Does "Add a die to..." on a blessing imply "of the appropriate skill?"


Rules Questions and Gameplay Discussion


A player rolled a survival check. Her dice pool was d4 (no skill) and a d10 (recharge this ally to add d10 to your survival check).

Another player played a blessing to "add a die" to a check. Can the player then roll 2d10 + 1d4, or must it be 2d4 + 1d10? There is a d10 involved in the roll, and the blessing does not say which die must be added to the check.

The rulebook is also unclear - the only example (under "Assemble your Dice") involves a single die in a check, and so which die to add is obvious.

If there's a quote I'm missing, I'd love a citation. Note that this is for Organized Play, so I'd like something concrete, not simply, "It's obvious that it's intended to work in this way."


I hope this is clear enough:

Rulebook, Page 24 wrote:
Blessing cards often allow you to explore or add dice to checks attempted by any player, including yourself, at any location. The dice added are normally of the type associated with the skill the character is using for the check; if a card instead specifies the exact dice to roll for the check, the added dice are of the type specified by that card. For example, if Merisiel is making a Charisma check with her Charisma of d8+1, Blessing of the Gods adds a d8.

Grand Lodge

So it would be the second ... 2d4 + 1d10. The text that Reptilian quoted is under a section called Blessing.


Follow up question: Olach uses the Topaz of Strength on a dexterity roll to change his die from a d4 to a d12. If a blessing is added, it adds a d12, correct?


Correct. The d12 is his die for that check.

Grand Lodge

But it is only the die ... not the skill.

Switching from his dexterity die d4 to strength die d12 only is the die, not any boxes checked (skill feats) for strength.


Reptilian wrote:

I hope this is clear enough:

Rulebook, Page 24 wrote:
Blessing cards often allow you to explore or add dice to checks attempted by any player, including yourself, at any location. The dice added are normally of the type associated with the skill the character is using for the check; if a card instead specifies the exact dice to roll for the check, the added dice are of the type specified by that card. For example, if Merisiel is making a Charisma check with her Charisma of d8+1, Blessing of the Gods adds a d8.

That's perfect, Reptilian, thank you. I think I missed the word "instead" (italicised in the quote) on my initial readthrough of that line, and was unclear as to what "normally" means. Without "instead" it doesn't imply that "normally" is "unless the card says otherwise," which opens up a whole other whack of interpretations for the card.

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