Becoming Immune to a monster special ability on a successful save


Rules Questions


Hi!

I'm having my characters face an Aboleth this weekend.

Looking at it's "slime" special ability I was shocked to see that one successful save did not grant you immunity to this specific monster's ability for the rest of the day as was the norm in 3.5E.

I also looked up the Ghoul and the same goes for his "paralisys" ability: no immunity on a successful save.

Am I missing some part of the rules in which it says so or is this how things work in Pathfinder?
In other words: Do the PCs have to save each time they are attacked with this type of special abilities regardless of whether they succeed or not?

Thanks in advance.


why should they get immun?!

2 Aboleths and immun to one?

the same Aboleth another day - still immun?

... it would not to be logical to be immun after one success.


Pablithor wrote:

Hi!

I'm having my characters face an Aboleth this weekend.

Looking at it's "slime" special ability I was shocked to see that one successful save did not grant you immunity to this specific monster's ability for the rest of the day as was the norm in 3.5E.

I also looked up the Ghoul and the same goes for his "paralisys" ability: no immunity on a successful save.

Am I missing some part of the rules in which it says so or is this how things work in Pathfinder?
In other words: Do the PCs have to save each time they are attacked with this type of special abilities regardless of whether they succeed or not?

Thanks in advance.

Thats actually a fairly rare thing, being immune to an effect after a successful save. If I am not mistaken, its also usually tacked on to a few mental effect, like a harpy's song.


Ok, my mistake.
Sorry for the inconvenience, but I looked to the D20SRD and checked that there's no such rule in 3.5E, it must have been some kind of houserule the DM made up to make the game easier for us.
I blindly believed that was in the official rules and I war wrong :P
Your amazement made me double check.

One never stops learning.
Thanks


It's only common for PC abilities that the PCs are capable of using frequently, to keep them from spamming that ability until the target rolls a 1.

Monster abilities and abilities that are attached to melee attacks don't need any such restriction.

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