Druid + Heavy Armor Proficiency + Wooden Full Plate


Rules Questions


I was thinking about the Druid who would be taking the Heavy Armor Proficiency at 1st level.

I Noticed in Transmute Metal to Wood spell, they listed that:

  • Armor = Is reduced by -2 Ac. Armor losses -1 AC any time it is struck by a natural attack roll of 19 or 20.
  • Weapon = Take a -2 to attack and damage rolls. Weapon splinter and break on any natural attack roll of 1 or 2.

    Wooden Armor
    Medium
    Scale mail AC +3
    Chain mail AC +4
    Breastplate AC +4
    Heavy
    Splint mail AC +5
    Banded mail AC +5
    Half-Plate AC +6
    Full Plate AC +7

    So i was thinking if you made a Full Plate suit of armor out of wood to begin with, say with Craft Carpentry or Craft Armor, right from the start. Then this would give a Druid with Heavy Armor feat at first level with Full Plate armor AC +7.

    Would you then be able to use a Mending spell to repair the damage from the natural attack rolls of 19-20, that would cause the AC lose, each time it was hit??

    Would there be any reason why this would not work ??

  • Shadow Lodge

    Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
    PRD wrote:

    Mending

    ... This spell has no effect on objects that have been warped or otherwise transmuted, but it can still repair damage done to such items.

    Personally I see transmute metal to wood as a waste here. Why waste a 7th level spell when you can craft a perfectly good set of ironwood fullplate with a 6th level slot.


    I am not talking about using the spell

    I am talking about creating armor out of wood right from the get go.


    Greetings, fellow travellers.

    Wood shape will also do the trick - 2nd level spell.
    As stated in the description of iron wood you would need a wood-related crafts check to make a wooden heavy armor.

    Ruyan.


    Oliver McShade wrote:

    I was thinking about the Druid who would be taking the Heavy Armor Proficiency at 1st level.

    I Noticed in Transmute Metal to Wood spell, they listed that:

  • Armor = Is reduced by -2 Ac. Armor losses -1 AC any time it is struck by a natural attack roll of 19 or 20.
  • Weapon = Take a -2 to attack and damage rolls. Weapon splinter and break on any natural attack roll of 1 or 2.

    So i was thinking if you made a Full Plate suit of armor out of wood to begin with, say with Craft Carpentry or Craft Armor, right from the start. Then this would give a Druid with Heavy Armor feat at first level with Full Plate armor AC +7.

    Would you then be able to use a Mending spell to repair the damage from the natural attack rolls of 19-20, that would cause the AC lose, each time it was hit??

    Would there be any reason why this would not work ??

  • To individually carve each joint and chain link would make such armor far more difficult to make than the finest furnishings most likely making the cost at least as high as the metal versions of the armor.

    A level 2 druid with average WBL or one that took the rich trait could afford dragonhide banded mail (800gp) and dragonhide full plate is available(3300gp) at 4th.

    Silver Crusade

    The Adventurer's Armory mentions Stone Plate armor - it's quite heavy, but the description does not mention metal.

    d20pfsrd.com wrote:

    Armor: Stone Plate

    Cost: 1800 gp
    Armor Bonus: +9
    Maximum Dex Bonus: +1
    Armor Check Penalty: -6
    Arcane Spell Failure Chance: 35%
    Speed: 15 ft (base 30 ft) or 10 ft (base 20 ft)
    Weight: 75 lb

    Stone Plate

    Crafted by dwarven stonesmiths from alchemically strengthened plates of shale or basalt, stoneplate is heavy and unwieldy, but it offers unparalleled protection to its wearer.

    Source Adventurer's Armory, Pathfinder Campaign Setting

    Liberty's Edge

    Stoneplate and Dragonhide Plate are both good options. My battle druid uses a suit of +1 Stoneplate with Wild enhancement.

    Silver Crusade

    And if you use stone plate, you need STR at least 8.

    STR 8-10: 75 lbs is a heavy load
    STR 11-15: 75 lbs is a medium load
    STR 16+: 75 lbs is a light load

    Here is one case when it is good to play a dwarf - his speed does not change regardless of armor or burden.


    True. Guess by RAW it is an option.

    But what is wrong with just crafting Wooden Plate armor with a -2 to ac, and loses -1AC on any 19-20 natural hit roll.

    Just because it is not the best, does not mean that it is not a good upgrade for druids.


    Oliver McShade wrote:

    I was thinking about the Druid who would be taking the Heavy Armor Proficiency at 1st level.

    I Noticed in Transmute Metal to Wood spell, they listed that:

  • Armor = Is reduced by -2 Ac. Armor losses -1 AC any time it is struck by a natural attack roll of 19 or 20.
  • Weapon = Take a -2 to attack and damage rolls. Weapon splinter and break on any natural attack roll of 1 or 2.

    Wooden Armor
    Medium
    Scale mail AC +3
    Chain mail AC +4
    Breastplate AC +4
    Heavy
    Splint mail AC +5
    Banded mail AC +5
    Half-Plate AC +6
    Full Plate AC +7

    So i was thinking if you made a Full Plate suit of armor out of wood to begin with, say with Craft Carpentry or Craft Armor, right from the start. Then this would give a Druid with Heavy Armor feat at first level with Full Plate armor AC +7.

    Would you then be able to use a Mending spell to repair the damage from the natural attack rolls of 19-20, that would cause the AC lose, each time it was hit??

    Would there be any reason why this would not work ??

  • I see no reason why it would not work. Would probably have a leather backing to hold the wood plates together as well.

    Liberty's Edge

    you would need to house-rule a mechanic for exactly how many points of damage the armor takes and what hit results in the armor taking the blow instead of dodging it. The mending spells lists hit point restoration and the transmute spell has a totally different mechanic. You would need something like a casting of mending restores 1 AC


    I was thinking about the Druid who would be taking the Heavy Armor Proficiency at 1st level.

    I Noticed in Transmute Metal to Wood spell, they listed that:

  • Armor = Is reduced by -2 Ac. Armor losses -1 AC any time it is struck by a natural attack roll of 19 or 20.
  • Weapon = Take a -2 to attack and damage rolls. Weapon splinter and break on any natural attack roll of 1 or 2.

    So just buy Wooden Armor from vender's or make it with Craft Armory

    Wooden Armor
    Medium

  • = Scale mail AC +3
  • = Chain mail AC +4
  • =Breastplate AC +4

    Heavy

  • = Splint mail AC +5
  • = Banded mail AC +5
  • = Half-Plate AC +6
  • = Full Plate AC +7

    So i was thinking if you made a Full Plate suit of armor out of wood to begin with, say with Craft Carpentry or Craft Armor, right from the start. Then this would give a Druid with Heavy Armor feat at first level with Full Plate armor AC +7.

    Would then use a Mending spell to repair the damaged AC from the natural attack rolls of 19-20, that would cause the AC lose, each time it was hit.

    Say one Mending spell per AC repaired.

    ..........

    Now to find a listing for Bone armor :)

  • Sovereign Court

    Lazaro wrote:
    PRD wrote:

    Mending

    ... This spell has no effect on objects that have been warped or otherwise transmuted, but it can still repair damage done to such items.

    Personally I see transmute metal to wood as a waste here. Why waste a 7th level spell when you can craft a perfectly good set of ironwood fullplate with a 6th level slot.

    I never got the ironwood angle, personally, and I've never used it with my latest high-level druid PC.

    Thing is, at high level, you want that full plate to be +5. Ironwood gives you +1 only. This sucks. If they would have added a line in the spell saying you can make it permanent, non-dispellable, via the "half as much rule" then ok, I would have used it. A lot.

    A good houserule would be to make these weak +1 ironwood items always useable by druids (i.e. create a wood longsword, you can use it as if you had the martial weapon proficiency, etc.)

    Sovereign Court

    Shar Tahl wrote:
    Stoneplate and Dragonhide Plate are both good options. My battle druid uses a suit of +1 Stoneplate with Wild enhancement.

    Dragonhide = simple / easy / out of core rules. Take the heavy armor feat and get one of these. Make it +2 wild as soon as you find 25,000gp.

    Scarab Sages

    Basically, the first thing you need to do is to determine the cost in silver, followed by an appropriate craft dc.

    Fullplate costs 1500g, which is 15000 silver.

    The DC for making metal fullplate is 10+ac bonus, or 19 ac total. Since you're not actually making metal fullplate and transmuting it, you can ignore the ac penalties of the spell.

    Armor has a hardness based on the material, and hitpoints based on the armor bonus. Wood has a hardness of 5, and with an armor bonus of 9, you're looking at 36 hitpoints.

    36 hitpoints worth of wood is armor that is 3.5 inches thick. Conversely, fullplate has a hardness of 10, and is 1 and 1/6 inches thick.

    I can only imagine that making straight up fullplate armor from wood would have to increase the armor check penalty something fierce.

    Now, if you get the 29 dc, then you're looking at pumping your craft until you can just make that. With the higher dc, you're only looking at 18 weeks to finish the object.

    Enjoy :p

    Regular fullplate weighs 50 lbs.

    let's say wood is 1.4g/cm^3
    Steel is close to 11g/cm^3
    1 pound is 453 grams.
    So fullplate is 22650 grams, and takes up 2059 cubic squares *if I did the math right, which is unlikely*

    Wood is going to be about twice the cubic squares, which is 4118 cubic squares, which is going to equal 5765 grams of wood, which equals just about 13 lbs.

    13 lbs, 3.5 inches thick. 15000 silver pieces. So, what's the dc? The dc is listed for armor as 10+ac bonus, which would make the dc 19. But I can easily see a dm knocking this up to 20+ac bonus, making it 29, since it's an unusual item with unusual crafting needs.

    Let's say you've got a high intelligence, so +5 to the crafting skill from that. Good tools, for another +2 Skill focus, for another +3, and one rank, that grants another +3 from being a class skill.
    You're looking at 5+2+3+3+1=18 taking 10 nets you 28 total. With a dc of 19, you've got 532 silver a week, meaning it takes you twenty-nine weeks to finish it.

    The other side of it is if you drop just enough to succeed when taking 10, then you're looking at 42 weeks to make it.

    And then whatever dm adjudication gets handed down in regards to armor damage.


    Pathfinder Rulebook Subscriber
    Purple Dragon Knight wrote:

    Thing is, at high level, you want that full plate to be +5. Ironwood gives you +1 only. This sucks. If they would have added a line in the spell saying you can make it permanent, non-dispellable, via the "half as much rule" then ok, I would have used it. A lot.

    A good houserule would be to make these weak +1 ironwood items always useable by druids (i.e. create a wood longsword, you can use it as if you had the martial weapon proficiency, etc.)

    The magic bonus from Ironwood is just something extra. Just have the crafted wood armor be masterwork and enchant it as you like. Cast Ironwood on it every 12-15 days and you will be set.


    You could also opt for making iron wood permanent and get the wild-enchantment on top - but this is going to be costly.

    There is a post by me floating around where a +1 wooden wild "permanently iron wooded" breastplate costs about 80k gp.

    I opted to go for wood shapeing a piece of wood into a breastplate, go to a professional woodcrafter to get the masterwork quality (maybe leave out the wood shape part), get it enchanted with the wild attribute and cast iron wood on it every fortnight.

    Ruyan.

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