Deep 6 FaWtL


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Nobody's Habaneros wrote:
Least fun ever: Cutting up habaneros for my 10-habanero curry and then using the restroom without washing my hands first...

Tingly!!

EDIT: You know what I'm talking about.


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I once had to zest and juice 40 key limes once after working a full week.

You never realize how nicked up your hands get during the course of a week of landscaping until you have to zest and juice 40 key limes.

But man, those were the best g&+~%%n key lime pies i've ever had.

I haven't made it since. :-)


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I used to be the French onion soup guy at work. I'd akin and cut 100+ pounds of onions every week for it. After a while They hardly even effect you anymore.


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NobodysHome wrote:

EDIT: Yes, I admit, I take great delight in having one of my group on FaWtL. I keep pointing NobodysWife and Shiro's player here, but they show up so rarely you wouldn't recognize them... except for the Lulu outfit, of course...

Out of curiosity I checked if your wife posted in you Serpent Skull campaign, and apparently we only spoke of her.


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I just checked, and since March of 2012 she's posted 47 times total, including all aliases. NobodysWife has posted 9 times EVER.

So she started only a couple of months after me, and I've posted over 100 times as often. Over 500 times as often as NobodysWife.

Either she talks to little, or...


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NobodysHome wrote:

Aaaand... the ribs are flipped.

Hope you're hungry, lisamarlene! Shiro's player can't touch 'em, and in spite of the kids' constant, "OMG! Those smell SOOOOO good! When are they going to be reaaaaaaady?" (one of the downsides of the kids having a week off), they're probably good for 4-6 ribs between the two of them.

So, including the corn on the cob, potato salad, and grilled asparagus, there will be... plenty...

EDIT: Yes, I admit, I take great delight in having one of my group on FaWtL. I keep pointing NobodysWife and Shiro's player here, but they show up so rarely you wouldn't recognize them... except for the Lulu outfit, of course...

presses face up against the glass of NobodysHome's house on gaming night


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FHDM, I suspect that if you succeed in your replace NobodysHome ploy, you will be discovered by NH's players recognizing change in taste of the food served...


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Not if I help him w/ the sparkly fluid . . . . Math *and* culinary skills "on tap"!!!


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Drejk wrote:
FHDM, I suspect that if you succeed in your replace NobodysHome ploy, you will be discovered by NH's players recognizing change in taste of the food served...

My group would notice the difference if he replaced me. But due to Midwestern politeness they wouldn't say anything.


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Icyshadow wrote:
Note to self; find some way to wash off chili after cutting it for a stew. Water doesn't work.

The heat in chili peppers is in an oil, Oleo Capsaisin *unsure of spelling*. You have to use hot soapy water. Repeat until you don't smell peppers on your fingers. Or use latex gloves next time.


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*Capsaicin*


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NobodysHome wrote:
Icyshadow wrote:
Note to self; find some way to wash off chili after cutting it for a stew. Water doesn't work.
Least fun ever: Cutting up habaneros for my 10-habanero curry and then using the restroom without washing my hands first...

I can beat that. Back when I was still trying to be a caterer, I was doing a Caribbean-themed rehearsal barbecue dinner for a friend.

I was making up a batch of jerk marinade with scotch bonnets in an old-fashioned steel Vitamix blender. Since you can't see through the steel sides, the only way to check on the consistency is to either:
(1) do the clever thing and turn the machine off, open it up, and then look inside, or
(2) decide that all of that takes too long and simply peer down through the feeder hole in the top, forgetting that sometimes things randomly just splash up if the blades his a lump.

I honestly thought my eyes were melting.


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Syrus Terrigan wrote:
*Capsaicin*

Thanks. :)


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tips cap


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Drejk wrote:
John Napier 698 wrote:
Drejk wrote:
John Napier 698 wrote:
baron arem heshvaun wrote:
Can we as a group make a rule set for this?
Might I recommend that two pegs in any direction represent five linear feet, and that any given two peg by two area represents the space a Medium creature occupies?

I don't have my remaining legos at hand at the moment (they are somewhere here, but I would have to dig them out of the other things), but I vaguely recall that would prevent fitting figures next to each other - the legs of a classic humanoid figure occupy two pegs and the figure will (probably) need extra space to fit its arms around.

Unless Dungeon Master Lego set uses different scale or build?

So, a four by four peg grid is a medium creature space, then?

I think so...

>.>

<.<

*pulls outs Legos and checks*

Yup. 4 x 4 is right for traditional figures. And the horse fits 8 x 8 just fine (actually it would fit 4 x 8 if anyone would like to go back to 3.0 edition creature spaces and facing).

So, next we determine the length in millimeters the space between the centers of the first and fourth pegs, and declare that the equivalent of a five-foot linear length. From this point on, we would use a tape measure to determine lengths in mm, and divide that by the previously determined constant. The tape measure would also determine line-of-sight.

We will then have to bend wire into shapes for spell effects, like Fireball and Cone of cold. Unless someone among us has the ability to work transparent plastic into the required shapes.


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In addition to the Paizo Forums, Crunchyroll has become my number 2 time sink, for the Anime. :)


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Yay for hibernation! Two inches (of snow) on the ground. Don't have anywhere to go and fully stocked with milk and canned goods.


I really don't understand the allure of min/maxing characters or making them hyper-specialized. Min/maxing seems like "cheating" to me, and hyper-specializing a character makes that character damn-near useless when a situation comes up that they haven't planned for. To me, the story has always been more important. Just my two cents.


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The only time being a "one-trick pony" in a d20 game is worth it is if your character's trick is Kill It.

Spoiler:
Just in case it's unclear: I mean that in jest.


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Captain Yesterday - What state are you in? Your observations on the weather have been oddly similar to what I see when I look out the window over here in Northern Utah, and although I realize it's unlikely you're anywhere within 100 miles (nobody lives in Utah) I'm still curious.

Tacticslion wrote:
Lots of stuff about Chromatic Black Dragons

Thanks for your thoughts! I'm trying to figure out exactly what I want to do, but your breakdown has helped this feel a lot more possible. I do well enough GMing when I can run a premade module or AP (I just finished running The Emerald Spire for my group) but when it comes to making and running my own original content I have so far failed miserably.

The only way for me to get better is to practice, though, so here I am :/


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Syrus Terrigan wrote:

The only time being a "one-trick pony" in a d20 game is worth it is if your character's trick is Kill It.

Just in case it's unclear: I mean that in jest.

Of course. But I prefer a little more versatility. Not every situation can be solved with the point of a sword.


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So last night after we put Teensy Valeros to bed, we let our Kindergartener stay up and try our favorite board game. It's a pirate game played on a cloth treasure map with tiny metal pirate ships, metal ocho reales, glass jewels, etc. It just looks cool. You raid ports and have skirmishes at sea.

She whooped our butts. Viciously. (86 to 26 to 17) Cackled with glee, taunted us, showed no remorse, and ate most of the M&M's as well.


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lisamarlene wrote:

So last night after we put Teensy Valeros to bed, we let our Kindergartener stay up and try our favorite board game. It's a pirate game played on a cloth treasure map with tiny metal pirate ships, metal ocho reales, glass jewels, etc. It just looks cool. You raid ports and have skirmishes at sea.

She whooped our butts. Viciously. (86 to 26 to 17) Cackled with glee, taunted us, showed no remorse, and ate most of the M&M's as well.

Giving fresh meaning to the term "cutthroat" when referring to Pirates. :)


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John Napier 698 wrote:
I really don't understand the allure of min/maxing characters or making them hyper-specialized. Min/maxing seems like "cheating" to me, and hyper-specializing a character makes that character damn-near useless when a situation comes up that they haven't planned for. To me, the story has always been more important. Just my two cents.

There are people who vastly enjoy the rewards of finding obscure references, determining how to put them together to create a truly unstoppable PC, and then troll stomping through CR-appropriate encounters. That is, at least to me, understandable. I don't enjoy playing with such players because they steal the limelight, but at least I understand their motivations, and I'm happy for them that they find such work satisfying and rewarding.

My guy is of an entirely different nature: "I find this rule too restrictive, so I am going to spend hours arguing with the GM, trying to squeeze a different meaning out of it so that I am not restricted."

Similarly, at the table he won't make a decision, because, much like a chess master, he figures that if he spends another 10 minutes staring at the board and asking questions, he'll find a "better" solution.

My best-ever example: We run an "open rules, narrative" game called Randomania, where all you have to do is distribute 30 points among 3 stats. That's it. Everything else the players and GM make up on the fly to tell the story. The *only* rule is, "You need 3 stats."

To start his very first game of it, EVER, he said, "Oh, I want those points in a floating pool so I can redistribute them as needed."

For him, rules are meant to be circumvented or out-and-out broken.

THAT kind of player I don't understand, and they seriously drive me nuts. (I have 3 of them. He's just the one who won't take "No" for an answer.)


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The typical "rules are meant to be broken" type of player, then. Now I understand your frustrations.


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John Napier 698 wrote:
The typical "rules are meant to be broken" type of player, then. Now I understand your frustrations.

Right. And I'm going to go a little mean here, since I know there's going to be an explosion over it today, but his response to a GM saying, "No," pretty much translates to, "Please explain to me, in as condescending a manner as possible, as to why your interpretation of the rules is the correct one, Kind Sir."

Our current "big nuke" is Prying Eyes. It boils down to him interpreting

PRD wrote:
...These eyes move out, scout around, and return as you direct them when casting the spell...When you create the eyes, you specify instructions you want them to follow in a command of no more than 25 words...

to mean: "For my command, I can tell the eyes to wait for me to point. Then I can point at each individual eye, then point to a target destination, and have it go search that area while the rest of the eyes wait with me."

So, "A command" becomes 14-17 separate commands (one for each eye), much like wishing for more wishes. Because "a gesture" is neither a command nor a word, so it fits within the parameters of the spell.

I'm having none of it, and we've spent over an hour AT THE TABLE arguing it.

If he casts it today, I may just cancel the game.


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NobodysHome wrote:
John Napier 698 wrote:
The typical "rules are meant to be broken" type of player, then. Now I understand your frustrations.

Right. And I'm going to go a little mean here, since I know there's going to be an explosion over it today, but his response to a GM saying, "No," pretty much translates to, "Please explain to me, in as condescending a manner as possible, as to why your interpretation of the rules is the correct one, Kind Sir."

Our current "big nuke" is Prying Eyes. It boils down to him interpreting

PRD wrote:
...These eyes move out, scout around, and return as you direct them when casting the spell...When you create the eyes, you specify instructions you want them to follow in a command of no more than 25 words...

to mean: "For my command, I can tell the eyes to wait for me to point. Then I can point at each individual eye, then point to a target destination, and have it go search that area while the rest of the eyes wait with me."

So, "A command" becomes 14-17 separate commands (one for each eye), much like wishing for more wishes. Because "a gesture" is neither a command nor a word, so it fits within the parameters of the spell.

I'm having none of it, and we've spent over an hour AT THE TABLE arguing it.

If he casts it today, I may just cancel the game.

Last night he was up until 1 a.m. as if he were cramming for an exam. He talked about how frustrating it all was, trying to keep track of everything. I asked, as cautiously as I could, "Have you ever thought about playing a different character class? Maybe, NOT a Wizard for a change?"

Him: "Being a Fighter is no fun."
Me: "There are vast worlds of possibility between Fighter and Wizard. Clerics and Bards use spells but do lots of other stuff, too. And then there are all of the really cool specialty classes."
Him: "Well, I could do something with a Magus..."


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John Napier 698 wrote:
lisamarlene wrote:

So last night after we put Teensy Valeros to bed, we let our Kindergartener stay up and try our favorite board game. It's a pirate game played on a cloth treasure map with tiny metal pirate ships, metal ocho reales, glass jewels, etc. It just looks cool. You raid ports and have skirmishes at sea.

She whooped our butts. Viciously. (86 to 26 to 17) Cackled with glee, taunted us, showed no remorse, and ate most of the M&M's as well.

Giving fresh meaning to the term "cutthroat" when referring to Pirates. :)

Yeah. And then there was the painstakingly counting out loud of each piece of treasure, slowly, just to see how badly she had trounced us.


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Shiro's player comments that it's always the players who should be playing sorcerers who insist on playing wizards...


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Barrow-spider

A big undead spider. You love spiders, right?


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My most recent episode involved a playtest of the Drop Dead Studios material I've linked a few times here. The issue wasn't over the semantics of rules text, but the consequences of "political promises" and the balance of power -- coming from 1) a player who was uncharacteristically disruptive (was it the alcohol? hard to say), and 2) a 4th-level character whose final opinion would have weighed less than a farthing in the resolution of the topic under debate.

Just because there *are* major issues in the game world at-large, it doesn't necessarily follow that your character is a) qualified to address them, or b) a significant influence on those outcomes.

*sigh*

Or am I just unreasonable?


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NobodysHome wrote:

to mean: "For my command, I can tell the eyes to wait for me to point. Then I can point at each individual eye, then point to a target destination, and have it go search that area while the rest of the eyes wait with me."

So, "A command" becomes 14-17 separate commands (one for each eye), much like wishing for more wishes. Because "a gesture" is neither a command nor a word, so it fits within the parameters of the spell.

Have him write down the initial 25 word instruction. Follow them to the exact letter. Exact, word for word.

You are programmer who fixes programs written by others. You will find flaws in his instructions.

Basically he has to write a set of commands in 25 words, no more. Including triggering conditions, responses, etc. What are the chances that he uses instruction such as "on my gesture, the eye I point to will fly in direction I point"... Ooops, pointing the eye directs it to fly in the direction he pointed. Want to avoid it? how many words more he has to use to make it manageable?

"All eyes follow me for now. The eye I point with my left hand will fly in the direction pointed by my right hand..."

Gee... Someone forgot to include conditions for returning. Each eye sent away will fly until it winks out of existence at 1 mile...

Also, I hope he does not speak with his hands much or he will accidentally sent them all away.


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NobodysHome wrote:
John Napier 698 wrote:
The typical "rules are meant to be broken" type of player, then. Now I understand your frustrations.

Right. And I'm going to go a little mean here, since I know there's going to be an explosion over it today, but his response to a GM saying, "No," pretty much translates to, "Please explain to me, in as condescending a manner as possible, as to why your interpretation of the rules is the correct one, Kind Sir."

Our current "big nuke" is Prying Eyes. It boils down to him interpreting

PRD wrote:
...These eyes move out, scout around, and return as you direct them when casting the spell...When you create the eyes, you specify instructions you want them to follow in a command of no more than 25 words...

to mean: "For my command, I can tell the eyes to wait for me to point. Then I can point at each individual eye, then point to a target destination, and have it go search that area while the rest of the eyes wait with me."

So, "A command" becomes 14-17 separate commands (one for each eye), much like wishing for more wishes. Because "a gesture" is neither a command nor a word, so it fits within the parameters of the spell.

I'm having none of it, and we've spent over an hour AT THE TABLE arguing it.

If he casts it today, I may just cancel the game.

As a fellow GM, let me say "do what you have to do."


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lisamarlene wrote:
John Napier 698 wrote:
lisamarlene wrote:

So last night after we put Teensy Valeros to bed, we let our Kindergartener stay up and try our favorite board game. It's a pirate game played on a cloth treasure map with tiny metal pirate ships, metal ocho reales, glass jewels, etc. It just looks cool. You raid ports and have skirmishes at sea.

She whooped our butts. Viciously. (86 to 26 to 17) Cackled with glee, taunted us, showed no remorse, and ate most of the M&M's as well.

Giving fresh meaning to the term "cutthroat" when referring to Pirates. :)
Yeah. And then there was the painstakingly counting out loud of each piece of treasure, slowly, just to see how badly she had trounced us.

I wonder if her Yu-gi-oh or Magic: The Gathering games will be just as "competitive?"


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Drejk wrote:
NobodysHome wrote:

to mean: "For my command, I can tell the eyes to wait for me to point. Then I can point at each individual eye, then point to a target destination, and have it go search that area while the rest of the eyes wait with me."

So, "A command" becomes 14-17 separate commands (one for each eye), much like wishing for more wishes. Because "a gesture" is neither a command nor a word, so it fits within the parameters of the spell.

Have him write down the initial 25 word instruction. Follow them to the exact letter. Exact, word for word.

You are programmer who fixes programs written by others. You will find flaws in his instructions.

Basically he has to write a set of commands in 25 words, no more. Including triggering conditions, responses, etc. What are the chances that he uses instruction such as "on my gesture, the eye I point to will fly in direction I point"... Ooops, pointing the eye directs it to fly in the direction he pointed. Want to avoid it? how many words more he has to use to make it manageable?

"All eyes follow me for now. The eye I point with my left hand will fly in the direction pointed by my right hand..."

Gee... Someone forgot to include conditions for returning. Each eye sent away will fly until it winks out of existence at 1 mile...

Also, I hope he does not speak with his hands much or he will accidentally sent them all away.

*snicker* Oh, the potential that has. :)


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John Napier 698 wrote:
Drejk wrote:
NobodysHome wrote:

to mean: "For my command, I can tell the eyes to wait for me to point. Then I can point at each individual eye, then point to a target destination, and have it go search that area while the rest of the eyes wait with me."

So, "A command" becomes 14-17 separate commands (one for each eye), much like wishing for more wishes. Because "a gesture" is neither a command nor a word, so it fits within the parameters of the spell.

Have him write down the initial 25 word instruction. Follow them to the exact letter. Exact, word for word.

You are programmer who fixes programs written by others. You will find flaws in his instructions.

Basically he has to write a set of commands in 25 words, no more. Including triggering conditions, responses, etc. What are the chances that he uses instruction such as "on my gesture, the eye I point to will fly in direction I point"... Ooops, pointing the eye directs it to fly in the direction he pointed. Want to avoid it? how many words more he has to use to make it manageable?

"All eyes follow me for now. The eye I point with my left hand will fly in the direction pointed by my right hand..."

Gee... Someone forgot to include conditions for returning. Each eye sent away will fly until it winks out of existence at 1 mile...

Also, I hope he does not speak with his hands much or he will accidentally sent them all away.

*snicker* Oh, the potential that has. :)

On the other hand, NH might not want to do during his fun time what he does for living...


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BARBARIAN HAVE OTHER SOLUTION FOR WIZARD WHO AM PRYING WITH MANY MANY EYES THROUGH RIDICULOUS STUPID WORDING EXPLOIT.

MAYBE LET EYE SEE BARBARIAN FLYING AROUND IN SKY ON BAT. MAYBE CASTY TAKE SUBTLE WARNING. MAYBE CASTY TAKE LANCE THROUGH FACE. BARBARIAN NOT KNOW, BARBARIAN NEVER DONE DIVINATION MAGIC.

BARBARIAN JUST SAYING, BARBARIAN AM ALWAYS WINNER.


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LOL. I appreciate the support, but I did not give full disclosure.

The first time he cast Prying Eyes, I had never heard of the spell, and he told me that it let him send out the eyes as many times as he wanted, they'd return to him, and he could send them out again for the duration of the spell.

So he did this... to explore an entire castle... taking 105 minutes of real time as he asked about every nook, cranny, crenulation, and guard who didn't notice his eyes.

*I* didn't look up the rules, another player did, who then vehemently (for him) complained about the abuse of rules. Three more players complained about the incident as well.

So I'm clamping down on the rule at the other players' behest, meaning I'm less inclined to play the, "I can parse logic even better than you," game.

EDIT: Though I have to admit, it WOULD be fun! We have TWO programmers in the group...

Dark Archive

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How long was this interview?


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Tacticslion wrote:

So, good news everybody... my Eldest vomited this morning! Twice! Also the other stuff!

... dang it.

But the "good" here really is - it suggests that our youngest just simply was getting the germ over and over. Like, every time I stepped foot into my Eldest's school.

:/

WELP. LET'S FIRE UP THE CLOTHES WASHER. AGAIN.

(Poor dear hasn't had a rest.)

Scrub everything down! Stupid germs.


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lisamarlene wrote:

Are we still on the Netflix thing? May I rant a bit?

Because I'm *STILL* pissed beyond measure that they took away Red Dwarf AND Doctor Who.
Which you can only get on Amazon Prime.
Which I refuse to pay for.
Gaaargh.

If we didn't order so much, especially for our child in college, then I'd be unhappy about paying for Prime. As it is, I try to get as much out of it as possible, including streaming video.


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I suppose it's also possible for BBC shows to reappear on Netflix when contracts run out, if Netflix offers the best deal.


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And, now, after that driveby posting...

A sonic cat!


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NobodysHome wrote:
Though I have to admit, it WOULD be fun! We have TWO programmers in the group...

Too bad I'm not in your neighborhood, otherwise you'd have three.


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NobodysHome wrote:

LOL. I appreciate the support, but I did not give full disclosure.

The first time he cast Prying Eyes, I had never heard of the spell, and he told me that it let him send out the eyes as many times as he wanted, they'd return to him, and he could send them out again for the duration of the spell.

So he did this... to explore an entire castle... taking 105 minutes of real time as he asked about every nook, cranny, crenulation, and guard who didn't notice his eyes.

*I* didn't look up the rules, another player did, who then vehemently (for him) complained about the abuse of rules. Three more players complained about the incident as well.

Ah, "missing" rather blatantly stated information that each eye vanishes upon delivering its video content back to the caster, ignoring the fact that you can't fit enough precise instructions in 25 words... Well, he earned a significant restriction on using that ability.

Quote:
EDIT: Though I have to admit, it WOULD be fun! We have TWO programmers in the group...

And the offending wizard is neither of them, I presume?

You could laugh at him and then tell him not to worry, because professional command set writers make even worse errors in their procedures...


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My family had no vomit or diarrhea today or yesterday, so carnival fun rides (to try to induce it?) for us today!


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Don't forget the yogurt! To rebuild the cultures in your stomach. :-)


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Black Sails, how is it?

It's about pirates, and credits it as being from executive producer Michael Bay (so naturally the page for it on Hulu has a pirate standing in front of a bunch of pirate ships in various stages of exploding).


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John Napier 698 wrote:


I wonder if her Yu-gi-oh or Magic: The Gathering games will be just as "competitive?"

We have *thousands* of M:tG cards from Beta through Weatherlight, or possibly a couple of series after that, in very big boxes in the garage. In color-coded binders. We've been delaying on getting them out until the kids are just a little bit older.

(We put them away when my husband started grad school. That took ten years. Then we had kids.)


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I've always been interested in learning more about the M:tG setting, though the game itself has never particularly drawn me in. Are any of the novels any good?

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