DM NomadSage's Jade Regent OOC


Play-by-Post Discussion

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|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

1735 here but I'm not sure what I want to buy so nothing for now. Except 6 days of rations.


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Okay, so buying a Ring of Protection +1 and a Wand of Shield with 20 charges (330 GP) before setting out, and I think I'm done.


Heng wrote:
Ooh, and I just passed 4000 gp. may I get a belt of Giant Strength?

That's fine!


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Maeve, I made a mistake. Ring won't stack with chaincloth cloak. You take it.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

I dont need the boots, they do give +5 to acrobatics though.
2,500g

Liberty's Edge

M Half-Orc Holy Mystic Monk

I keep thinking elven boots are a move silently boost- old school. Acrobatics is really useful, but I think Maeve and myself already have very high skill for that so if Mal doesn't want them then I vote sell.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Sold! I would rather have the gold, I want to get a +1 scimitar. 2,000g.

+500g ea


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Can I find a +1 Scimitar?


Not sure what you mean... Maeve has a +6 Perception... not the best chances, but a 19-20 would have succeeded.


Malnival Selintin wrote:
Can I find a +1 Scimitar?

Oops - I missed this somehow! Yes, you can find a +1 scimitar.


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

...doh. For some reason I thought she only had a +4


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Oops, I needed to pick up two 50gp platinum rings in town for the Shield Other spell. Nomad if that's ok to retcon, otherwise I'll change my action.


Harlan Starshine wrote:
Oops, I needed to pick up two 50gp platinum rings in town for the Shield Other spell. Nomad if that's ok to retcon, otherwise I'll change my action.

No problem!


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Not a request or anything, Nomad, but were you planning to start up a S&S campaign when it comes out later this week? Good GMs being hard to find, and all.


Hehe, no plans ATM. I've been bouncing around the idea of running a 2nd PbP but I don't want to overcommit and have JR suffer. S&S would be a stretch; I'd rather run Curse of the Crimson Throne or even the updated Runelords when it comes out this summer.


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Fair enough, won't wait on you offering one then.


I know Parity/FFlash was thinking about finding a S&S game, too. I'm sure the recruiting boards are busy with the new AP coming out.

Liberty's Edge

M Half-Orc Holy Mystic Monk

I've been running a really fun Pirate PbP (Cap'n Voodoo's Freebooters) for about a year now and I'm itching for my chance at the Shackles. One of my players, the aptly named PirateDevon, offered to run it, but I think he may have already started without me??


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Well, only one recruiting publically so far, and that bans Synthesists (which I kind of need for my concept) so. . . well, I'll wait.


I just looked at Ryuko's recruitment post. His "ban list" seems a tad long and restrictive, focused on nerfing barbarians and summoners. I mean, its PbP, and a Paizo AP... its not like your characters are going to reach ub3rrager power levels. I don't get it, but... to each their own.


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Yeah. I can sort of understand the Wild Rager and Master Summoner (the "summon nova" can be a bit of a headache to run even though the actual overpoweredness of it is somewhat exaggerated) but the rest of it just feels like the type of GM who gets a bee in their bonnet about certain things and goes nuts.


Last call for Mal's inputs... are you still sans computer?


Maeve Haela wrote:
Yeah. I can sort of understand the Wild Rager and Master Summoner (the "summon nova" can be a bit of a headache to run even though the actual overpoweredness of it is somewhat exaggerated) but the rest of it just feels like the type of GM who gets a bee in their bonnet about certain things and goes nuts.

In that vein of discussion, I've decided I'm not a fan of the current monk flurry "clarifications", and will leave it as originally written and implemented. With 2 monks in the party, I thought it might be a topic of concern. :o)


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Thanks. It does save me cash (and some rounds of buffing in tough fights) getting me and Heng up to 'acceptable' power levels.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Sorry , I was on the road back home.


Holding for Heng, but would like to get round 5 out tonight.


Did I crush everyone with the mega-post? :P


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Sorry, busy morning and then donation, I'll having something up in the next few hours.

Liberty's Edge

M Half-Orc Holy Mystic Monk

Loots:

hnefatafl board and its walrus ivory pieces,
3 lucky runestones carved in chalcedony,
Gold-ringed pin brooch
Varki necklace carved from whalebone with three bone needles.
8 jade rave statuette
46 silver pieces.
A small bowl before the idol holds bits of gold jewelery and coins, while copper plates to either side of it hold the burnt remains of incense cubes.
20 blocks of incense,
a cash voucher from the Rimerunners Guild worth eighty gold,
a jade bracelet
antique ebony fan.
3 jade raven statuette
2 masterwork ninja-to (shortswords) and wakizashi,
blowgun with 8 darts,
climbers kit,
50 foot silk rope with grappling hook,
magic potion vial.
Korthor- a small, ornate raven statuette encrusted with precious stones.
two-bladed battle axe
2 MW throwing axes
small oaken statuette of a stylized ox
450 gp
ring of four keys.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

The wife and I will be heading out of town for a family bbq in Sioux Falls, posting will be spotty until Sunday, GMPC as necessary.


Copy - In that vein, I won't get an update out until probably tomm morning...


Will take it easy this weekend while Harlan's out of touch, but haven't gotten any inputs from Mal since Thurs. You still having connection issues?

Liberty's Edge

M Half-Orc Holy Mystic Monk

aaand where are we now? waiting on Harlan and Mal?


Yeah, I was... but I'll press on today w/o inputs.


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

Sorry, was on the road again


Okay, welcome back! I wasn't sure, your inputs have been spotty recently, but you hinted that you were having connection problems. Being on the road will do that to you! :o)

Liberty's Edge

M Half-Orc Holy Mystic Monk

More loots:
seventeen gold armrings and a pouch holding fifty small amethysts


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

Heading out of town for a Con, will be back Sunday.


Copy, have fun!


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Hmmm...just as a practical matter, we're going to need to figure out who's going to wield Suishen, though that doesn't have to be right now. This is one sword we can't just sell because everyone's too specialized in something else to make use of it.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

With NomadSage's feat retraining rules, Parity can swap and rebond without expending any additional feats (just whatever retrain time the DM requires). Works well within his dedicated weapon concept, and as an added bonus could help him with his vision issues a bit.


Female Human Bard/Monk (Martial Artist) 8/1 || Per +14 | Fort +7 Ref +11 Will +9 | BAB +6 | CMB +10 | CMD 24 ||

Feat retraining? I haven't heard about this, and I currently have a feat for Improved Unarmed Strike that I really don't need anymore that I would like to be rid of if possible.


Male Human Vanguard 14 (AC:28 (32); F:15 R:10 W:13, Perc:+25)
Status:
  • HP:94/143 (42)
  • Vanguard Blast: 6/7
  • Swift Spell: 3/5
  • SpellGrapple: 6/7
  • Enhance Weap 13/13
  • Spells: 1st: 2/6, 2d: 3/6, 3rd: 0/5, 4th: 4/5, 5th: 1/2
  • Chaincloth Cloak: 2/3
  • Jingasa negate crit/SA: 0/1
  • Terra Cotta Talisman: Luck Reroll: 1/1, spiritual ally: 1/1
  • Suishen abilities: airwalk: 2/3, see invisibility: 2/3 resist cold: 2/3, daylight:3/3
  • Active effects: Blind, stnskin (120), Images (5), keen, res cold 30, airwalk, end elem, see inv, lt fort, all-round vision, DR10/adam, DR5/pierce, res skin)

Yup, in response to Hengs question on level up a while backn. I'll let the DM weigh in, but I'm sure he'll let you swap out.


Yeah, Feat Retraining is fine with me... house rule (via 3.5 PHB2) for changing up a feat requires 2 weeks and 50 gold. Standard prerequisite requirements are still valid, and you cannot change out a feat that is a prereq for another feat you retain, nor can you retrain a bonus feat for another feat that isn't on the bonus list.

Retraining is generally background activity, but let me know when you're starting/finishing.

That make sense?

EDIT: In that vein, retraining for other things, including skill points, languages, spells and class features, are all viable, but the costs/times are different. Let me know if you ever want to pursue these.


Mal? Harlan?

*Nudge*


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

I was waiting for the zombies before going, since I don't know if I'll need to heal or shoot them.


That's cool - I really needed Mal's input since he's got the high initiative.


|| Per +16 | Fort +10 Ref +11 Will +13 | BAB +10 | CMB +8 | CMD 23 || Init +3 Halfling Oracle of Life/14

No worries, I put a bolt down range to scare them off. :P


Level 12 Magus, INIT:6, AC:29, HP:90/90, F:8 R:11 W: 8, Perception 15 (18 Sight)

sorry was on a boat all day.


Hanging out with T-Pain? :o)

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