Staff-like Wand, Is there anyway to actually get it at 11th level?


Rules Questions


Given that Staff-like Wand requires that you both have 11 levels of wizard and you have Craft Staff, which itself requires Caster Level 11th, is there anyway to actually get Staff-like Wand at 11th level? I feel like I'm missing something, because it seems weird to have a minimum requirement no one can actually meet at the stated minimum.


J. Cayne wrote:
Given that Staff-like Wand requires that you both have 11 levels of wizard and you have Craft Staff, which itself requires Caster Level 11th, is there anyway to actually get Staff-like Wand at 11th level? I feel like I'm missing something, because it seems weird to have a minimum requirement no one can actually meet at the stated minimum.

What is Staff-like Wand or do you mean a wand that can hold several spells?

Liberty's Edge

wraithstrike wrote:


What is Staff-like Wand or do you mean a wand that can hold several spells?

It is a discovery in UM. Veeery nice. You get to use your caster level and stats when using a wand, like it was a staff.

Honestly a bit too nice. Especially as it is limited to wizards.
It is one of the few thing where I would agree with the "sorcerer don't get anything nice" people.
The other discoveries are fairly low power (even If I have read angry posts about fast study), but this one is very good if you get to that level of play.

Quote:


Staff-Like Wand: Your research has unlocked a new
power in conjunction with using a wand. Similar to
using a magic staff, you use your own Intelligence score
and relevant feats to set the DC for saves against spells
you cast from a wand, and you can use your caster level
when activating the power of a wand if it’s higher than
the caster level of the wand. You must be at least an
11th-level wizard and must have the Craft Staff feat to
select this discovery.

To reply to the OP, I don't see any way to get it before level 14 and you need at least 11 levels as a wizard.


Diego Rossi wrote:


To reply to the OP, I don't see any way to get it before level 14 and you need at least 11 levels as a wizard.

You mean level 13 right?

Liberty's Edge

leo1925 wrote:
Diego Rossi wrote:


To reply to the OP, I don't see any way to get it before level 14 and you need at least 11 levels as a wizard.
You mean level 13 right?

/Facepalm.

In Pathfinder you get the bonus feat every odd level.

So 13th level, right.


Using items (+CL ioun stone comes to mind) and other feats/abilities of that type you technically could get craft staves earlier than wizard level 11. The pool of abilities or ways to boost CL is rather small (ioun stone might be the only core item off the top of my head), but if you really really wanted that feat ASAP you can pull it off.


J. Cayne wrote:
Given that Staff-like Wand requires that you both have 11 levels of wizard and you have Craft Staff, which itself requires Caster Level 11th, is there anyway to actually get Staff-like Wand at 11th level? I feel like I'm missing something, because it seems weird to have a minimum requirement no one can actually meet at the stated minimum.

Easy, take a single level of a PrC that advances your casting, then you'll get your wizard class bonus feat at character level 11 (which will be wizard 10).

Might I recommend diabolist? After all you weren't planning on using your soul for anything else, right?

-James


If you take a level in a prestige class then you don't have 11 levels of wizard which is what is required for the discovery -- not a caster level of 11.


I love this discovery. It makes all those wands you've been collecting for 13 levels no longer useless for high level play.
I don't think it's over powered for a level 13 character.


J. Cayne wrote:
Given that Staff-like Wand requires that you both have 11 levels of wizard and you have Craft Staff, which itself requires Caster Level 11th, is there anyway to actually get Staff-like Wand at 11th level? I feel like I'm missing something, because it seems weird to have a minimum requirement no one can actually meet at the stated minimum.

By core it is possible, wizards get a bonus feat at 10th level. With the above mentioned ioun stone they could choose to take Craft Staff (Caster Level 10+1 from stone) at 10th level and then at 11th level take the Staff-Like Wand.


Skylancer4 wrote:
J. Cayne wrote:
Given that Staff-like Wand requires that you both have 11 levels of wizard and you have Craft Staff, which itself requires Caster Level 11th, is there anyway to actually get Staff-like Wand at 11th level? I feel like I'm missing something, because it seems weird to have a minimum requirement no one can actually meet at the stated minimum.
By core it is possible, wizards get a bonus feat at 10th level. With the above mentioned ioun stone they could choose to take Craft Staff (Caster Level 10+1 from stone) at 10th level and then at 11th level take the Staff-Like Wand.

Do bonuses from items allow you to qualify for feats? If so where is that written or implied? Or is it just a DM call?


Abraham spalding wrote:
If you take a level in a prestige class then you don't have 11 levels of wizard which is what is required for the discovery -- not a caster level of 11.

Ah that's what I get for not looking it up! Mea culpa.

Guess the best would be 12th level then as they can be taken as feats.

-James


Tiny Coffee Golem wrote:


Do bonuses from items allow you to qualify for feats? If so where is that written or implied? Or is it just a DM call?

It's debated. Some people think that you can qualify for feats via magic items and others not. I (as a player) don't really care because i don't want my entire build to crumble down from a dispel magic.


leo1925 wrote:
Tiny Coffee Golem wrote:


Do bonuses from items allow you to qualify for feats? If so where is that written or implied? Or is it just a DM call?

It's debated. Some people think that you can qualify for feats via magic items and others not. I (as a player) don't really care because i don't want my entire build to crumble down from a dispel magic.

What is debatable? The prime example are the enhancement bonuses to stat from belts and headbands. After wearing it for 24 hours you can qualify for feats.

Yes your point about something that suppresses the magic items and you lose your feats is a good point. However, that isn't much different than getting hit with SOS that kills your stats/and or levels.


james maissen wrote:
Abraham spalding wrote:
If you take a level in a prestige class then you don't have 11 levels of wizard which is what is required for the discovery -- not a caster level of 11.

Ah that's what I get for not looking it up! Mea culpa.

Guess the best would be 12th level then as they can be taken as feats.

-James

But you only get your feats at odd levels. So you take Craft Staff at 11th level because you delayed the acquisition of the 10th level wizard bonus feat, but where do you get the next feat slot of Staff-like Wand at level 12?

Liberty's Edge

J. Cayne wrote:
But you only get your feats at odd levels. So you take Craft Staff at 11th level because you delayed the acquisition of the 10th level wizard bonus feat, but where do you get the next feat slot of Staff-like Wand at level 12?

Delaying acquisition of a feat would fall in the realm of house rule.


Howie23 wrote:
J. Cayne wrote:
But you only get your feats at odd levels. So you take Craft Staff at 11th level because you delayed the acquisition of the 10th level wizard bonus feat, but where do you get the next feat slot of Staff-like Wand at level 12?
Delaying acquisition of a feat would fall in the realm of house rule.

Not if you take a level of a full spellcasting progression PrC as was suggested. Then your 11th level would be level 10 for a wizard so you get the level 10 bonus feat, but have a Caster level of 11 thus meeting the Pre-Req for Craft Staff, unfortunately you don't meet the Pre-req for Staff-like Wands because that requires Wizard level 11.

Liberty's Edge

J. Cayne wrote:
Howie23 wrote:
J. Cayne wrote:
But you only get your feats at odd levels. So you take Craft Staff at 11th level because you delayed the acquisition of the 10th level wizard bonus feat, but where do you get the next feat slot of Staff-like Wand at level 12?
Delaying acquisition of a feat would fall in the realm of house rule.
Not if you take a level of a full spellcasting progression PrC as was suggested. Then your 11th level would be level 10 for a wizard so you get the level 10 bonus feat, but have a Caster level of 11 thus meeting the Pre-Req for Craft Staff, unfortunately you don't meet the Pre-req for Staff-like Wands because that requires Wizard level 11.

Ah, missed some of the context. Thx for explaining.


J. Cayne wrote:
Given that Staff-like Wand requires that you both have 11 levels of wizard and you have Craft Staff, which itself requires Caster Level 11th, is there anyway to actually get Staff-like Wand at 11th level? I feel like I'm missing something, because it seems weird to have a minimum requirement no one can actually meet at the stated minimum.

It's stated that way so that you don't have to be a 12th level wizard to take the discovery. You can take 11 levels of wizard then start taking a PrC, or multiclass into something else, or otherwise not continue as a wizard.


J. Cayne wrote:


But you only get your feats at odd levels. So you take Craft Staff at 11th level because you delayed the acquisition of the 10th level wizard bonus feat, but where do you get the next feat slot of Staff-like Wand at level 12?

Wizard11/Loremaster1 (taken 1-11 as wizard then loremaster) with a 24+INT score for the secret to be a feat.

-James


james maissen wrote:
J. Cayne wrote:


But you only get your feats at odd levels. So you take Craft Staff at 11th level because you delayed the acquisition of the 10th level wizard bonus feat, but where do you get the next feat slot of Staff-like Wand at level 12?

Wizard11/Loremaster1 (taken 1-11 as wizard then loremaster) with a 24+INT score for the secret to be a feat.

-James

Actually, you have to slip in Loremaster before Wizard 11, because you can only take the discoveries on wizard levels. So at character level 11 (Wiz 10/LM 1), you take Craft Staff, then at character level 12 (Wiz 11/ LM 1) you take the Staff-like Wand discovery. But other than that, it does work.

Liberty's Edge

Tiny Coffee Golem wrote:

I love this discovery. It makes all those wands you've been collecting for 13 levels no longer useless for high level play.

I don't think it's over powered for a level 13 character.

As a feat power it would be reasonably balanced, has a decent feat tax and it require a high level.

As a discovery that is wizard only it step on the sorcerer feet.


Gignere wrote:
leo1925 wrote:
Tiny Coffee Golem wrote:


Do bonuses from items allow you to qualify for feats? If so where is that written or implied? Or is it just a DM call?

It's debated. Some people think that you can qualify for feats via magic items and others not. I (as a player) don't really care because i don't want my entire build to crumble down from a dispel magic.

What is debatable? The prime example are the enhancement bonuses to stat from belts and headbands. After wearing it for 24 hours you can qualify for feats.

Yes your point about something that suppresses the magic items and you lose your feats is a good point. However, that isn't much different than getting hit with SOS that kills your stats/and or levels.

There is nothing to fall apart in this build, 10th level getting craft staff is the only thing that would possibly be a "problem", craft staff isn't something you are going to be worrying about mid combat ever. Once you level to 11th wizard you are fulfilling the requirements of the feat so there would be no issue once hit with a dispel after. You'd go from 12th caster with the stone to 11th without.

As for the legality of it, it has been stated using an item to qualify is legal, you just lose access to the feat if the item is removed until you can once again fulfill the prereqs.


Melissa Litwin wrote:


Actually, you have to slip in Loremaster before Wizard 11, because you can only take the discoveries on wizard levels.

I see no such restriction.

Wizards can take these as feats, and that's what the wizard11/loremaster1 is doing with their loremaster secret that gives them a feat.

-James

Liberty's Edge

Skylancer4 wrote:


There is nothing to fall apart in this build, 10th level getting craft staff is the only thing that would possibly be a "problem", craft staff isn't something you are going to be worrying about mid combat ever. Once you level to 11th wizard you are fulfilling the requirements of the feat so there would be no issue once hit with a dispel after. You'd go from 12th caster with the stone to 11th without.

As for the legality of it, it has been stated using an item to qualify is legal, you just lose access to the feat if the item is removed until you can once again fulfill the prereqs.

If you lose the prerequisites, feat included, your feat feat stop functioning.

In this situation is not pertinent as you still are a 11 level caster as you have taken craft staffs at level 10 with the joun stone and staff-like wands at level 11 with ... (no way to get a feat at that level AFAIK, but let's assume you have got it).

But, for example, if you have got combat expertise using a circlet of vast intelligence and the you have got improved trip, removing the circlet block not only combat expertise but improved trip too.


Diego Rossi wrote:
Skylancer4 wrote:


There is nothing to fall apart in this build, 10th level getting craft staff is the only thing that would possibly be a "problem", craft staff isn't something you are going to be worrying about mid combat ever. Once you level to 11th wizard you are fulfilling the requirements of the feat so there would be no issue once hit with a dispel after. You'd go from 12th caster with the stone to 11th without.

As for the legality of it, it has been stated using an item to qualify is legal, you just lose access to the feat if the item is removed until you can once again fulfill the prereqs.

If you lose the prerequisites, feat included, your feat feat stop functioning.

In this situation is not pertinent as you still are a 11 level caster as you have taken craft staffs at level 10 with the joun stone and staff-like wands at level 11 with ... (no way to get a feat at that level AFAIK, but let's assume you have got it).

But, for example, if you have got combat expertise using a circlet of vast intelligence and the you have got improved trip, removing the circlet block not only combat expertise but improved trip too.

I'm well aware of the limitation, which was why I was pointing out what I pointed out. The fact remains you can get the feat/discovery at 11th level using only the core rule book and no rules trickery.

A wizard gets a class bonus feat at 10th level (PFRPG core page 80), if they have said ioun stone they have an appropriate CL to qualify for craft staff. Once they hit 11th level with that same ioun stone they qualify for the discovery in question using the feat they get at that level for being 11th (go read PFRPG core page 30 for where that "mysterious" feat comes from). At this point all requirements are fulfilled so even if you take the stone away everything works. At this point you are an 11th level wizard with a caster level of 11 all on your own, the stone means nothing, your feats/discoveries aren't dependant on it ever again (well barring negative levels I suppose).

So in answer to the OP, yes you can get it at 11th level.

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