Oracle Bonded Mount, Do I Ride the Darn Thing? [combat effectiveness]


Advice


I am making an oracle PC for a upcoming campaign. 20 point buy. I am considering a halfling or gnome (for RP and CHA bump reasons) and pretty much decided on the nature mystery. When it comes to general combat effectiveness, I am wondering: 1) If I should bother riding the mount in combat and sinking 2-3 feats in the mounted combat tree? And 2) If I go the mounted combat route is halfling the best choice (b/c of dex boost and outrider trait)?


A common thing to see amongst oracles is gnomes (usually) or halflings with the lame curse and an animal to ride on to totally ignore extra-slow movement. Being small, their mount can go most places medium-sized party members can.


Umbral Reaver wrote:
A common thing to see amongst oracles is gnomes (usually) or halflings with the lame curse and an animal to ride on to totally ignore extra-slow movement. Being small, their mount can go most places medium-sized party members can.

Thanks. However, what I was looking for is thoughts/advice on the above specific questions about an oracle going down the path of mounted combat on the bonded mount (e.g. taking mounted combat, ride by attack and spirited charge); is it worth it or should I just put all my focus on buffing and BFC?

Sovereign Court

Unless you have very good rolled ability scores or a particularily high point buy, i'd leave mounted combat alone. Still ride the thing but focus on your revelations and casting.


Alexander Kilcoyne wrote:
Unless you have very good rolled ability scores or a particularily high point buy, i'd leave mounted combat alone. Still ride the thing but focus on your revelations and casting.

Okay, how about 20 point buy?


seaghost wrote:
Alexander Kilcoyne wrote:
Unless you have very good rolled ability scores or a particularily high point buy, i'd leave mounted combat alone. Still ride the thing but focus on your revelations and casting.
Okay, how about 20 point buy?

20 point's about average. High point buys would be like 25 or 30.


just dont forget to invest some skill ranks into ride. GM's like to knock players off horses for an ambush


Hmmm... okay didn't get a lot of discussion going but I guess I'll just use the mount to help with my battlefield mobility. I'll pay attention to stuff like ride skill and armor check penalty but not bother trying to be an "oracle lance charger" or anything.

Sovereign Court

That would be my recommendation. Keep a lance handy for when you happen to be out of better options than a double damage charge though (although non-proficiency is a problem...).


Alexander Kilcoyne wrote:
That would be my recommendation. Keep a lance handy for when you happen to be out of better options than a double damage charge though (although non-proficiency is a problem...).

Well, can burn a trait to be able to use a lance (master tinkerer or heirloom wpn) but taking a trait that gives a bonus to a save or lets me use druid spells via UMD might be a better spend in the long run me thinks.

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