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I know that not a lot of people have the book yet, but I thought I should put this out here so that people can be thinking about it. The sin eater archetype for inquisitor allows you to eat the sins of an enemy you've slain to heal yourself. This is fine (though the wording is a little weird, since you use the ability as a free action, but it takes a minute to finish...), but the 8th level ability lets you eat the sins of a corpse that would rise as an undead to prevent that from happening.
My question is this: What situation would this actually be useful in? How many times are you going to kill an enemy that would have risen as an undead after death such that you need to spend a minute "making sure"? Admittedly, it can happen, especially in a horror-oriented game, but the wording of the ability makes it seem like the point of this ability is to save someone's soul after they've been killed by a spawning-type undead (it even references shadows and vampires). But the ability can only be used on someone the inquisitor killed, not someone killed by a monster.
So is this a mistake of some kind? Should the ability be usable on anyone who dies in the inquisitor's presence? Or is the entire 8th level ability basically useless?

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They made a sin eater? I was thinking of writing up some kind of sin eater thing months ago. I'll have to wait until I actually have the book to see how close it is to what I was thinking. Does it have any absolution-granting abilities like Atonement? That's sort of the direction I was thinking of going.

Dragonsong |

They made a sin eater? I was thinking of writing up some kind of sin eater thing months ago. I'll have to wait until I actually have the book to see how close it is to what I was thinking. Does it have any absolution-granting abilities like Atonement? That's sort of the direction I was thinking of going.
I surely hope so!