[Open Design] Announcing Might of the Magus!


Product Discussion


Who doesn’t want to be a master swordsman and a powerful mage at the same time? With the magus you can do exactly that – and players have been thrilled with the newest Pathfinder RPG class from Paizo’s Ultimate Magic.
Advanced Feats: Might of the Magus by Open Design and Sigfried Trent brings you 30 new feats to enhance and expand the magus, along with 3 full character builds showing them in action.

Advanced Feats: Might of the Magus breaks down the class to examine its strengths and weaknesses, and then details 30 new feats of sword and sorcery. Throw a shocking hammer with Ranged Spellstrike, steal magical energies with Arcana Thief, and catch your opponents off guard with Unbalancing Parry.

Pick yours up today!

-Kobold Quarterly's News Minion
--
-Small but Fierce.

The Exchange Kobold Press

Looking forward to the first review on this one. Also, there's a teaser feat on the KQ blog.


Okay, I *want* to want this, but I already have the Super Genius Games and Rite Publishing magus books. Can anyone tell me if this one has enough really different stuff to be worth it on TOP of those two?


Dungeon Grrrl wrote:
Okay, I *want* to want this, but I already have the Super Genius Games and Rite Publishing magus books. Can anyone tell me if this one has enough really different stuff to be worth it on TOP of those two?

I haven't seen the SGG version, but I will say that it is worth it to have both Rite Publishing's version and this one. They both have feats, yes, but all different ones. Some of the feats in this book are not directed specifically at the Magus. Whereas Rite's book has only a few feats but many more additional Magus class abilities. Plus Open Design's book has a lot of information on how to play a Magus, how to build one, and so forth. I would say they stack, meaning they compliment one another.

The Exchange Kobold Press

The nice thing about not rushing this out the door is that Sigfried had time to do it right. It's a more thoughtful and well-considered set of feats, with some editing and playtest behind them.

I may be slightly biased. :)


Dungeon Grrrl wrote:
Okay, I *want* to want this, but I already have the Super Genius Games and Rite Publishing magus books. Can anyone tell me if this one has enough really different stuff to be worth it on TOP of those two?

I haven't read the SGG or Rite books myself but I have read the reviews of them and product summaries. I'm fairly certain that you will hardly find any overlap between them. Because I'm focused on feats and have a particular philosophy about how to write them, the approaches and content are very different.

The SGG and Rite books tend to offer a range of additional class materials focused tightly on whatever class it covers with an emphasis on new class options. Advanced Feats books are feats only and more "inspired by" the class and the majority of the feats can be used by other classes as well as the Magus. You may find a feat or two that overlap but I think its actually pretty of unlikely.

I'm confident if you buy any or all of them you won't feel like you have wasted your gaming dollar. Game designers are a bit like snowflakes and we all tend to have pretty different takes on things. Also, the Advanced Feats books have a lot of designer commentary about the class, the feats, real world history, and game rules. I think its a pretty unique approach and most reviewers have enjoyed it.

Either way, have fun creating and playing your magus, it's a very cool class. Just be nice to your game master, magus has some potential to be very potent at low levels when compared to other classes.


Dungeon Grrrl wrote:
Okay, I *want* to want this, but I already have the Super Genius Games and Rite Publishing magus books. Can anyone tell me if this one has enough really different stuff to be worth it on TOP of those two?

I have all three, and they're all useful.

Rite Publishing focuses on Arcana, and has a light smattering of feats and items and a single archetype.

SSG has new Arcana and 4 new archetypes.

The Advanced Feats book has a break down of the class and it's features, new feats (mostly for the magus and it's archetypes, but a few for other classes) and three same character builds. All of which has commentary on it's design and why it is the way it is.

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