Shadow Plane fiction


Tales


Ever since one of my PCs got Shadow Walk spell to travel faster during "Rise of the Runelords" I saw how little is out there to flesh out the shadow plane. Yes there are monsters a plenty and a list of dangers but no real feel of the atmosphere of the plane. I would like to know how a material plane traveler would see this plane of constant shadow. How does it look when they are traveling and when the enter and exit the gloom. Does it affect the traveler's alignment? How to the natives react to and treat them. Then there is Nidal which is all about the plane of shadow and the illusionary source for magic too. The plane seems to be rich with new places to take readers that is the sinister side of life.

Could there be a future adventure, Pathfinder Tales, and source book for "The Plane of Shadow"?

Scarab Sages

Check out the Pathfinder Tales novel Plague of Shadows. I think it may be exactly what you're looking for. Lots of "shadow walking".

Jon Brazer Enterprises

*Whistles* *Says nothing*

Liberty's Edge

Russell Akred wrote:


Could there be a future adventure, Pathfinder Tales, and source book for "The Plane of Shadow"?

I agree - a source book for the Plane of Shadow would be very cool!

Maybe a cool adventure to go with it too!


Arazyr wrote:
Check out the Pathfinder Tales novel Plague of Shadows. I think it may be exactly what you're looking for. Lots of "shadow walking".

Agreed. Plague of Shadows will give you a good look at the Plane of Shadow. Outside of Paizo, you could also read Night Watch by Sergei Lukyanenko. "The Twilight" is very much like the Plane of Shadow (at least the first couple levels are).

Heck, read Lukyanenko's books just because they are good books. You could also check out the films (Night Watch and Day Watch), but the books are FAR SUPERIOR and will give a better picture of some of the feeling of the Plane of Shadows.

Silver Crusade

Pathfinder Adventure Path Subscriber

The Great Beyond has some information on the Plane of Shadow.


I will have to check those novels out. The problem I always ran into was that it didn't seem like such a bad place. Surprised goblins haven't moved in there too. Either it was a place that seemed just like every other place or it killed you outright. Also the whole fast overland movement always seemed messed up. When combat starts everyone isn't suddenly moving fifty mph, everyone is back to normal speed. Can you climb, fly, burrow, or swim at fifty mph? Is the water there OK to drink? What about the food or things you kill, are they safe to eat? When you arrive at someplace like a castle on the material plane could you go inside, up stairs, or into the bedrooms? To just say no doesn't seem like a good enough answer and yes sounds like it could be abused by players.

Sczarni

Russell Akred: some of your issues are brought up in the novel. Multiple dangers are mentioned and seen, and you get to 'see' some movement through the plane.

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