Roidrage |
Actually I'll use my concept but change him into a Orc or Elf Street samurai instead and go with the gang. Since we have the technomancer and a fixer we need a little muscle, might have some minor hacking but nothing to special. But still have him obsessed with old anime. Is the gang going to be a mixed race or a single?
City vote: Rio
Ryuko |
I'm not saying on the races but if it comes to my decision: Mixed Race. Wouldn't want to restrict anyone unneccesarily. That would be lame.
Gang Game:
Tarlane: Fixer
Redclover: Technomancer
Roidrage: Street Samurai
Imimirtl: ?
Tilnar:?
Investigators:
Bilbo: Dwarf Rigger
Balodek: Elven Face
Khaladon: Troll Mage or Cybersamurai Chica
Fray: Sneak Fight Adept
Xabulba: Combat Mage
Skullcrusha: Weapon Specialist
Just need back on Imimirtl and Tilnar to know full setups.
City Votes
Rio 3
Berlin 2
Perdition Banderflash |
Here is the the profile in progress for Bilbo. Any ideas for the name of our investigator firm? A little background on my guy is as follows:
Jack Rabbit Slim always has had knack for machines and very little with interpersonal skills. He is gruff and in possession of a terrible short man syndrome. Ready pick a fight at the drop of a hat, he has found that from behind the control of his drones he can keep his cool much better. Always there for those whom he trust, a rare thing in 2072, he watches over his friends like a big brother. Sporting a large mohawk and braided beard, Jack embraces the cliched image of 20th century fantasy dwarves. Out of jest he sports a combat axe and his rigs often are covered in Nordic images.
Tilnar |
Hmph, that's what I get for not checking back in. My character concept was much more "investigator/protector" and much less ganger.
Anyhow, the character I'm working on is a Mystic Adept, just trying to shoehorn it in with the 350 beep build.
The idea was that the kid was involved in some bad stuff (gang related, or possibly apprentice to a wetworker), and the other bad folk around him got geeked -- and the first manifestation of his magic is what saved him. Since then, he's all about protecting the weak because he beleives that what he's supposed to be doing.
For your review...
Godtouched
The character believes that he, literally, has been chosen by God or one of his Angels. {The mechanics are built up from Christian Theurgy, mostly, save in this case, the character doesn't believe that he's a magician at all, but rather a vessel for divine power). As such, his abilities are miracles because, literally, he's been touched by (the Christian) God.
Summoning isn't spirits, but angels -- specificaly lesser members of the hosts of the great Archangels of Heaven. As such, binding spirits is not actually binding them, but rather it's offering them the appropriate sacrifice and making one's self worthy (via the ritual) to recieve their prolonged aid.
Spirit Types:
Combat: Guardian (Michael - Commander of the Hosts of Heaven)
Detection: Fire (Uriel - Fire of God, Watcher)
Illusion: Water (Gabriel - Mystery of God)
Health: Air (Raphael - Healer of God)
Manipulation: Guidance (Suriel - God's Command)
Drain Attribute: Charisma + Willpower
Avenger [Uriel (Fire of God, Watcher, Angel of Repentance)]
Avenger is the guardian of the world and humanity, set to watch over it and to protect the weak an innoncent. Avenger shows a kind, protective face to those whom he protects, yet is filled with Wrath at the Wicked who would prey upon them. When faced with such, Avenger releases its righteous anger. Due to its nature, Avenger cannot refuse to defend those in true need.
Advantages:
∙ +2 dice for Guardian Spirits,
∙ +2 dice for resisting physical damage.
Disadvantages:
∙ Avenger mages cannot watch an injustice being done without intervening, attempting to do so requires a Willpower + Charisma (3) roll.
∙ Avenger mages cannot break their promises; if the Avenger does so by accident or by choice, he takes a -1 die penalty to all actions until he promise is fulfilled or otherwise atoned for.
Anyhow, I can't see that concept fitting into a gang (unless they're reformed something fierce), so I guess I'll have to attack the drawingboard again. (Or I might just let someone else take the spot, since there's a lot more interest over the last few days..)
SKULLCRUSHA |
350 BP
Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.
question: If we are not allowed to purchase forbidden items, then how can we get, as you put it, "a fake license". you need to have the SIN to get the license. and getting a fake SIN is a forbidden item. And its amazing how many items are restricted. cant even buy a gun without needing a license for it...
fray |
My votes:
1. Berlin
2. Tokyo
3. Rio
Can I get a typical stat range for 350 BP build?
I think it would be hard to have one Max stat or two at 5 and still have a well rounded character?
(I'm thinking of have my Magic be a 5, since 6 is kind of expensive.)
Is it still 200 BP for abilities?
I'm going for dwarf.
Question about the 35 BP for qualities, does that make the total 385 max BP? Do you have to have the same amount of positive and negative qualities?
Ryuko |
Ryuko wrote:question: If we are not allowed to purchase forbidden items, then how can we get, as you put it, "a fake license". you need to have the SIN to get the license. and getting a fake SIN is a forbidden item. And its amazing how many items are restricted. cant even buy a gun without needing a license for it...
350 BP
Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.
*Facepalm* Ok, I'm an idiot lol. Let's go with this instead. Only 1 BP (5000 Nuyen) worth of Forbidden items, and none over 5F, and 2 BP (10000 Nuyen) of Restricted, and nothing over 10R without a liscence. Better? I'm houseruling for this from work so I may tweak as I look through the books. Sorry.
Ryuko |
My votes:
1. Berlin
2. Tokyo
3. RioCan I get a typical stat range for 350 BP build?
I think it would be hard to have one Max stat or two at 5 and still have a well rounded character?
(I'm thinking of have my Magic be a 5, since 6 is kind of expensive.)Is it still 200 BP for abilities?
I'm going for dwarf.
Question about the 35 BP for qualities, does that make the total 385 max BP? Do you have to have the same amount of positive and negative qualities?
That makes for 175 for abilities, and you're right, it's hard to have those and still be well rounded, but some people make very munchkinized characters and that rule keeps them from slamming 2 skill to highest and one other thing to second highest and dumping a lot of other things. I've had bad experiences with powerplayers and Shadowrun and I think it comes out in my houserules, if you guys have issues with them, please say something and I'll likely relax.
The 35 Bp for qualities is a limit. You can use any number of BP up to 35 on positive qualities, taking that amount from your BP total. Or you can get up to 35 BP from Negative Qualities, adding the values of those qualities to your BP total. So to directly answer, yes, you could have 385, if you maxed Negative Qualities and took no Positives. The Positives and Negatives do not have to be equal, you can gain or lose some BP for your qualities if you choose, 35 is just the cap. You must take 1 Positive and 1 Negative quality.
SKULLCRUSHA |
thought i would take a moment and make this easier for those making characters.
350 BP
Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.
20,000 nuyen (4BP) worth of restricted items
5,000 nuyen (1BP) worth of Forbidden itemsbased on rules, you split the total BP value, apply half to stats, and the other half to everything else.
35BP total of pos or neg qualities. they can equal each other out, you can have just negative qualities(bringing total BPs up to 385), or just pos qualities, costing 35 BP.
SKULLCRUSHA |
thought i would take a moment and make this easier for those making characters.
ryuko wrote:350 BP
Standard rules on how high attributes and skills may go. (1 at max or 2 at closest to max)
No forbidden items allowed at character creation. 1 point (5000 nuyen) worth of restricted items may be bought. Restricted items also may be bought if you also have the SINner quality and a backstory reason, or if you have the appropriate fake license. In the latter case you may only buy restrictions equal to the rating of the license.
No players may start with an essence score less than 2, unless you are very persuasive and can talk me into it.
No crazy races or metatypes. Elf, Ork, Human, Troll and Dwarf only.
Any other Qualities, Skills and Equipment from books in the main line (Arsenal, Unwired, Street Magic, Runner's Comp.... I feel I'm forgetting one but you understand).There may be others, I will have to look. Please, please, please, please do not make your characters optimized badasses. I like roleplayed, interesting characters, take skills that don't seem useful if they fit, have a few unoptimal stats high. Things like that, if they're interesting, will be far more likely to make me want them than Standard Street Samurai #87.
20,000 nuyen (4BP) worth of restricted items
5,000 nuyen (1BP) worth of Forbidden items
based on rules, you split the total BP value, apply half to stats, and the other half to everything else.
35BP total of pos or neg qualities. they can equal each other out, you can have just negative qualities(bringing total BPs up to 385), or just pos qualities, costing 35 BP.
forgot to add the following
purchasing forbidden items, rating up to 5F is available for purchase
purchasing restricted items, up to a rating 10R, you dont need a license for. 11+, you need a licensce
Balodek |
Sadly the idea of character arrays and quick character building are...not really there in Shadowrun. The best advice I can give is take one of the pregens in the book and modify it for your specific concept. They are considered non-optimal by the community, but since they consider the "Pornomancer" a viable character I don't think that will be an issue.
SKULLCRUSHA |
Is there a good ability array someone could post?
(Like the elite array used in Pathfinder.)
I'm looking to speed up the character building process since this is my first Shadowrun char since 1e. :]
Fray, shoot me an email and i can help you create a character real fast. dracobruhma at g mail dot com.
Roidrage |
Guys what are we gonna call our gang?
Not sure, maybe after all of our character concepts are fully picked maybe easier to figure out.
So what we have for sure now:
Roidrage: Elven Weapon Specialist/repair guy (who is obsessed with old anime and comics) Nickname: Gai(pronounced "Guy")
Balodek: Troll Enforcer or more like a street Samurai?
Redclover: Technomancer(what race?)
Tarlane: Fixer (what race?)
Imimirtl: ?
Answers we need that might help:
What is the final decision on the city?(Could name after a local thing)
What does the group itself scream out when it comes down to the name? (What would go good with our final group)
Are we going regular gang(weird to say hehe) or a go-gang?
Main income? (Ex:Dealing in BTL's, drugs, weapons, stolen goods, protection ratchet, gambling halls, and so on.)
Are we liked or hated by on our turf? (do we help out the public since the cops gave up on them or are we such hell raisers shops make up holidays just to avoid us.)
I think if we figure this stuff out a name will just spring out!
My answers(at least what I can!):
1-Don't know yet
2-Don't know yet
3-I think a go gang would be cool.
4-I like dealing in drugs, btls and weapons with maybe a small protection ratchet.
5-Liked on our turf(we ain't angels but we watch out for our own.)
I hope if we all in the gang answer these we might figure out our name, I would suggest a couple but I'm bad with names hehe. Also feel free to ask questions that you think would be good to know in naming the gang. Also since we are a gang I would think it would be cool if we all grew up around each other, just a thought let me know what you think.
Thanks for letting us know Tarlane, and I'm glad to be in a game with you again! hehe.
Balodek |
More of an Enforcer, didn't bother with the licenses to get the really good cyber, which costs too much anyway. Eventually he'll want Wired Reflexes III and all of the other trimmings for a combat guy, but for now he's focused on playing Smash Face with anybody that comes too close to his combat axe.
Ryuko |
Sorry to be so quiet. Loving the concepts so far guys. I'm personally leaning toward Rio right now, since it and Berlin are tied. I think we'll be going with that one. The city has basically become a huge hive, with hundreds of pathways, multi-leveled roads through, and just about every room having almost every wall adjoining. The outside of the hive is the richer people, living in the sun without people making noise around them everywhere. Additionally, entirely enclosed inside are the remnants of the original city. This area is surprisingly upscale, with much more open air. The claustrophobic and tight areas make the entire hive ripe with crime and a huge maze to navigate, making standard Lone Star forces much less effective than in general cities, as well as being more disliked, (No one likes when a SWAT guy bursts through both your paper thin walls as a shortcut.) In response, many of the more high end individuals pay private protection and investigation firms. (Feel free to come up with a nifty nickname for them, my head isn't getting one now.) The gangs also control huge swaths of territory, and bikes are particularly well liked, as the tight corners and corridors make having low maneuverability very difficult. The go-gangs have taken to the city with admirable gusto, and some of them making forays to the city or the crust to go joyriding, loving the open air and freedom, and willing to deal with the mostly ineffectual Lone Star Rio, and hope to avoid the Private Groups, just to get a taste of driving without walls or halls holding them in.
Thoughts?
Balodek |
Other than a name I am gtg, I need to change my secondary language from German to Spanish and finalize the back story, otherwise my beefy Strength 8 Body 8 Troll with an Axe and a customized pistol from his father (a gift from his father at puberty before he changed, but still paid for with starting money), is ready to enforce some gang rules on his HD Scorpion.