Richard Leonhart |
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Hi
I tought about a build for the alchemist to deal a whole lot of nonlethal damage. Please check for mistakes and discuss. For ease of reading, I'll only post the important stuff.
Alchemist lvl 15 - Vivisectionist (sneak attack) - Beastmorph
Str: 16 (+4 belt)
Dex: 14 (+4 belt)
Feral Mutagen (you gain bite and 2 claws)
Greater Mutagen (+6 Str)
Feats:
normal two weapon fighting
improved "
greater "
double slice
Sap adapt
Sap master
Improved unarmed damage
Knockout master
the beastmorph can gain on his mutagen:
pounce, grab, constrict, rake
Equipment:
amulet of mighty fists: merciful + 5
Now we look what the result is
While the ennemy is flat footed we can charge him and get:
6 attacks (with claw) + 2 rake attacks + 1 bite attack + free grapple + constrict
this should give:
6 times 1d6+8+5 14d6+28 +1d6
2 times 1d6+8+5 14d6+28 +1d6
1 time 1d8+12+5 14d6+28 +1d6
1 time 1d8+8+5 14d6+28 +1d6
I'm uncertain on the rake and constrict base damage as beastmorph doesn't need a "base" monster to take them from.
This will give
158 d6 + 414 + 2d8 = 976 nonlethal damage average
Thanks to rogue eidolon who gave the initial idea.
So what are your toughts?
p.s. I forgot to haste him, also enlarge and heroism and such. That will probably be around 1100 then.
Edit: by the way, people will be out for about a month if you hit them like that :)