed...

Multi-attack technically is allowed in PFS provided it is granted by a specific legal source. Natural Weapon Rangers get it and so do animal companions.

You just have to wait until the ability grants it (10th level for rangers and companions).


Mathwei ap Niall wrote:
lostpike wrote:
Poor Wandering One wrote:
Mathwei ap Niall wrote:


Take multi-attack to drop it to a -2 and any of a dozen other feats, spells or abilities to overcome that penalty and enjoy your extra attacks.
Please forgive the Noob question but what other than the Multiattack feat reduces the secondary natural attack penalty?
I was thinking for PFS...where Multiattack is not allowed...

Multi-attack technically is allowed in PFS provided it is granted by a specific legal source. Natural Weapon Rangers get it and so do animal companions.

You just have to wait until the ability grants it (10th level for rangers and companions).

So is there a way other than multyattack to reduce this penalty?


That is a good question considering that the monk's flurry specifically states it cannot be used with or in addition to flurry of blows. In Pathfinder Society a natural attack becomes redundant for a monk then. It would be nice to know the ways around this if for no other reason than to understand how a player at my table could get there. Better than me holding up the whole game while he explains it to me.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Tengu Monks and the peck of death All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions