Prison Break (An Evil Campaign for Evil PCs) Game Thread


Play-by-Post

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HP: | AC: | T: | FF: | CMD: | F: | R: | W: | Perc: | SM: | Init:

Syndir will stand behind the sorceress whiel she unleashes her unholy fireballs and will cast resistance on himself.


Female Half Orc Sorcerer 7

Guys, unless your characters want to take some 80 points of damage, then I will have to change my actions. I cannot take that spell feat because I cannot cast 4th level spells yet, and so cannot use the feat with fireball.

Am rethinking my actions as we speak.


Female Half Orc Sorcerer 7

Ok then, instead of fireballs I will be looking to use lightning bolts.

Keeping my initiative the same if I may.

Round 1: Move so that I have LOS, then lightning bolt.
Lightning bolt damage7d6 ⇒ (5, 1, 5, 2, 1, 4, 6) = 24

DC17 reflex for half

To whole group:
I cannot actually warp spell energies just yet, maybe later when I can cast higher level spells, sorry


The young girl hugs the outside wall of the seemingly-endless corridor, her graceful form seeming to move effortlessly over the floor-tiles. A glaive, recovered from one of the guards, is slung casually over a shoulder, although her earlier, clumsy practise swings belied her now-relaxed pose.
The other group appeared with little warning; they'd not yet seen her or her companions although it was only a few heartbeats before they did. Readying the polearm - and hoping she looked a lot more convincing with it than she felt - she looked across to see the half-orc prepare to cast, the others manoeuvre to give her room.
Ten of them. Wait, what...
"We're not guards." she shouts. Taking care not to get between the groups, she strides boldly forward, hoping that her actions are enough to stop certain bloodshed.

Initiative:
1d20 + 6 ⇒ (5) + 6 = 11

Hmmm. I draw initiative with Safrac. So, what happens now? Does she start to cast as I shout or does the spell go off as I shout?


Glad to see your back, I hope everything is okay in your area. The storms have been bad this year. We just spent a night last week dodging Tornadoes.

Initiative 1d20 + 5 ⇒ (8) + 5 = 13

Sa'Ryn sees the others approaching, and summons a ball of fire into his hand ready to fling it at any that would prevent his release from the confines of this place.

cast produce flame


Female Half Orc Sorcerer 7

To Jaylen You are right, we are not guards, but I will be damned if we are going back into those stone cells ever again. I will hold my casting for the moment but if they turn out to be hostile, we will have discussions later.

Dark Archive

Jaylen wrote:

The young girl hugs the outside wall of the seemingly-endless corridor, her graceful form seeming to move effortlessly over the floor-tiles. A glaive, recovered from one of the guards, is slung casually over a shoulder, although her earlier, clumsy practise swings belied her now-relaxed pose.

The other group appeared with little warning; they'd not yet seen her or her companions although it was only a few heartbeats before they did. Readying the polearm - and hoping she looked a lot more convincing with it than she felt - she looked across to see the half-orc prepare to cast, the others manoeuvre to give her room.
Ten of them. Wait, what...
"We're not guards." she shouts. Taking care not to get between the groups, she strides boldly forward, hoping that her actions are enough to stop certain bloodshed.

** spoiler omitted **

Jaylen, please make a diplomacy roll and we'll see if you can defuse them without having to murder them.


Male Human? Sorceror 6 LA+1

The sound of screaming is not an uncommon one in most prisons. In a prison where the inmates reside within statuaries, as decoration it is less common. Given the circumstances, the robed man proceeding down the corridor thought the distant sounds of screaming were not entirely unexpected. It was of course safe to assume that he was not the only prisoner to have "thawed" today though he wracked his brain to figure out quite what the auspicious specifics of his awakening were and failed to come up with any answer.

Slowly coming down yet another dimly lit corridor he made out voices in the distance, "We're not guards!". Young, female, confident. This one was interesting. The girl openly declared allegiance and tried to make friends among the worst scum of Golarian without fear. Either she was brave, or stupid. As he neared he locked his hands together rapidly moving through several sigils.

DM:
Cast invisibility
And advanced upon the rear of the group she was addressing. No sense in being careless, there was no telling which way this would go.
dm:
Stealth 1d20 + 23 ⇒ (19) + 23 = 42 3 for ability bonus, 20 for invis

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