New base classes from 3PP?


Product Discussion

Dark Archive

Inspired by this thread.

I would be more than interested in seeing a third-party publishers' take on the 3.x / Pathfinder base classes. Though not a direct Pathfinder product, Bad Axes Trailblazer has an interesting take on the fighter class. Same with the druid.

Jon Brazer Enterprises

As I said in that thread, I've had a few ideas for the cleric (and a few others), but I'm waiting for Ultimate Magic (and I've been busy). I mean no need to write up my own ideas if I find something similar in UM. If they're not there, I'll put fingers to keyboard on them.

Dark Archive

Dale McCoy Jr wrote:
As I said in that thread, I've had a few ideas for the cleric (and a few others), but I'm waiting for Ultimate Magic (and I've been busy). I mean no need to write up my own ideas if I find something similar in UM. If they're not there, I'll put fingers to keyboard on them.

Coolio!

Scarab Sages

What kind of take are you looking for? New Base classes? Or archetypes built off of the base classes?

Dark Archive

Wicht wrote:
What kind of take are you looking for? New Base classes? Or archetypes built off of the base classes?

New base classes.


I would be interested in seeing more 'base' base Classes. Not being a big fan of Classes to begin with, I am rather impressed with what Green Ronin did with True20. How many niches do you really need? And what to do when any given party does not meet exactly that arbitrary number?

Jon Brazer Enterprises

joela wrote:
New base classes.

Ahhh, I was thinking archetypes.


joela wrote:
I would be more than interested in seeing a third-party publishers' take on the 3.x / Pathfinder base classes.

Here is my take on the Oracle: The Cultist class

- thulsa

Xoth Publishing
http://xoth.net/publishing/

The Spider-God's Bride and Other Tales
http://xoth.net/publishing/xp1

Song of the Beast-Gods
http://xoth.net/publishing/xp2

Dark Archive

the hunger for more wrote:
joela wrote:
I would be more than interested in seeing a third-party publishers' take on the 3.x / Pathfinder base classes.

Here is my take on the Oracle: The Cultist class

- thulsa

Xoth Publishing
http://xoth.net/publishing/

The Spider-God's Bride and Other Tales
http://xoth.net/publishing/xp1

Song of the Beast-Gods
http://xoth.net/publishing/xp2

Thanks. I'll check it out.

Scarab Sages

joela wrote:
Wicht wrote:
What kind of take are you looking for? New Base classes? Or archetypes built off of the base classes?
New base classes.

Base classes are tricky - they need to fill some sort of niche. Rite has some that Steve has made and I've thrown in a few in the products I've put out, though most of those thus far are race-specific. Over the next couple of months I'll be crafting a few other Base classes for Rite/Kaidan publications to go along with Yakuza, Samurai and Shinobi organizations.

One of these base classes is done (the Necrotic Warrior) and I'm pretty pleased with it so far. It will see partial inclusion in the upcoming module, The Dark Path, and the full class will likely be in our Shinobi book.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Wicht wrote:
What kind of take are you looking for? New Base classes? Or archetypes built off of the base classes?

The Temptress class, assuming SGG doesn't beat you to the punch. A spell version and none spell version would be nice though. :)

Liberty's Edge

Super Genius Games has a number of very good base classes. I wrote the vanguard ( a fighter / Mage hybrid) which been pretty popular for them, but there are plenty of other great SGG classes! I really like SGG's shadow assasin for example.

Heck, I also have a base class in the up-coming Wayfinder PaizoCon issue that I'm very happy with ;)

I'm currently working on a very interesting new base class to be submitted to KQ as well - if it sees print, I think a specific type of spell caster will be very pleased!


Our Paths of Power includes several bases classes - a witch and a samurai (full class, not alternate fighter) that predate the Paizo versions as well as the gladiator and voyageur, plus an elemental wizard archetype that predates the Paizo elemental archetype.

Dark Archive

Marc Radle wrote:

Super Genius Games has a number of very good base classes. I wrote the vanguard ( a fighter / Mage hybrid) which been pretty popular for them, but there are plenty of other great SGG classes! I really like SGG's shadow assasin for example.

Heck, I also have a base class in the up-coming Wayfinder PaizoCon issue that I'm very happy with ;)

I'm currently working on a very interesting new base class to be submitted to KQ as well - if it sees print, I think a specific type of spell caster will be very pleased!

Colour me curious, but do you pitch your idea first, Marc, to SGG, then write out the class? Or write it out, then submit it to SGG for consideration.

Dark Archive

hunter1828 wrote:
Our Paths of Power includes several bases classes - a witch and a samurai (full class, not alternate fighter) that predate the Paizo versions as well as the gladiator and voyageur, plus an elemental wizard archetype that predates the Paizo elemental archetype.

Thanks, hunter1828. I remember reading D_M's review.


We have The Secrets of the Taskshaper, The Secrets of the Luckbringer, Kusa of the Jade Oath (think ninja), The Enlightened Scholar, and The Demon Hunter.

And a Jonathan has stated all our "In the Company of" books have full progression racial classes.


Pathfinder Rulebook Subscriber

I happen to think my book, Fistful of Denarii,

http://paizo.com/store/games/roleplayingGames/p/pathfinderRPG/tripodMachine /v5748btpy8bu5

is a heavyweight, at eleven new classes.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

While not a real publisher, my arcane legionary is a spontanious stabbacadabra that predated the magus, but then was influenced by same.

Zombie Sky Press

Your wish, our command! :)

Zombie Sky Press will have a new class available for PaizoCon 2011. The yamabushi class will start a brand new line for us.

There's not much I love more than new classes, and this line will primarily be for new classes and other player options.

Scarab Sages

joela wrote:
Colour me curious, but do you pitch your idea first, Marc, to SGG, then write out the class? Or write it out, then submit it to SGG for consideration.

Let me step in for a second and save Marc from having to decide if SGG considers our submission process a state secret. :)

We don't.

Marc *has* done things both ways, and at this point I take any suggestion of his for a book very, very seriously. (In fact he has some ideas that came in while I had the flu I haven't responded yet, which makes me a bad developer who does not get a cookie.)

For everyone interested in writing for SGG, I recommend contacting me with ideas before you go to the trouble of writing something up. We may not feel your idea is a good fit for our lines, or we may already have something similar published or in the works. In other words sometimes we won't want it even if it's good, and I don't want anyone to take needless time preparing a doomed submission.

That said, if you have something written up you'd like us to take a look at, we're okay with that. I've been freelancing for a long time now, I know that sometimes you write something for a project that falls through (or a publisher that goes bankrupt -- for a while I had a cursed article that destroyed print magazines by being accepted -- anyone remember Troll Magazine? Shadis? d8?), or an editor rejects it, or you can't get it out of your head until you write it down, or you write it up for your home campaign and realize you think it's good enough to be published. We can't promise anything until we see it, but we'll happily take a look at it.


so what's the best way to get in touch with you Owen??

Scarab Sages

Monkeygod wrote:
so what's the best way to get in touch with you Owen??

owen (at) supergeniusgames (dot) com

You can also IM me through twitter (@owen_stephens) or Facebook.

Dark Archive

Rite Publishing wrote:


And a Jonathan has stated all our "In the Company of" books have full progression racial classes.

Must have missed those, Steven. What are "racial classes"?

Dark Archive

RJGrady wrote:

I happen to think my book, Fistful of Denarii,

http://paizo.com/store/games/roleplayingGames/p/pathfinderRPG/tripodMachine /v5748btpy8bu5

is a heavyweight, at eleven new classes.

Have it. Heart it. When's your next product coming out?

Dark Archive

Owen K. C. Stephens wrote:
joela wrote:
Colour me curious, but do you pitch your idea first, Marc, to SGG, then write out the class? Or write it out, then submit it to SGG for consideration.

Let me step in for a second and save Marc from having to decide if SGG considers our submission process a state secret. :)

We don't.

Marc *has* done things both ways, and at this point I take any suggestion of his for a book very, very seriously. (In fact he has some ideas that came in while I had the flu I haven't responded yet, which makes me a bad developer who does not get a cookie.)

For everyone interested in writing for SGG, I recommend contacting me with ideas before you go to the trouble of writing something up. We may not feel your idea is a good fit for our lines, or we may already have something similar published or in the works. In other words sometimes we won't want it even if it's good, and I don't want anyone to take needless time preparing a doomed submission.

That said, if you have something written up you'd like us to take a look at, we're okay with that. I've been freelancing for a long time now, I know that sometimes you write something for a project that falls through (or a publisher that goes bankrupt -- for a while I had a cursed article that destroyed print magazines by being accepted -- anyone remember Troll Magazine? Shadis? d8?), or an editor rejects it, or you can't get it out of your head until you write it down, or you write it up for your home campaign and realize you think it's good enough to be published. We can't promise anything until we see it, but we'll happily take a look at it.

Oh! Thanks for the reply, Owen!

Dreamscarred Press

We'll be working on a psionic version of the bard for our updated campaign setting. The thoughtsinger is a bit too lackluster, but the new class will fill the same role / concept as the bard, but with different mechanics / implementation.

Scarab Sages

joela wrote:
Rite Publishing wrote:


And a Jonathan has stated all our "In the Company of" books have full progression racial classes.
Must have missed those, Steven. What are "racial classes"?

Each "mosnter" racial book from Rite Publishing provides stats for playing the monster as a 1st level PC race. The books also contain (among other things) "racial paragon classes" these are full 20 level classes which allow you to play the monster race to its fullest potential.

The exact nature of this class changes from monster to monster. For the minotaur book, by the time you're a 6th level taurian, the racial paragon class allows you to be mimicking a bestiary minotaur but the class then goes on to 20th level, allowing the taurian to fully unlock its racial potential.

For the kappa book, on the other hand, the racial class is the bone-breaker, an unarmed fighter with an emphasis on breaking things and people. The class also has some shapechanging and elemental (water) powers to emphasize that part of the kappa's heritage.

Dark Archive

Wicht wrote:
joela wrote:
Rite Publishing wrote:


And a Jonathan has stated all our "In the Company of" books have full progression racial classes.
Must have missed those, Steven. What are "racial classes"?

Each "mosnter" racial book from Rite Publishing provides stats for playing the monster as a 1st level PC race. The books also contain (among other things) "racial paragon classes" these are full 20 level classes which allow you to play the monster race to its fullest potential.

The exact nature of this class changes from monster to monster. For the minotaur book, by the time you're a 6th level taurian, the racial paragon class allows you to be mimicking a bestiary minotaur but the class then goes on to 20th level, allowing the taurian to fully unlock its racial potential.

For the kappa book, on the other hand, the racial class is the bone-breaker, an unarmed fighter with an emphasis on breaking things and people. The class also has some shapechanging and elemental (water) powers to emphasize that part of the kappa's heritage.

OH. Links, please. And any plans to do something similar to the main PC classes ala dwarves, elves, etc.?

Liberty's Edge

joela wrote:
Owen K. C. Stephens wrote:
joela wrote:
Colour me curious, but do you pitch your idea first, Marc, to SGG, then write out the class? Or write it out, then submit it to SGG for consideration.

Let me step in for a second and save Marc from having to decide if SGG considers our submission process a state secret. :)

We don't.

Marc *has* done things both ways, and at this point I take any suggestion of his for a book very, very seriously. (In fact he has some ideas that came in while I had the flu I haven't responded yet, which makes me a bad developer who does not get a cookie.)

For everyone interested in writing for SGG, I recommend contacting me with ideas before you go to the trouble of writing something up. We may not feel your idea is a good fit for our lines, or we may already have something similar published or in the works. In other words sometimes we won't want it even if it's good, and I don't want anyone to take needless time preparing a doomed submission.

That said, if you have something written up you'd like us to take a look at, we're okay with that. I've been freelancing for a long time now, I know that sometimes you write something for a project that falls through (or a publisher that goes bankrupt -- for a while I had a cursed article that destroyed print magazines by being accepted -- anyone remember Troll Magazine? Shadis? d8?), or an editor rejects it, or you can't get it out of your head until you write it down, or you write it up for your home campaign and realize you think it's good enough to be published. We can't promise anything until we see it, but we'll happily take a look at it.

Oh! Thanks for the reply, Owen!

Seconded! (and thank you for the kind words, Owen !! )


joela wrote:
RJGrady wrote:

I happen to think my book, Fistful of Denarii,

http://paizo.com/store/games/roleplayingGames/p/pathfinderRPG/tripodMachine /v5748btpy8bu5

is a heavyweight, at eleven new classes.

Have it. Heart it. When's your next product coming out?

Happily, heartily seconded on both quotes. I don't want to give an inaccurate view of your book, but IMO, it offers what I expected from the Iron Kingdoms classes and succeeds on more levels.

Scarab Sages

joela wrote:
OH. Links, please. And any plans to do something similar to the main PC classes ala dwarves, elves, etc.?

In the Company of Kappa

In the Company of Minotaurs

In the Company of Giants

In the Company of Gargoyles

Hengeyokai and Tengu are next.

Dark Archive

Wicht wrote:
joela wrote:
OH. Links, please. And any plans to do something similar to the main PC classes ala dwarves, elves, etc.?

In the Company of Kappa

In the Company of Minotaurs

In the Company of Giants

In the Company of Gargoyles

Hengeyokai and Tengu are next.

Ah! Remember these. Didn't take a close look back then. Now....


Actually its just Easier to do this

Rite Publishing - Pathfinder RPG- Races and Classes

If your looking for something more akin to base classes for core races to play my current favorite is The Secrets of the Luckbringer which is our newest one. There is a free preview in the second post.

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